Jump to content

Forge 28.2 Minecraft 1.14.4


LexManos

Recommended Posts

Forge Version: 28.2.0
Minecraft Version: 1.14.4
Downloads:
    Changelog: (Direct)
    Installer: (AdFocus) (Direct)
    MDK: (AdFocus) (Direct)


Intro:

Hello again guys, this is a new release for 1.14.4, as part of our LTS system. This is mainly a cumulative release giving modder and pack makers a new base to target.


Changelog:
New:

  • New networking design to help modders stop accidentally leaking network memory
  • New Tag reloading events
  • New hooks to allow FlowerPotBlock to be reusable by modders
  • New more robust/less hacky system for extending enums
  • New hooks to allow custom dimensions with differetn sea levels
  • New hook to make Structure processing more powerful
  • New hook making FlowerBotBlock/StairsBlocks/FishBucketItem more reusable
  • Added extra features to RegisteryObject/DeferredRegister system
  • New dimension hooks to better sync data between client and server
  • Exposed DyeColor hooks for more utility
  • New mod related resources are now in a single 'Mod Resources' resource pack to allow sorting, mods can still add additional packs for finer control
  • New pre-loading screen that can show progress information that happens before Mojang's official loading screen
  • Made customClientFactory optional
  • New hooks allowing modded IParticleRenderTypes to be rendered
  • Added PlayerGiveXpEvent and PlayerChangeLevelEvent hooks
  • Added profile icon to the installer
  • New hooks for interesting with low level networking events
  • Regular mods are now automatically de-duped based on the version number
  • Added Blockstate and Model data providers
  • New hooks to make Loot Table data generators more reusable
  • New Data Generator helper classes
  • New hooks to allow for more flexibility in mod discover-ability
  • New hooks to make it easier to add custom TNT blocks
  • New SleepFinishedTimeEvent allowing control of world time when waking up
  • Added FENCES_WOODEN and FENCE_GATES_WOODEN tags as fuels in furnaces
  • Split DrawBlockHighlightEvent into subevents to make usage clearer
  • Added FluidStack support to the Forge packet buffer
  • Added support for custom nether portal frame blocks

    
Fixes:

  • Fixed patch for vanilla spawning in WorldEntitySpawner
  • Fixed hooks for handling raw mouse events
  • Fixed default behavior for Item#canPlayerBreakBlockWhileHolding
  • Fixed vanilla performance issue in furnace fuels
  • Fixed issue where exceptions during loading would not kill the main thread correctly
  • Fixed jigsaw blocks not mirroring properly
  • Fixed type bound on GameRegistry.findRegistry being too narrow
  • Fixed installer issues related to old java bugs
  • Fixed sea level info not being available on the client
  • Fixed server jar manifest paths
  • Fixed berry bushes not throwing crop growth events
  • Fixed some non-sensitive calls to Block.getSoundType
  • Fixed FluidTank with empty contents throwing error if drained
  • Fixed vanilla bug related to the main menu screen. MC-145102
  • Fixed race condition in flowing fluid blocks
  • Fixed many minor issues in Fluids
  • Fixed Model Loaders not being properly initalized
  • Fixed custom model loading
  • Fixed IModelData not being cleared when tile entity is removed
  • Fixed hidden potion effects backgrounds still rendering
  • Fixed mod info panel rendering incorrectly on some systems with HiDPI displays
  • Fixed kelp not throwing Crops Grow Event
  • Fixed shears not having sound
  • Fixed error logging in mod dev environment
  • Fixed bounds checks in `NativeImage` MC-162953
  • Fixed loading error/warning screen not showing
  • Fixed vanilla models with parents not loading properly
  • Fixed clientside chunk load event spam
  • Fixed shouldCauseReequipAnimation not working
  • Fixed forge rendering pipeline and shape based light occulsion
  • Fixed NPEs caused by uninitialized lists in ModDirTransformerDiscoverer
  • Fixed NPE in modlauncher when there is no mods dir
  • Fixed issue with logs during server shut down
  • Fixed Item#doesSneakBypassUse hook
  • Fixed vanilla bug in entity navigation to stop entities spinning MC-94054
  • Fixed recursion issue in biome types
  • Fixed BlockStateProvider#horizontalBlock emitting rotations >=360
  • Fixed registry snapshots not reading aliases correctly
  • Fixed an NPE caused by missing registries
  • Fixed performance issue related to relighting entire chunks
  • Fixed using bonemeal in modded oceans
  • Fixed shift-click insertion of modded recipes into the Stonecutter
  • Fixed DyeColor referencing incorrect Tag path
  • Fixed the hang on startup problem when windows' broken device enumeration causes a huge glfwInit slowdown
  • Fixed emissive items not working
  • Fixed camera setup render event
  • Fixed invocation of Vanilla spawn logic
  • Fixed Entity.canRiderInteract not being called
  • Fixed event spam during projectile movement
  • Fixed Minecarts not with modded powered/activator rails
  • Fixed rails maximum speed hooks
  • Fixed capabilities becoming inaccessible on returning from the end
  • Fixed Brown Mooshrooms dropping Red Mushrooms when sheared
  • Fix NPE on java 8u242 in dev enviroment
  • Fixed compression system used by the installer to make downloads smaller.  
  • Thanks 1

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.