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TileEntity doesn't save any information


Alexey Malko

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Hello everyone.

 

I need your help, I have a problem with TileEntity, it doesn't save any information after logging out. So you can enter string, int (number) or any other information, which can be contained in NBTTagCompound, then click save-button. And all this information will be saved until you relogging. After that all information will be cleared.

 

I think this is due to the fact that my TileEntity doesn't send new values to the server side, so they cannot be saved. My another assumption is that my TileEntity doesn't get updated properly. Anyway I can't solve this problem by myself, hope for your help.

 

Source:

 

 

 

BlockAltar.java:

package mods.nordwest.blocks;

import java.util.List;
import java.util.Random;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import mods.nordwest.common.Config;
import mods.nordwest.common.CustomBlocks;
import mods.nordwest.common.NordWest;
import mods.nordwest.tileentity.TileEntityAltar;
import mods.nordwest.utils.EffectsLibrary;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Icon;
import net.minecraft.world.World;

public class BlockAltar extends BaseBlock {
@SideOnly(Side.CLIENT)
private Icon[] iconArray;

public BlockAltar(int par1) {
	super(par1, Material.rock);
        this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.75F, 1.0F);
        this.setLightOpacity(0);
        setHardness(2500.0F);
        setResistance(20.0F);
        setCreativeTab(NordWest.tabNW);
}

@SideOnly(Side.CLIENT)
@Override
public void registerIcons(IconRegister par1IconRegister) {
	this.iconArray = new Icon[3];

	this.iconArray[0] = par1IconRegister.registerIcon("nordwest:" + this.getUnlocalizedName2() + ".side");
	this.iconArray[1] = par1IconRegister.registerIcon("nordwest:" + this.getUnlocalizedName2() + ".top");
	this.iconArray[2] = par1IconRegister.registerIcon("nordwest:" + this.getUnlocalizedName2() + ".buttom");
}

    @Override
    public TileEntity createTileEntity(World world, int meta) {
           try
           {
               return new TileEntityAltar();
           }
           catch (Exception e)
           {
               throw new RuntimeException(e);
           }
    }
    
    @Override
    public boolean hasTileEntity(int metadata) {
        return true;
    }
    
    public boolean isOpaqueCube()
    {
        return false;
    }
    
    public boolean renderAsNormalBlock()
    {
        return false;
    }

@Override
public void onBlockAdded(World world, int x, int y, int z) {
	Random random = new Random();
	if (world.provider.dimensionId == 1) {
		int dropChance = random.nextInt(10);
		world.createExplosion((Entity)null, x, y, z, 2.0F, false);
		if (dropChance <= 7) {
		world.destroyBlock(x, y, z, true);
		} else {
		world.destroyBlock(x, y, z, false);
		}
	} else {
		world.setBlockTileEntity(x, y, z, createTileEntity(world, world.getBlockMetadata(x, y, z)));
		boolean onBlockActivated;
	}
}

@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int a, float par1, float par2, float par3){
	ItemStack itemstack = player.inventory.getCurrentItem();
        TileEntityAltar tileEntity = (TileEntityAltar) world.getBlockTileEntity(x, y, z);
		if (itemstack != null){
		if (itemstack.itemID == Item.flintAndSteel.itemID ){
                if (tileEntity == null || player.isSneaking() || tileEntity.stage != 0) {
                return false;
                	}
                	EffectsLibrary.smokeCloud(player, x, y, z, 48);
                	EffectsLibrary.playSoundOnEntity(player, "fire.ignite");
                	itemstack.damageItem(3, player);
                	player.openGui(NordWest.instance, 0, world, x, y, z);
                	return true;
				}
			}
		return false;
	}


@SideOnly(Side.CLIENT)
@Override
public Icon getIcon(int par1, int par2) {
	if (par1 == 0)
		return this.iconArray[2];
	if (par1 == 1)
		return this.iconArray[1];
	return this.iconArray[0];
}
public int getRenderType() {
	return Config.AltarRendererID;
}

