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ItemStack gets placed twice into Container, not really though


WorldsEnder

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Pretty much what's in the title. When I place something in the container it get's placed there twice and not updated. When I try to take it out again I get nothing. I copied all the methods in Container and Inventory class from the corresponding PlayerInventory-classes. If you want to see them pls tell me :) Though I already told you that I just took them from the playerInventory.

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Ah yes, I read through the tutorial but I can't use most of it as I have no TileEntity. Instead I have a Inventory for every player just like the ender inventory. I guess I will just post the classes:

GuiHandler:

http://paste.minecraftforge.net/view/7d1978a0

Inventory:

http://paste.minecraftforge.net/view/436d1e2d

Container:

http://paste.minecraftforge.net/view/c8d66e74

the Gui:

http://paste.minecraftforge.net/view/52628a8a

and for completeness: the accessed MHStatsHolder:

http://paste.minecraftforge.net/view/8dee3520

and the MHHunterStats:

http://paste.minecraftforge.net/view/a9fe81f8

 

I guess that's all accessed classes. I know it's much to read through ;)

Thanks in advance Me

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Not quite. When I click, the itemStack gets placed two times into the container. NOT in two slots but it gets stacked intop of the other and if I have something in my hand I kinda duplicated the stack and 64 get placed into the container. No matter what when I then try to get them out of there I get nothing.

 

Example: I have 34 items in my hand. I click a slot. Then in the slot there are 64 items and I have 4 items remaining in my hand.

Example 2: In the slot there are n items. I click to pick them up. Then in the slot there is nothing and in my hand neither.

Example 3: In the slots for the player's inventory there are 64 items. I shift click and then in the container there are 2 stacks of 64 items (on slot 1&2)

 

Note that this whole thing only happens when I click into my own inventory and not when I click into the 9 binded  slots of the player's inventory.

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