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Sailren

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i have a question abouut optifine.

 

in the moment im using a pc with this data in the attachement.

 

in good times i have about 40 fps. in bad times 0-5 fps. do u think that my fps could increase after i installed optifine? i want to use the current optifine with Multi-Core Support.

 

i hope they will increase, cuz i dont have the money right now, to buy me a new pc for it. if u need more data, leave me a reply :)

 

thx

cpuid.png.2cf3796f45df1b53541490cc1f236c9c.png

Minecraft.net Username: Sailren

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Optifine is always a great choice. If MultiCore doesn't work for you, standard at least should. I downloaded the Multicore for my Quadcore, but my game stuttered every time I broke a block. Still, it's different for everyone. Give it a shot.

 

Again, if multicore doesn't work, give standard or smooth a shot. :)

Check out my

Texture Packs Thread here on the Forge Forum. :)

Currently in the process of adding some mod support for JohnSmith Texture Pack.

width=105 height=12https://www.sugarsync.com/piv/D8135159_67366891_21351[/img]

 

width=209 height=19https://www.sugarsync.com/piv/D8135159_67366891_772852[/img]

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this version is cool, now i have average 25 fps, maybe i get more, when my ram is free after a fresh start of my pc, but now i updated some files in the optifine post under tips and tricks, some of them go into a native folder and the rest into the bin. its this:  LWJGL

after i updated it, my redpower stuff were gone, do u think this stuff caused the problem? dont worry, i made a backup of the original files :D

 

Minecraft.net Username: Sailren

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Literally the only thing I know about lwjgl is that it stands for "Lightweight Java Game Library"... I couldn't tell you if it kills any mods. xD But programming and such is what I'm going to college for. So maybe once I learn a bit more about such things, I'll actually be able to give decent help. :P

Check out my

Texture Packs Thread here on the Forge Forum. :)

Currently in the process of adding some mod support for JohnSmith Texture Pack.

width=105 height=12https://www.sugarsync.com/piv/D8135159_67366891_21351[/img]

 

width=209 height=19https://www.sugarsync.com/piv/D8135159_67366891_772852[/img]

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if it really kills mods, that could be a warning to all mc players, that think about updating LWJGL. i will try it tomorrow and give u a result, if it is or not.

 

Edit: in NEI some items are shown as: Patch your client, what does it mean now? perhaps it is this libary? i dont hope that optifine kills my stuff :D since i can play mc now even with my old machine

Minecraft.net Username: Sailren

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Nah, I run with an updated LWJGL just fine.

 

Hey Overmind... Is the newer versions of lwjgl better by any means? Would upgrading to latest be beneficial to me? :P

Check out my

Texture Packs Thread here on the Forge Forum. :)

Currently in the process of adding some mod support for JohnSmith Texture Pack.

width=105 height=12https://www.sugarsync.com/piv/D8135159_67366891_21351[/img]

 

width=209 height=19https://www.sugarsync.com/piv/D8135159_67366891_772852[/img]

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a little warning for all people on windows that thinking about updating lwjgl, be warned, that this update can break your redpower configuration, maybe some things more; anyway make a backup before u attempt to update it.

i backed up my client before, now i have my redpower again cuz i reinstalled the original lwjgl.jar into the bin folder again :), perhaps someone can contact the optifine creator on mcf forums, to tell him, that his tips and tricks for updating lwjgl, can break some things of the client on windows, i dont have an account right now, so i cant do it

 

thx

 

see this for more information about lwjgl

 

interesting: there is nothing about the bug, that this update can break mods on the client

 

 

btw: holy shit optifine rocks, after i did a fresh start of my pc, i started minecraft. now i have between 30 and 100 fps :D, before maybe 30 lol maximum, my fps depends on, what i'm doing, so my average fps is about 40 fps

Minecraft.net Username: Sailren

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I've updated on all of my Minecraft versions... And I have not run into any problems at all, myself. Not with Redpower or any other mods. I wonder what's different on your end? ???

 

Different Minecraft setups I run:

 

Current Vanilla, Latest Snapshot, My personal ModPack, TechnicSSP, Tekkit, and YogBox

 

Check out my

Texture Packs Thread here on the Forge Forum. :)

Currently in the process of adding some mod support for JohnSmith Texture Pack.

width=105 height=12https://www.sugarsync.com/piv/D8135159_67366891_21351[/img]

 

width=209 height=19https://www.sugarsync.com/piv/D8135159_67366891_772852[/img]

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mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.19.2-43.3.0/javafmllanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.19.2-43.3.0/lowcodelanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.19.2-43.3.0/mclanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:44] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File: and Mod File: . Using Mod File: [00:02:44] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [00:02:44] [main/INFO] [ne.mi.fm.lo.mo.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection Latest log [29Mar2024 00:02:42.803] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher running: args [--launchTarget, forgeserver, --fml.forgeVersion, 43.3.0, --fml.mcVersion, 1.19.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20220805.130853] [29Mar2024 00:02:42.805] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher 10.0.8+10.0.8+main.0ef7e830 starting: java version 17.0.10 by Eclipse Adoptium; OS Linux arch amd64 version 6.1.0-12-amd64 [29Mar2024 00:02:43.548] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/home/container/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2363!/ Service=ModLauncher Env=SERVER [29Mar2024 00:02:43.876] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/fmlcore/1.19.2-43.3.0/fmlcore-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.19.2-43.3.0/javafmllanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.19.2-43.3.0/lowcodelanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.878] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.19.2-43.3.0/mclanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:44.033] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File: and Mod File: . Using Mod File: [29Mar2024 00:02:44.034] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [29Mar2024 00:02:44.034] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection
    • I am unable to do that. Brigadier is a mojang library that parses commands.
    • Hi, i appreciate the answer. I would love to do that, but we have active players with all their belongings in SSN. Also this mod is really handy and they would be mad if we removed it. Are you really certain that SSN is causing this? It would require lots of work to test it and SSN was not really an issue before we removed Fast Suite. Can it be related somehow? I will provide you with log before removing FS. PasteBin: https://pastebin.com/Y5EpLpNe (crash before removing Fast Suite, which I suspected to be a problem from some crash before)
    • Backup the world and make a test without storagenetwork
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