@Override
public void randomDisplayTick(World par1World, int x, int y, int z, Random random) {
	super.randomDisplayTick(par1World, x, y, z, random);
	/* Easter Egg */
	if (testBlock(par1World, x, y, z)) {
		for (int i = x - 2; i < x + 3; i++) {
			for (int j = y; j < y + 4; j++) {
				for (int k = z - 2; k < z + 3; k++) {
					if (random.nextInt(16) == 0) {
						par1World.spawnParticle("portal", i + random.nextDouble(), j + random.nextDouble(), k
								+ random.nextDouble(), 0, 0, 0);
					}
				}
			}
		}
	}

}

private boolean testBlock(World world, int x, int y, int z) {
	int id = world.getBlockId(x, y, z);
	if (id != CustomBlocks.blockhome.blockID) {
		return false;
	} else {
		boolean test = true;
		for (int i = 0; i < 4; i++) {
			test &= world.getBlockId(x + 2, y + i, z + 2) == Block.obsidian.blockID;
			test &= world.getBlockId(x - 2, y + i, z + 2) == Block.obsidian.blockID;
			test &= world.getBlockId(x + 2, y + i, z - 2) == Block.obsidian.blockID;
			test &= world.getBlockId(x - 2, y + i, z - 2) == Block.obsidian.blockID;
		}
		return test;
	}
}
}

 

GuiAltar.java:

package mods.nordwest.client.gui;

import java.awt.Color;
import java.io.ByteArrayOutputStream;
import java.io.DataOutputStream;
import java.util.Random;

import mods.nordwest.blocks.BlockAltar;
import mods.nordwest.client.renders.BlockCandleRenderer;
import mods.nordwest.common.NordWest;
import mods.nordwest.utils.EnumFormatting;
import mods.nordwest.utils.EffectsLibrary;
import mods.nordwest.tileentity.TileEntityAltar;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.gui.GuiTextField;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.packet.Packet132TileEntityData;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.StringTranslate;
import net.minecraft.world.World;

import org.lwjgl.input.Keyboard;
import org.lwjgl.opengl.GL11;

import cpw.mods.fml.common.network.PacketDispatcher;
import cpw.mods.fml.common.registry.LanguageRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

@SideOnly(Side.CLIENT)
public class GuiAltar extends GuiScreen {
public TileEntityAltar tileEntity;
private static EntityPlayer player;
private static World world;
private GuiTextField textfield;
private int xSize = 176;
private int ySize = 166;

String doublePoint = ": ";
Random random = new Random();
private int variability = random.nextInt(10);

public GuiAltar(TileEntity tileEntity, EntityPlayer entityplayer, World currentworld) {
	this.tileEntity = (TileEntityAltar) tileEntity;
	player = entityplayer;
	world = currentworld;
}

@Override
public void initGui() {
	String DefaultText = LanguageRegistry.instance().getStringLocalization("homing.default") + " " + tileEntity.stage;
	DefaultText = DefaultText.replaceAll("%p", player.getEntityName());

	buttonList.clear();
	/* Buttons with their settings! */
	buttonList.add(new GuiButton(0, width / 2 - 82, height / 2 + 45, 80, 20, LanguageRegistry.instance().getStringLocalization("homing.done")));
	buttonList.add(new GuiButton(1, width / 2 + 2, height / 2 + 45, 80, 20, LanguageRegistry.instance().getStringLocalization("homing.back")));
	/* Text field & its settings! */
	textfield = new GuiTextField(fontRenderer, width / 2 - 72, height / 2 - 37, 105, 20);
	textfield.setFocused(false);
	textfield.setCanLoseFocus(true);
	textfield.setText(DefaultText);
	textfield.setMaxStringLength(28);
	textfield.setCursorPosition(0);
	textfield.setEnableBackgroundDrawing(false);
}

public void mouseClicked(int i, int j, int k) {
	super.mouseClicked(i, j, k);
	textfield.mouseClicked(i, j, k);

	if (j >= height / 2 - 41 && j <= height / 2 - 27 && i >= width / 2 + 30 && i <= width / 2 + 46) {
		player.playSound("random.click", 0.5F, 1.2F);
	/* Previous color */
	} else if (j >= height / 2 - 41 && j <= height / 2 - 27 && i >= width / 2 + 60 && i <= width / 2 + 76) {
		player.playSound("random.click", 0.5F, 1.2F);
	/* Next color */
	}
}

