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How to edit NBT of a Mob Spawner


robodude

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How do I edit the NBT code of a mob spawner so it spawns mobs with specific properties.

I.E. charged creepers

 

Code:

			world.setBlock(x, y - 1, z, Block.mobSpawner.blockID);
		TileEntityMobSpawner zombies = (TileEntityMobSpawner)world.getBlockTileEntity(x, y - 1, z);
		zombies.func_98049_a().setMobID("Villager");

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How do I edit the NBT code of a mob spawner so it spawns mobs with specific properties.

I.E. charged creepers

 

Code:

			world.setBlock(x, y - 1, z, Block.mobSpawner.blockID);
		TileEntityMobSpawner zombies = (TileEntityMobSpawner)world.getBlockTileEntity(x, y - 1, z);
		zombies.func_98049_a().setMobID("Villager");

It cannot be done without modifying the MobSpawnerBaseLogic code (or creating your own spawner.) The entity that is spawned is a local variable.

BEWARE OF GOD

---

Co-author of Pentachoron Labs' SBFP Tech.

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