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What Replacing isFullCube() in 1.15 ?


Kristopher_RAS

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Hi, I try to register a block with a custom model in Minecraft, but it appears as a full block (and the block under is invisible).

I know that for the entities you have to create a class for the rendering and another the model. I don't know if it's the same for the blocks and if yes I don't know how to convert a JSON file for the model that I made with Blockbench into java class.

 

Thanks for your help.

 

Note: I found that in past version there were the functions isOpaqueCube() and isFullCube() that you were overriding but today in 1.15 with voxel it changed but I couldn't find a tutorial on it.

Edited by Kristopher_RAS
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Okay I think I made some progress: I think I need to override those functions 

 

	public static final AxisAlignedBB BASIC_AABB = new AxisAlignedBB(0D, 0D, 0D, 1D, 1D, 1D);

	@Override
	public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
		// TODO Auto-generated method stub
		return VoxelShapes.create(BASIC_AABB); 
	}
	
	@Override
	public VoxelShape getRenderShape(BlockState p_196247_1_, IBlockReader p_196247_2_, BlockPos p_196247_3_)
	{
		return VoxelShapes.create(BASIC_AABB); 
	}
	
	@Override
	public VoxelShape getCollisionShape(BlockState state, IBlockReader worldIn, BlockPos pos,
			ISelectionContext context) {
		
		return VoxelShapes.create(BASIC_AABB); 
	}
	
	@Override
	public VoxelShape getRaytraceShape(BlockState state, IBlockReader worldIn, BlockPos pos) {
		return VoxelShapes.create(BASIC_AABB); 
	

 

 

But I don't really know how to use them.

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26 minutes ago, Kristopher_RAS said:

But I don't really know how to use them.

Step 1: Do you know what an axis aligned bounding box is?
Step 2: Create axis aligned bounding boxes that roughly approximate your model's total volume.

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Well, my cube is a full cube so, I would say that the bounding box (the total volume) is basically a cube size.

 

Pic1.thumb.png.37b09e01eec33ccd34d40c1d69ddc80d.png

 

But as you can see it not take in consideration the gap between the feet of the table and it even consider it as a full block since the block underneath is not rendered. I basically want to do like a hopper or a cauldron:

 

 Pic2.thumb.png.1452226ce8437c80630e26e36e55c57d.png

Pic3.thumb.png.31b09d51d6459d2382050c2c334cc292.png

 

25 minutes ago, Draco18s said:

Step 1: Do you know what an axis aligned bounding box is?
Step 2: Create axis aligned bounding boxes that roughly approximate your model's total volume.

So: 1 I don't know because I couldn't find any tutorial about this.

2: the total volume is a full block.

Edited by Kristopher_RAS
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Ok found it, I have to define multiple AABB that define the edges of the block and then combine all of them in one voxel shape:

 

public static final AxisAlignedBB FEET1_AABB = new AxisAlignedBB(0D, 0D, 0D, 2D/16D, 15D/16D, 2D/16D);
	public static final AxisAlignedBB FEET2_AABB1 = new AxisAlignedBB(14D/16D, 0D, 0D, 16D/16D, 15D/16D, 2D/16D);
	public static final AxisAlignedBB FEET3_AABB1 = new AxisAlignedBB(0D, 0D, 14D/16D, 2D/16D, 15D/16D, 16D/16D);
	public static final AxisAlignedBB FEET4_AABB1 = new AxisAlignedBB(14D/16D, 0D, 14D/16D, 16D/16D, 15D/16D, 16D/16D);
	public static final AxisAlignedBB TOP_AABB1 = new AxisAlignedBB(0D, 15D/16D, 0D, 16D/16D, 16D/16D, 16D/16D);
	
	public static VoxelShape shapeMain;
	
	//Initializing blocks property
	public Research_basic() {
		super("research_basic", Block.Properties.create(Material.WOOD).hardnessAndResistance(1.f, 5.f).variableOpacity(), ModTypes.STATIONS);
		

		VoxelShape shape1 = VoxelShapes.create(FEET1_AABB);
		VoxelShape shape2 = VoxelShapes.create(FEET2_AABB1);
		VoxelShape shape3 = VoxelShapes.create(FEET3_AABB1);
		VoxelShape shape4 = VoxelShapes.create(FEET4_AABB1);
		VoxelShape shape5 = VoxelShapes.create(TOP_AABB1);
		
		shapeMain = VoxelShapes.combine(shape1, shape2, IBooleanFunction.OR);
		shapeMain = VoxelShapes.combine(shapeMain, shape3, IBooleanFunction.OR);
		shapeMain = VoxelShapes.combine(shapeMain, shape4, IBooleanFunction.OR);
		shapeMain = VoxelShapes.combine(shapeMain, shape5, IBooleanFunction.OR);
	}
	
	@Override
	public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
		// TODO Auto-generated method stub
		return shapeMain;
	}
	
	
	@Override
	public VoxelShape getRenderShape(BlockState state, IBlockReader worldIn, BlockPos pos)
	{
		return shapeMain;
	}
	
	
	@Override
	public VoxelShape getCollisionShape(BlockState state, IBlockReader worldIn, BlockPos pos,
			ISelectionContext context) {
		
		return shapeMain;
	}

 

So now it works perfectly, thanks for your help guys.

 

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10 hours ago, Kristopher_RAS said:

I have to define multiple AABB that define the edges of the block and then combine all of them in one voxel shape

There you go.

  • Thanks 1

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.19.2-43.3.0/javafmllanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.19.2-43.3.0/lowcodelanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.19.2-43.3.0/mclanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:44] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File: and Mod File: . Using Mod File: [00:02:44] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [00:02:44] [main/INFO] [ne.mi.fm.lo.mo.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection Latest log [29Mar2024 00:02:42.803] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher running: args [--launchTarget, forgeserver, --fml.forgeVersion, 43.3.0, --fml.mcVersion, 1.19.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20220805.130853] [29Mar2024 00:02:42.805] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher 10.0.8+10.0.8+main.0ef7e830 starting: java version 17.0.10 by Eclipse Adoptium; OS Linux arch amd64 version 6.1.0-12-amd64 [29Mar2024 00:02:43.548] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/home/container/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2363!/ Service=ModLauncher Env=SERVER [29Mar2024 00:02:43.876] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/fmlcore/1.19.2-43.3.0/fmlcore-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.19.2-43.3.0/javafmllanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.19.2-43.3.0/lowcodelanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.878] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.19.2-43.3.0/mclanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:44.033] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File: and Mod File: . Using Mod File: [29Mar2024 00:02:44.034] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [29Mar2024 00:02:44.034] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection
    • I am unable to do that. Brigadier is a mojang library that parses commands.
    • Hi, i appreciate the answer. I would love to do that, but we have active players with all their belongings in SSN. Also this mod is really handy and they would be mad if we removed it. Are you really certain that SSN is causing this? It would require lots of work to test it and SSN was not really an issue before we removed Fast Suite. Can it be related somehow? I will provide you with log before removing FS. PasteBin: https://pastebin.com/Y5EpLpNe (crash before removing Fast Suite, which I suspected to be a problem from some crash before)
    • Backup the world and make a test without storagenetwork
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