@Override
public void onGuiClosed() {
	player.playSound("random.fizz", 0.5F, 1.2F);
}

@Override
public void drawScreen(int i, int j, float f) {
	/* Background and Title */
	GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
	mc.renderEngine.bindTexture("/mods/nordwest/textures/gui/GuiAltar.png");
	drawTexturedModalRect(width / 2 - 88, height / 2 - 80, 0, 0, 176, 166);
	fontRenderer.drawString(LanguageRegistry.instance().getStringLocalization("homing.title"), width / 2 - 75, height / 2 - 73, 4210752);
	textfield.drawTextBox();
	/* General Content */
	drawString(fontRenderer, LanguageRegistry.instance().getStringLocalization("homing.subtitle") + doublePoint, width / 2 - 75, height / 2 - 52, 0xF0DC82);
	drawString(fontRenderer, LanguageRegistry.instance().getStringLocalization("homing.remember") + doublePoint, width / 2 - 75, height / 2 - 22, 0xF0DC82);
	drawString(fontRenderer, LanguageRegistry.instance().getStringLocalization("homing.desc.s1"), width / 2 - 75, height / 2 - 10, 0xF0DC82);
	drawString(fontRenderer, LanguageRegistry.instance().getStringLocalization("homing.desc.s2"), width / 2 - 75, height / 2, 0xF0DC82);
	drawString(fontRenderer, LanguageRegistry.instance().getStringLocalization("homing.desc.s3"), width / 2 - 75, height / 2 + 10, 0xF0DC82);
	if (StringTranslate.getInstance().getCurrentLanguage().equals("ru_RU")) {
		drawString(fontRenderer, LanguageRegistry.instance().getStringLocalization("homing.desc.s4"), width / 2 - 75, height / 2 + 20, 0xF0DC82);
	} else {
		String randomAlert = "Something's wrong!";
		if (variability <= 3) {
			randomAlert = LanguageRegistry.instance().getStringLocalization("homing.alert.1");
		} else if (variability <=  {
			randomAlert = LanguageRegistry.instance().getStringLocalization("homing.alert.2");
		} else {
			randomAlert = LanguageRegistry.instance().getStringLocalization("homing.alert.rare");
		}
		drawString(fontRenderer, randomAlert, width / 2 - 75, height / 2 + 25, 0xF0DC82);
	}
	super.drawScreen(i, j, f);
}

@Override
public void keyTyped(char c, int i) {
	super.keyTyped(c, i);
	textfield.textboxKeyTyped(c, i);
	if (i == 1) {
		mc.displayGuiScreen(null);
	}
}

@Override
public boolean doesGuiPauseGame() {
	return false;
}

@Override
public void actionPerformed(GuiButton guibutton) {
	if (guibutton.id == 0) {
		tileEntity.owner = player.getEntityName();
		tileEntity.name = textfield.getText();
		tileEntity.stage = 2;
		//world.notifyBlockChange(tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord, 2);
		tileEntity.sendUpdate();
		mc.displayGuiScreen(null);
	}
	if (guibutton.id == 1) {
		mc.displayGuiScreen(null);
	}
}

}

 

AltarTileEntity.java:

package mods.nordwest.tileentity;

import java.io.ByteArrayOutputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.util.ArrayList;

import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.INetworkManager;
import net.minecraft.network.packet.Packet;
import net.minecraft.network.packet.Packet132TileEntityData;
import net.minecraft.network.packet.Packet250CustomPayload;
import net.minecraft.tileentity.TileEntity;
import com.google.common.io.ByteArrayDataInput;

import cpw.mods.fml.common.FMLLog;
import cpw.mods.fml.common.network.PacketDispatcher;
import cpw.mods.fml.common.registry.LanguageRegistry;

public class TileEntityAltar extends TileEntity {
public String owner = "Undefined";
public String name = "Undefined";
public int stage = 0;

