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Unable To Load Textures [1.14.4]


zenek1290

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Hi Guys, I recently started making minecraft mods and came up to my first problem that I cannot resolve...

 

Problem is with loading texture of an item to the game.

 

Here is my code and file tree.

 

File Tree

.
├── main
│   ├── java
│   │   └── com
│   │       └── zenek1290
│   │           ├── Dungeons.java
│   │           └── ModEventSubscriber.java
│   └── resources
│       ├── META-INF
│       │   └── mods.toml
│       ├── assets
│       │   └── dungeons
│       │       └── models
│       │           └── item
│       │               └── example_item.json
│       ├── assets.dungeons.textures.items
│       │   └── example_item.png
│       └── pack.mcmeta
└── test
    ├── java
    └── resources

 

ModEventSubscriber.java


package com.zenek1290;

import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.registries.IForgeRegistryEntry;

@Mod.EventBusSubscriber(modid = Dungeons.MODID, bus = Mod.EventBusSubscriber.Bus.MOD)
public final class ModEventSubscriber {

    @SubscribeEvent
    public static void onRegisterItem(RegistryEvent.Register<Item> event) {

        event.getRegistry().registerAll(
                setup(new Item(new Item.Properties()), "example_item")
        );

    }

    public static <T extends IForgeRegistryEntry<T>> T setup(final T entry, final String name) {
        return setup(entry, new ResourceLocation(Dungeons.MODID, name));
    }

    public static <T extends IForgeRegistryEntry<T>> T setup(final T entry, final ResourceLocation registryName) {
        entry.setRegistryName(registryName);
        return entry;
    }

}

 

example_item.json

{
  "parent": "item/generated",
  "textures": {
    "layer0": "dungeons:items/example_item"
  }
}

 

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4 hours ago, zenek1290 said:

│       ├── assets
│       │   └── dungeons
│       │       └── models
│       │           └── item
│       │               └── example_item.json
│       ├── assets.dungeons.textures.items
│       │   └── example_item.png

Just to verify, when you put "assets.dungeons.textures.items" here, that's still a nested folder structure like the models, above, yes?

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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│       ├── assets

│       │   └── dungeons

│       │       ├── models

│       │       │   └── item

│       │       │       └── example_item.json

│       │       └── textures

│       │           └── item

│       │               └── example_item.png

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