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WorldGen error.


CJCutrone9

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Hey all, I am having a little trouble (okay, a lot of trouble). I just finished coding for a new ore I want to add with my mod, got it so that I could test and everything, and then I get his error.

 

 

---- Minecraft Crash Report ----

// Daisy, daisy...

 

Time: 6/15/13 1:38 PM

Description: Exception getting block type in world

 

java.lang.NullPointerException

at ceepCraft.CeepWorldGeneration.generateSurface(CeepWorldGeneration.java:44)

at ceepCraft.CeepWorldGeneration.generate(CeepWorldGeneration.java:21)

at cpw.mods.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:102)

at net.minecraft.world.gen.ChunkProviderServer.populate(ChunkProviderServer.java:259)

at net.minecraft.world.chunk.Chunk.populateChunk(Chunk.java:1234)

at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:153)

at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:166)

at net.minecraft.world.World.getChunkFromChunkCoords(World.java:525)

at net.minecraft.world.World.getBlockId(World.java:410)

at net.minecraft.world.World.isAirBlock(World.java:434)

at net.minecraft.world.World.getFirstUncoveredBlock(World.java:381)

at net.minecraft.world.WorldProvider.canCoordinateBeSpawn(WorldProvider.java:100)

at net.minecraft.world.WorldServer.createSpawnPosition(WorldServer.java:837)

at net.minecraft.world.WorldServer.initialize(WorldServer.java:801)

at net.minecraft.world.World.<init>(World.java:294)

at net.minecraft.world.WorldServer.<init>(WorldServer.java:107)

at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:72)

at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:105)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:430)

at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Stacktrace:

at ceepCraft.CeepWorldGeneration.generateSurface(CeepWorldGeneration.java:44)

at ceepCraft.CeepWorldGeneration.generate(CeepWorldGeneration.java:21)

at cpw.mods.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:102)

at net.minecraft.world.gen.ChunkProviderServer.populate(ChunkProviderServer.java:259)

at net.minecraft.world.chunk.Chunk.populateChunk(Chunk.java:1234)

at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:153)

at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:166)

at net.minecraft.world.World.getChunkFromChunkCoords(World.java:525)

 

-- Requested block coordinates --

Details:

Found chunk: true

Location: World: (-198,64,-354), Chunk: (at 10,4,14 in -13,-23; contains blocks -208,0,-368 to -193,255,-353), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)

Stacktrace:

at net.minecraft.world.World.getBlockId(World.java:410)

at net.minecraft.world.World.isAirBlock(World.java:434)

at net.minecraft.world.World.getFirstUncoveredBlock(World.java:381)

at net.minecraft.world.WorldProvider.canCoordinateBeSpawn(WorldProvider.java:100)

at net.minecraft.world.WorldServer.createSpawnPosition(WorldServer.java:837)

at net.minecraft.world.WorldServer.initialize(WorldServer.java:801)

 

-- Affected level --

Details:

Level name: New World

All players: 0 total; []

Chunk stats: ServerChunkCache: 76 Drop: 0

Level seed: 4695239151734553395

Level generator: ID 00 - default, ver 1. Features enabled: true

Level generator options:

Level spawn location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)

Level time: 0 game time, 0 day time

Level dimension: 0

Level storage version: 0x04ABD - Anvil

Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)

Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true

Stacktrace:

at net.minecraft.world.World.<init>(World.java:294)

at net.minecraft.world.WorldServer.<init>(WorldServer.java:107)

at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:72)

at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:105)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:430)

at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)

 

-- System Details --

Details:

Minecraft Version: 1.5.2

Operating System: Windows 7 (x86) version 6.1

Java Version: 1.7.0_13, Oracle Corporation

Java VM Version: Java HotSpot Client VM (mixed mode), Oracle Corporation

Memory: 938180304 bytes (894 MB) / 1046937600 bytes (998 MB) up to 1046937600 bytes (998 MB)

JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 2, tcache: 0, allocated: 1, tallocated: 63

FML: MCP v7.51 FML v5.2.2.684 Minecraft Forge 7.8.0.684 4 mods loaded, 4 mods active

mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

FML{5.2.2.684} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

Forge{7.8.0.684} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

CeepCraft{1.0.0} [Ceepcraft] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

Profiler Position: N/A (disabled)

Player Count: 0 / 8; []

Type: Integrated Server (map_client.txt)

Is Modded: Definitely; Client brand changed to 'fml,forge'

 

 

Now, when I take out this line of code the game loads, but no ore is generated.