@Override
public void readFromNBT(NBTTagCompound tag) {
	super.readFromNBT(tag);
	name = tag.getString("name");
	owner = tag.getString("owner");
	stage = tag.getInteger("stage");
}

@Override
public void writeToNBT(NBTTagCompound tag) {
	super.writeToNBT(tag);
	tag.setString("name", name);
	tag.setString("owner", owner);
	tag.setInteger("stage", stage);
}

public void sendUpdate() {
	worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
	worldObj.notifyBlockChange(xCoord, yCoord, zCoord, 2);
}

@Override
public Packet getDescriptionPacket()
  {
  NBTTagCompound tag = new NBTTagCompound();
  this.writeToNBT(tag);
  return new Packet132TileEntityData(this.xCoord, this.yCoord, this.zCoord, 0, tag);
  }

@Override
public void onDataPacket(INetworkManager net, Packet132TileEntityData pkt) {
	super.onDataPacket(net, pkt);
	NBTTagCompound tag = pkt.customParam1;
	this.readFromNBT(tag);
}
}

 

ClientProxy.java:

package mods.nordwest.client;

import cpw.mods.fml.client.registry.ClientRegistry;
import cpw.mods.fml.client.registry.RenderingRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
import cpw.mods.fml.common.registry.TickRegistry;
import cpw.mods.fml.relauncher.Side;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.client.IItemRenderer;
import net.minecraftforge.client.MinecraftForgeClient;
import mods.nordwest.client.gui.GuiAltar;
import mods.nordwest.client.renders.BlockCandleRenderer;
import mods.nordwest.client.renders.BlockExtractorRenderer;
import mods.nordwest.common.CommonProxy;

public class ClientProxy extends CommonProxy {

@Override
public void registerRenderers() {
	 RenderingRegistry.registerBlockHandler(new BlockCandleRenderer());
	 RenderingRegistry.registerBlockHandler(new BlockExtractorRenderer());
}

@Override
public GuiScreen getClientGui(int ID, EntityPlayer player, World world, int x, int y, int z) 
{
	TileEntity tileEntity = world.getBlockTileEntity(x, y, z);

	switch(ID)
	{
		case 0:
			return new GuiAltar(tileEntity, player, world);
	}
	return null;
}

@Override
public int addArmor(String armor)
{
	return RenderingRegistry.addNewArmourRendererPrefix("../mods/nordwest/textures/armor/"+armor);
}
public void registerServerTickHandler()
{
	//TickRegistry.registerTickHandler(new ClientTickHandler(), Side.CLIENT);
}
public String getStringLocalization(String key){
	return  LanguageRegistry.instance().getStringLocalization(key);
}
}

 

Part of NordWest.java (Our main class):

	/** Registering GUI handler */
	NetworkRegistry.instance().registerGuiHandler(this, new GuiHandler());
	/** Our TileEntities */
	GameRegistry.registerTileEntity(TileEntityAltar.class, "tileEntityAltar");

 

GuiHandler.java:

package mods.nordwest.common;

import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
import cpw.mods.fml.common.network.IGuiHandler;

/**
* Client and server GUI hander for our mod. 
* Uses CommonProxy to get the server GUI and ClientProxy for the client GUI.
*
*/
public class GuiHandler implements IGuiHandler
{
@Override
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) 
{
	return NordWest.proxy.getServerGui(ID, player, world, x, y, z);
}

@Override
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) 
{
	return NordWest.proxy.getClientGui(ID, player, world, x, y, z);
}
}

 

 

 

Thanks in advance. And sorry for my english.

With best regards, Alexey.

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You need to send a custom packet within the GUI to the server. To do so, you need a Packet Handler.

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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Thank you for your answer.

