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[Solved] [1.15.2] Replacement for BlockRenderLayer


DavidM

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I am porting my mod to 1.15.2.

One of my block was using BlockRenderLayer.CUTOUT prior to 1.15. I realized that BlockRenderLayer no longer exists.

After removing override for Block#getRenderLayer, my block now looks like this:

2020-04-02_19_57_30.thumb.png.c103e58c7af188fbcefe8a2266524c61.png

 

The see-through part of the block is opaque, while the dropped item renders fine.

How would I fix this?

The code for my block is at: https://github.com/davidmaamoaix/TinyMobFarm/blob/1.15.2/src/main/java/cn/davidma/tinymobfarm/common/block/BlockMobFarm.java

 

Edited by DavidM

Some tips:

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Modder Support:

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1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

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Programming via Eclipse's hotfixes will get you nowhere

5. Learn to use your IDE, especially the debugger.

6.

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The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

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1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

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I think you're looking for RenderTypeLookup.setRenderLayer(Block, RenderType) in your FMLClientSetupEvent.

RenderTypeLookup.setRenderLayer(ModBlocks.FIREFLOWER_BLOCK.get(), RenderType.getCutout());

is what I have for a flower i made.

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