Guy123 Posted January 1, 2020 Share Posted January 1, 2020 (edited) Hello, i now work with a mod that replaces a couple of vanilla GUIs. I have a little problem with replacing the main menu, it works but when i load minecraft (after fade in animation) its not getting replaced. After that i works fine. Please send help EDIT a bug fixed in 28.1.30 Edited January 2, 2020 by Guy123 Quote Link to comment Share on other sites More sharing options...
Guy123 Posted January 1, 2020 Author Share Posted January 1, 2020 Also thats the my event handler maybe this will help Spoiler @Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.FORGE) public static class ScreenEvents { private static boolean mainmenu; @SubscribeEvent(priority=EventPriority.HIGH) public static void mainScreenEvent(GuiOpenEvent event) { if(event.getGui() instanceof MainMenuScreen) { System.out.println("test"); event.setGui(new CustomMainScreen()); } } Quote Link to comment Share on other sites More sharing options...
Guy123 Posted January 1, 2020 Author Share Posted January 1, 2020 Do i need to register it before the whole initialization phase? I tried but it kinda didnt work Quote Link to comment Share on other sites More sharing options...
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