I've never used the packets before, and I couldn't find any guides, which can be useful for me. So could you help me?

 

According to this common guide - http://www.minecraftforge.net/wiki/Packet_Handling, I added the following code to my GUI:

 

 

 

/* Button Actions */
@Override
public void actionPerformed(GuiButton guibutton) {
	if (guibutton.id == 0) {					
		tileEntity.owner = player.getEntityName();
		tileEntity.name = textfield.getText();
		tileEntity.stage = 2;

            /* Packet Sending*/

            ByteArrayOutputStream bos = new ByteArrayOutputStream(64);
            DataOutputStream outputStream = new DataOutputStream(bos);
            try {
                    outputStream.writeInt(tileEntity.stage);
                    outputStream.writeUTF(tileEntity.name);
                    outputStream.writeUTF(tileEntity.owner);
            } catch (Exception ex) {
                    ex.printStackTrace();
                	System.err.println("[Mekanism] Error while writing tile entity packet.");
            }
           
            Packet250CustomPayload packet = new Packet250CustomPayload();
            packet.channel = "NordWest";
            packet.data = bos.toByteArray();
            packet.length = bos.size();
           
            Side side = FMLCommonHandler.instance().getEffectiveSide();
            if (side == Side.SERVER) {
                    // We're on the server side.
                    EntityPlayerMP MPplayer = (EntityPlayerMP) player;
            } else if (side == Side.CLIENT) {
                    // We're on the client side.
                    EntityClientPlayerMP MPplayer = (EntityClientPlayerMP) player;
                    PacketDispatcher.sendPacketToServer(packet);
            } else {
                    // We're on the Bukkit server.
            }
		mc.displayGuiScreen(null);
		//Activation button.
	}

            /* Packet Sending End */

	if (guibutton.id == 1) {
		mc.displayGuiScreen(null);
		//Cancel button.
	}
}

 

And created this simple Packet Handler:

 

package mods.nordwest.common;

import java.io.ByteArrayInputStream;
import java.io.DataInputStream;
import java.io.IOException;

import com.google.common.io.ByteArrayDataInput;
import com.google.common.io.ByteStreams;

import mods.nordwest.tileentity.TileEntityAltar;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.network.INetworkManager;
import net.minecraft.network.packet.Packet250CustomPayload;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import cpw.mods.fml.common.FMLLog;
import cpw.mods.fml.common.network.IPacketHandler;
import cpw.mods.fml.common.network.Player;

public class PacketHandler implements IPacketHandler {

@Override
public void onPacketData(INetworkManager manager, Packet250CustomPayload packet, Player player) {
        if (packet.channel.equals("NordWest")) {
            handleAltar(packet);
    }
}

private void handleAltar(Packet250CustomPayload packet) {
        DataInputStream inputStream = new DataInputStream(new ByteArrayInputStream(packet.data));
       
        int stage;
        String name;
        String owner;
       
        	try {
                stage = inputStream.readInt();
                name = inputStream.readUTF();
                owner = inputStream.readUTF();                
        	} catch (IOException e) {
                e.printStackTrace();
                return;
        	}
        /* Debug Console Message */
        System.out.println("Okay, now stage is " + stage + ". And the name - " + name + " by " + owner +".");
}
}

 

 

 

Debug message works fine, so I can send and handle the packet, but there is a question - how can I save all this information and use it later? All useful guides are extremely welcome. Thanks in advance.

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If you wanna see how I did it with several blocks, look at the fresh Turret Mod 3 source on github, here: https://github.com/SanAndreasP/TurretModv3/tree/master/sanandreasp/mods/TurretMod3

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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Well, i suggest more easy way — just add these few lines to tileEntity class, instead of that pile of code

public Packet getDescriptionPacket()
{
   NBTTagCompound nbtTag = new NBTTagCompound();
   this.writeToNBT(nbtTag);
   return new Packet132TileEntityData(this.xCoord, this.yCoord, this.zCoord, 1, nbtTag);
}

public void onDataPacket(INetworkManager net, Packet132TileEntityData packet)
{
   readFromNBT(packet.customParam1);
}

If i helped you, don't forget pressing "Thank You" button. Thanks for your time.

