Jump to content

Tile entity without container?


redria7

Recommended Posts

I have a tile entity that won't be storing items. So it wouldn't need a container, right? Am I imagining the concept of the container incorrectly? Doesn't the tile entity itself store all the information and the container is just... I'm not even sure what the real purpose of the container is. Defining what items are accessible from what tile entity?

 

The gui handler needs to pass a container (in getServerGuiElement) for a gui to be opened, so I must need a container class, but it would literally do nothing. Which confuses me.

Read my thoughts on my summer mod work and tell me what you think!

http://www.minecraftforge.net/forum/index.php/topic,8396.0.html

 

I absolutely love her when she smiles

Link to comment
Share on other sites

1.if its some kind of tile entity without any gui, or anything wierd, than nop, i dont think so, (IM NOT SURE >.<)

2.containers are a wierd & confusing thing, containers probably do something hidden in the background, something that we cant see or value.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.