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[1.15.2] how to use LivingKnockbackEvent with projectiles


squidlex

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I wan't to disable knockback if an entity is hit by my throwable item, however

if (event.getAttacker() instanceof MyThrowableEntity) {
	//DO SOMETHING
}

Isn't working, as when I throw my item it is read as the player dealing damage, not the thrown entity.

Is there anyway I can detect if an entity was hit by my thrown item entity?

 

I've been stuck on this for a while, thanks for your help.

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This sounds like a damage source vs. true damage source problem.

  • Thanks 1

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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Just now, Draco18s said:

This sounds like a damage source vs. true damage source problem.

Turns out my damage source in my EntityClass was wrong, I'd put in my values backwards.

entity.attackEntityFrom(DamageSource.causeThrownDamage(this.getThrower(), this), 1f);

Is correct I think.

 

 

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