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    • Hello everyone, I'm making this post to seek help for my modded block, It's a special block called FrozenBlock supposed to take the place of an old block, then after a set amount of ticks, it's supposed to revert its Block State, Entity, data... to the old block like this :  The problem I have is that the system breaks when handling multi blocks (I tried some fix but none of them worked) :  The bug I have identified is that the function "setOldBlockFields" in the item's "setFrozenBlock" function gets called once for the 1st block of multiblock getting frozen (as it should), but gets called a second time BEFORE creating the first FrozenBlock with the data of the 1st block, hence giving the same data to the two FrozenBlock :   Old Block Fields set BlockState : Block{minecraft:black_bed}[facing=east,occupied=false,part=head] BlockEntity : net.minecraft.world.level.block.entity.BedBlockEntity@73681674 BlockEntityData : id:"minecraft:bed",x:3,y:-60,z:-6} Old Block Fields set BlockState : Block{minecraft:black_bed}[facing=east,occupied=false,part=foot] BlockEntity : net.minecraft.world.level.block.entity.BedBlockEntity@6d1aa3da BlockEntityData : {id:"minecraft:bed",x:2,y:-60,z:-6} Frozen Block Entity set BlockState : Block{minecraft:black_bed}[facing=east,occupied=false,part=foot] BlockPos{x=3, y=-60, z=-6} BlockEntity : net.minecraft.world.level.block.entity.BedBlockEntity@6d1aa3da BlockEntityData : {id:"minecraft:bed",x:2,y:-60,z:-6} Frozen Block Entity set BlockState : Block{minecraft:black_bed}[facing=east,occupied=false,part=foot] BlockPos{x=2, y=-60, z=-6} BlockEntity : net.minecraft.world.level.block.entity.BedBlockEntity@6d1aa3da BlockEntityData : {id:"minecraft:bed",x:2,y:-60,z:-6} here is the code inside my custom "freeze" item :    @Override     public @NotNull InteractionResult useOn(@NotNull UseOnContext pContext) {         if (!pContext.getLevel().isClientSide() && pContext.getHand() == InteractionHand.MAIN_HAND) {             BlockPos blockPos = pContext.getClickedPos();             BlockPos secondBlockPos = getMultiblockPos(blockPos, pContext.getLevel().getBlockState(blockPos));             if (secondBlockPos != null) {                 createFrozenBlock(pContext, secondBlockPos);             }             createFrozenBlock(pContext, blockPos);             return InteractionResult.SUCCESS;         }         return super.useOn(pContext);     }     public static void createFrozenBlock(UseOnContext pContext, BlockPos blockPos) {         BlockState oldState = pContext.getLevel().getBlockState(blockPos);         BlockEntity oldBlockEntity = oldState.hasBlockEntity() ? pContext.getLevel().getBlockEntity(blockPos) : null;         CompoundTag oldBlockEntityData = oldState.hasBlockEntity() ? oldBlockEntity.serializeNBT() : null;         if (oldBlockEntity != null) {             pContext.getLevel().removeBlockEntity(blockPos);         }         BlockState FrozenBlock = setFrozenBlock(oldState, oldBlockEntity, oldBlockEntityData);         pContext.getLevel().setBlockAndUpdate(blockPos, FrozenBlock);     }     public static BlockState setFrozenBlock(BlockState blockState, @Nullable BlockEntity blockEntity, @Nullable CompoundTag blockEntityData) {         BlockState FrozenBlock = BlockRegister.FROZEN_BLOCK.get().defaultBlockState();         ((FrozenBlock) FrozenBlock.getBlock()).setOldBlockFields(blockState, blockEntity, blockEntityData);         return FrozenBlock;     }  
    • It is an issue with quark - update it to this build: https://www.curseforge.com/minecraft/mc-mods/quark/files/3642325
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