 

GameRegistry.registerWorldGenerator(new CeepWorldGeneration());

 

 

Any help is really appreciated. :)

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Here you go. :)

 

 

package ceepCraft;

 

import java.util.Random;

 

import net.minecraft.world.World;

import net.minecraft.world.chunk.IChunkProvider;

import net.minecraft.world.gen.feature.WorldGenMinable;

import cpw.mods.fml.common.IWorldGenerator;

 

public class CeepWorldGeneration implements IWorldGenerator{

 

@Override

public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider) {

// TODO Auto-generated method stub

 

switch(world.provider.dimensionId){

case -1:

    generateNether(world, random, chunkX * 16, chunkZ * 16);

    break;

case 0:

    generateSurface(world, random, chunkX * 16, chunkZ * 16);

    break;

case 1:

    generateEnd(world, random, chunkX * 16, chunkZ * 16);

    break;

 

}

 

 

}

 

private void generateEnd(World world, Random random, int chunkX, int chunkZ) {

// TODO Auto-generated method stub

 

}

 

private void generateSurface(World world, Random random, int chunkX, int chunkZ) {

// TODO Auto-generated method stub

 

for(int c = 0; c<16; c++){

int x = chunkX + random.nextInt(16);

int y = random.nextInt(60);

int z = chunkZ + random.nextInt(16);

(new WorldGenMinable(Ceepe.JorganOre.blockID, 10)).generate(world, random, x, y, z);

}

 

}

 

 

private void generateNether(World world, Random random, int chunkX, int chunkZ) {

// TODO Auto-generated method stub

 

}

}

 

 

 

And, when I add in a second block, it names them both the same thing, here is my updated Ceepe code.

 

 

package ceepCraft;

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.world.gen.feature.WorldGenMinable;

import net.minecraftforge.common.MinecraftForge;

import cpw.mods.fml.common.Mod;

import cpw.mods.fml.common.Mod.Init;

import cpw.mods.fml.common.Mod.Instance;

import cpw.mods.fml.common.Mod.PostInit;

import cpw.mods.fml.common.Mod.PreInit;

import cpw.mods.fml.common.SidedProxy;

import cpw.mods.fml.common.event.FMLInitializationEvent;

import cpw.mods.fml.common.event.FMLPostInitializationEvent;

import cpw.mods.fml.common.event.FMLPreInitializationEvent;

import cpw.mods.fml.common.network.NetworkMod;

import cpw.mods.fml.common.registry.GameRegistry;

import cpw.mods.fml.common.registry.LanguageRegistry;

@Mod(modid="CeepCraft", name="Ceepcraft", version="1.0.0")

@NetworkMod(clientSideRequired=true, serverSideRequired=false)

public class Ceepe {

 

@Instance("Ceepcraft")

public static Ceepe instance;

 

@SidedProxy(clientSide="ceepCraft.Ceep.client.ClientProxy",serverSide="ceepCraft.Ceep.CommonProxy")

public static CommonProxy proxy;

 

public static String modid;

 

    @PreInit

    public void preInit(FMLPreInitializationEvent event) {

 

    }

    public final static Block JorganOre = new JorganOre(501,1, Material.iron);;

    public static Block CeeygOre= new CeeygOre(502, 2, Material.iron);

    @Init

    public void load(FMLInitializationEvent event) {

 

            LanguageRegistry.addName(CeeygOre, "Ceeyg Ore");

            MinecraftForge.setBlockHarvestLevel(CeeygOre, "pickaxe", 3);

            GameRegistry.registerBlock(CeeygOre, "ceeygore");

 

            LanguageRegistry.addName(JorganOre, "Jorgan Ore");

            MinecraftForge.setBlockHarvestLevel(JorganOre, "pickaxe", 3);

            GameRegistry.registerBlock(JorganOre, "jorganore");       

 

 

            proxy.registerRenderThings();

    }

   

 

    @PostInit

    public void postInit(FMLPostInitializationEvent event) {

            // Stub Method

 

}

 

}

 

 

 

 

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I wasn't referring to just you, I understand, I was just hoping that someone else might be able to help. Anyways, I fixed them both, it turns out the tutorial I had based everything off of was using old forge code, it was simply a matter of me adjusting to the new. Thank though. :)

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