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[1.15.2] Any good resources for learning how to add a throwable item?


ultra_reemun

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Hi all,

 

I've been trying to add a throwable item for a while now and I can't find any up to date resources on the topic.

I've got my item and its class all sorted, with a cooldown in place etc but I don't know how to actually create my entity. (I think that's how it's done?).

 

I need help on creating a class to initialise my entities (if it works similarly to items and blocks) and for the actual thrown entity, aswell as its collision etc.

Any help would be greatly appreciated, or a link to a helpful site you know of!

 

Thank you for your time.

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My issue now is this:

 

public class ModEntityType {

	public static final DeferredRegister<EntityType<?>> ENTITY_TYPES = new DeferredRegister<>(ForgeRegistries.ENTITIES,
			Combat.MODID);

	public static final RegistryObject<EntityType<ShurikenEntity>> SHURIKEN_ENTITY = ENTITY_TYPES
			.register("shuriken_entity",
					() -> EntityType.Builder.<ShurikenEntity>create(ShurikenEntity::new, EntityClassification.MISC)
							.size(0.25F, 0.25F)
							.build(new ResourceLocation(Combat.MODID, "shuriken_entity").toString()));


}

 

I need to make SHURIKEN_ENTITY extend ProjectileItemEntity, does anone know how I'd go about doing that?

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4 hours ago, ultra_reemun said:

I need to make SHURIKEN_ENTITY extend ProjectileItemEntity, does anone know how I'd go about doing that?

public class MyEntity extends ProjectileItemEntity

Done.

4 hours ago, ultra_reemun said:

new ResourceLocation(Combat.MODID, "shuriken_entity").toString()

You should replace this with just the string literal, "MODID:shuriken_entity"

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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6 hours ago, Animefan8888 said:

public class MyEntity extends ProjectileItemEntity

Done.

You should replace this with just the string literal, "MODID:shuriken_entity"

Thanks for your help.

 

My ShurikenEntity class already extends ProjectileItemEntity, however my issue lies with my constructor here:

public ShurikenEntity(World worldIn, LivingEntity throwerIn) {
		super(ModEntityType.SHURIKEN_ENTITY, throwerIn, worldIn);
	}

My IDE is returning the error:

The constructor ProjectileItemEntity(RegistryObject<EntityType<ShurikenEntity>>, LivingEntity, World) is undefined

And is suggesting the fix :

Change Type of 'SHURIKEN_ENTITY' to 'EntityType<? extends ProjectileItemEntity>'

Which is giving an error.

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