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    • [20:55:09] [Server thread/DEBUG] [ne.mi.re.ObjectHolderRegistry/REGISTRIES]: Applying holder lookups [20:55:09] [Server thread/DEBUG] [ne.mi.re.ObjectHolderRegistry/REGISTRIES]: Holder lookups applied [20:55:09] [Server thread/DEBUG] [ne.mi.fm.se.ServerLifecycleHooks/CORE]: Generating PackInfo named mod:forge for mod file C:\Users\Mike\.gradle\caches\forge_gradle\minecraft_user_repo\net\minecraftforge\forge\1.14.4-28.2.0_mapped_snapshot_20190719-1.14.3\forge-1.14.4-28.2.0_mapped_snapshot_20190719-1.14.3.jar [20:55:09] [Server thread/DEBUG] [ne.mi.fm.se.ServerLifecycleHooks/CORE]: Generating PackInfo named mod:examplemod for mod file C:\Users\Mike\Documents\All My Mods\Test Mod\forge-1.14.4-28.2.0-mdk\build\resources\main [20:55:09] [Server thread/INFO] [minecraft/SimpleReloadableResourceManager]: Reloading ResourceManager: Default, main, forge-1.14.4-28.2.0_mapped_snapshot_20190719-1.14.3.jar [20:55:13] [Server thread/INFO] [minecraft/RecipeManager]: Loaded 6 recipes [20:55:15] [Server thread/INFO] [minecraft/AdvancementList]: Loaded 811 advancements [20:55:16] [Server thread/INFO] [minecraft/MinecraftServer]: Preparing start region for dimension minecraft:overworld [20:55:18] [Client thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 0% [20:55:18] [Client thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 0% [20:55:18] [Client thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 0% [20:55:18] [Client thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 0% [20:55:18] [Client thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 0% [20:55:19] [Client thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 0% [20:55:19] [Client thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 34% [20:55:23] [Client thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 83% [20:55:23] [Client thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 83% [20:55:23] [Client thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 83% [20:55:23] [Client thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 83% [20:55:23] [Client thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 83% [20:55:23] [Client thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 83% [20:55:23] [Client thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 83% [20:55:23] [Client thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 91% [20:55:24] [Client thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 91% [20:55:24] [Client thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 91% [20:55:25] [Client thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 91% [20:55:25] [Client thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 91% [20:55:26] [Client thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 91% [20:55:27] [Client thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 91% [20:55:27] [Client thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 92% [20:55:28] [Client thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 92% [20:55:28] [Client thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 95% [20:55:28] [Client thread/INFO] [minecraft/LoggingChunkStatusListener]: Preparing spawn area: 97% [20:55:29] [Client thread/INFO] [minecraft/LoggingChunkStatusListener]: Time elapsed: 12391 ms [20:55:29] [Server thread/DEBUG] [ne.mi.co.DimensionManager/DIMS]: Queueing dimension 1 to unload [20:55:30] [Server thread/DEBUG] [ne.mi.co.DimensionManager/DIMS]: Queueing dimension -1 to unload [20:55:30] [Server thread/DEBUG] [ne.mi.co.DimensionManager/DIMS]: Unloading dimension 1 [20:55:30] [Server thread/INFO] [minecraft/ChunkManager]: ThreadedAnvilChunkStorage (DIM1): All chunks are saved [20:55:30] [Server thread/DEBUG] [ne.mi.co.DimensionManager/DIMS]: Unloading dimension -1 [20:55:30] [Server thread/INFO] [minecraft/ChunkManager]: ThreadedAnvilChunkStorage (DIM-1): All chunks are saved [20:55:32] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Starting local connection. [20:55:33] [Server thread/WARN] [minecraft/MinecraftServer]: Can't keep up! Is the server overloaded? Running 2069ms or 41 ticks behind [20:55:33] [Netty Server IO #1/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Starting local connection. [20:55:34] [Server thread/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Sending ticking packet info 'net.minecraftforge.fml.network.FMLHandshakeMessages$S2CModList' to 'fml:handshake' sequence 0 [20:55:34] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.FMLLoginWrapper/FMLHANDSHAKE]: Recieved login wrapper packet event for channel fml:handshake with index 0 [20:55:34] [Server thread/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Sending ticking packet info 'Config forge-server.toml' to 'fml:handshake' sequence 1 [20:55:34] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Logging into server with mod list [minecraft, forge, examplemod] [20:55:34] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.NetworkRegistry/NETREGISTRY]: Channel 'fml:loginwrapper' : Version test of 'FML2' from server : ACCEPTED [20:55:34] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.NetworkRegistry/NETREGISTRY]: Channel 'fml:handshake' : Version test of 'FML2' from server : ACCEPTED [20:55:34] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.NetworkRegistry/NETREGISTRY]: Channel 'minecraft:unregister' : Version test of 'FML2' from server : ACCEPTED [20:55:34] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.NetworkRegistry/NETREGISTRY]: Channel 'fml:play' : Version test of 'FML2' from server : ACCEPTED [20:55:34] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.NetworkRegistry/NETREGISTRY]: Channel 'minecraft:register' : Version test of 'FML2' from server : ACCEPTED [20:55:34] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.NetworkRegistry/NETREGISTRY]: Accepting channel list from server [20:55:34] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.FMLLoginWrapper/FMLHANDSHAKE]: Dispatching wrapped packet reply for channel fml:handshake with index 0 [20:55:34] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Accepted server connection [20:55:34] [Netty Server IO #1/DEBUG] [ne.mi.fm.ne.FMLLoginWrapper/FMLHANDSHAKE]: Recieved login wrapper packet event for channel fml:handshake with index 0 [20:55:34] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/REGISTRIES]: Expecting 19 registries: [minecraft:recipe_serializer, minecraft:sound_event, minecraft:particle_type, minecraft:villager_profession, minecraft:item, minecraft:potion, minecraft:block_entity_type, minecraft:block, minecraft:mob_effect, minecraft:stat_type, forge:moddimensions, minecraft:biome, minecraft:menu, minecraft:enchantment, minecraft:motive, minecraft:feature, minecraft:dataserializers, minecraft:fluid, minecraft:entity_type] [20:55:34] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.FMLLoginWrapper/FMLHANDSHAKE]: Recieved login wrapper packet event for channel fml:handshake with index 1 [20:55:34] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Received config sync from server [20:55:34] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.FMLLoginWrapper/FMLHANDSHAKE]: Dispatching wrapped packet reply for channel fml:handshake with index 1 [20:55:34] [Netty Server IO #1/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Received client indexed reply 0 of type net.minecraftforge.fml.network.FMLHandshakeMessages$C2SModListReply [20:55:34] [Netty Server IO #1/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Received client connection with modlist [minecraft, forge, examplemod] [20:55:34] [Netty Server IO #1/DEBUG] [ne.mi.fm.ne.NetworkRegistry/NETREGISTRY]: Channel 'fml:loginwrapper' : Version test of 'FML2' from client : ACCEPTED [20:55:34] [Netty Server IO #1/DEBUG] [ne.mi.fm.ne.NetworkRegistry/NETREGISTRY]: Channel 'fml:handshake' : Version test of 'FML2' from client : ACCEPTED [20:55:34] [Netty Server IO #1/DEBUG] [ne.mi.fm.ne.NetworkRegistry/NETREGISTRY]: Channel 'minecraft:unregister' : Version test of 'FML2' from client : ACCEPTED [20:55:34] [Netty Server IO #1/DEBUG] [ne.mi.fm.ne.NetworkRegistry/NETREGISTRY]: Channel 'fml:play' : Version test of 'FML2' from client : ACCEPTED [20:55:34] [Netty Server IO #1/DEBUG] [ne.mi.fm.ne.NetworkRegistry/NETREGISTRY]: Channel 'minecraft:register' : Version test of 'FML2' from client : ACCEPTED [20:55:34] [Netty Server IO #1/DEBUG] [ne.mi.fm.ne.NetworkRegistry/NETREGISTRY]: Accepting channel list from client [20:55:34] [Netty Server IO #1/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Accepted client connection mod list [20:55:34] [Netty Server IO #1/DEBUG] [ne.mi.fm.ne.FMLLoginWrapper/FMLHANDSHAKE]: Recieved login wrapper packet event for channel fml:handshake with index 1 [20:55:34] [Netty Server IO #1/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Received client indexed reply 1 of type net.minecraftforge.fml.network.FMLHandshakeMessages$C2SAcknowledge [20:55:34] [Netty Server IO #1/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Received acknowledgement from client [20:55:34] [Server thread/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Handshake complete! [20:55:34] [Netty Local Client IO #0/INFO] [ne.mi.fm.ne.NetworkHooks/]: Connected to a modded server. [20:55:34] [Server thread/INFO] [minecraft/PlayerList]: Dev[local:E:b27c78d4] logged in with entity id 277 at (128.69999998807907, 72.0, 47.30000001192093) [20:55:34] [Server thread/INFO] [minecraft/MinecraftServer]: Dev joined the game [20:55:34] [Client thread/DEBUG] [ne.mi.fm.ne.FMLLoginWrapper/FMLHANDSHAKE]: Recieved login wrapper packet event for channel fml:handshake with index -1 [20:55:34] [Client thread/ERROR] [ne.mi.fm.ne.si.IndexedMessageCodec/SIMPLENET]: Received empty payload on channel fml:handshake [20:55:36] [Server thread/INFO] [minecraft/IntegratedServer]: Saving and pausing game... [20:55:36] [Server thread/INFO] [minecraft/MinecraftServer]: Saving chunks for level 'New World'/minecraft:overworld [20:55:36] [Client thread/INFO] [minecraft/AdvancementList]: Loaded 2 advancements [20:55:39] [pool-3-thread-1/WARN] [mojang/YggdrasilMinecraftSessionService]: Couldn't look up profile properties for com.mojang.authlib.GameProfile@2dc4ea67[id=380df991-f603-344c-a090-369bad2a924a,name=Dev,properties={},legacy=false] com.mojang.authlib.exceptions.AuthenticationException: The client has sent too many requests within a certain amount of time     at com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:79) ~[authlib-1.5.25.jar:?] {}     at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillGameProfile(YggdrasilMinecraftSessionService.java:180) ~[authlib-1.5.25.jar:?] {}     at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService$1.load(YggdrasilMinecraftSessionService.java:60) ~[authlib-1.5.25.jar:?] {}     at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService$1.load(YggdrasilMinecraftSessionService.java:57) ~[authlib-1.5.25.jar:?] {}     at com.google.common.cache.LocalCache$LoadingValueReference.loadFuture(LocalCache.java:3716) ~[guava-21.0.jar:?] {}     at com.google.common.cache.LocalCache$Segment.loadSync(LocalCache.java:2424) ~[guava-21.0.jar:?] {}     at com.google.common.cache.LocalCache$Segment.lockedGetOrLoad(LocalCache.java:2298) ~[guava-21.0.jar:?] {}     at com.google.common.cache.LocalCache$Segment.get(LocalCache.java:2211) ~[guava-21.0.jar:?] {}     at com.google.common.cache.LocalCache.get(LocalCache.java:4154) ~[guava-21.0.jar:?] {}     at com.google.common.cache.LocalCache.getOrLoad(LocalCache.java:4158) ~[guava-21.0.jar:?] {}     at com.google.common.cache.LocalCache$LocalLoadingCache.get(LocalCache.java:5147) ~[guava-21.0.jar:?] {}     at com.google.common.cache.LocalCache$LocalLoadingCache.getUnchecked(LocalCache.java:5153) ~[guava-21.0.jar:?] {}     at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillProfileProperties(YggdrasilMinecraftSessionService.java:170) ~[authlib-1.5.25.jar:?] {}     at net.minecraft.client.Minecraft.getProfileProperties(Minecraft.java:1855) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}     at net.minecraft.client.resources.SkinManager.func_210275_a(SourceFile:111) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}     at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:514) [?:?] {}     at java.util.concurrent.FutureTask.run$$$capture(FutureTask.java:264) [?:?] {}     at java.util.concurrent.FutureTask.run(FutureTask.java) [?:?] {}     at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1135) [?:?] {}     at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635) [?:?] {}     at java.lang.Thread.run(Thread.java:844) [?:?] {} [20:55:39] [Server thread/DEBUG] [ne.mi.fm.FMLWorldPersistenceHook/WP]: Gathering id map for writing to world save New World [20:55:40] [Server thread/DEBUG] [ne.mi.fm.ne.FMLLoginWrapper/FMLHANDSHAKE]: Recieved login wrapper packet event for channel fml:handshake with index -1 [20:55:40] [Server thread/ERROR] [ne.mi.fm.ne.si.IndexedMessageCodec/SIMPLENET]: Received empty payload on channel fml:handshake [20:55:48] [Server thread/INFO] [minecraft/IntegratedServer]: Saving and pausing game... [20:55:48] [Server thread/INFO] [minecraft/MinecraftServer]: Saving chunks for level 'New World'/minecraft:overworld [20:55:48] [Server thread/DEBUG] [ne.mi.fm.FMLWorldPersistenceHook/WP]: Gathering id map for writing to world save New World [20:55:50] [Server thread/INFO] [minecraft/ServerPlayNetHandler]: Dev lost connection: Disconnected [20:55:50] [Server thread/INFO] [minecraft/MinecraftServer]: Dev left the game [20:55:50] [Server thread/INFO] [minecraft/ServerPlayNetHandler]: Stopping singleplayer server as player logged out [20:55:50] [Server thread/INFO] [minecraft/MinecraftServer]: Stopping server [20:55:50] [Server thread/INFO] [minecraft/MinecraftServer]: Saving players [20:55:50] [Server thread/INFO] [minecraft/MinecraftServer]: Saving worlds [20:55:50] [Server thread/INFO] [minecraft/MinecraftServer]: Saving chunks for level 'New World'/minecraft:overworld [20:55:50] [Server thread/INFO] [minecraft/ChunkManager]: ThreadedAnvilChunkStorage (New World): All chunks are saved [20:55:50] [Server thread/DEBUG] [ne.mi.fm.FMLWorldPersistenceHook/WP]: Gathering id map for writing to world save New World [20:55:50] [Server thread/INFO] [minecraft/ChunkManager]: ThreadedAnvilChunkStorage (New World): All chunks are saved [20:55:52] [Client thread/INFO] [minecraft/Minecraft]: Stopping! Disconnected from the target VM, address: '127.0.0.1:56429', transport: 'socket' Process finished with exit code 0  
    • That's not the whole log. Notice what you posted starts with "Connected to a modded server" and not "Running with arguments"
    • I am trying to start a team of me and an artist and more people, what would be a good workflow for a team when using Eclipse.
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