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1.12.2-Problem with tile entity custom crafting table


mindstorm3223

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I'm trying to add a custom 5 by 5 crafting table into my forge 1.12.2 mod. I want so that when a button in the gui is pressed (The craft button) it crafts an item, this is run through the craftitem() function in the tile entity class. The problem however is that when I try to craft in game, is shows up the correct item but when I try to click it to take it out (or update the container in some way), everything resets to how it was before I pressed the craft button.

Can anyone see anything wrong or missing from my code that would cause this problem?

 

 

 

Tile Entity

package com.mindstorm3223.songsofwarmod.blocks.craftinganvil;



import net.minecraft.client.renderer.texture.ITickable;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.ItemStackHelper;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import net.minecraftforge.items.ItemStackHandler;

public class TileEntityCraftingAnvil extends TileEntity implements IInventory{
	
	private NonNullList<ItemStack> inventory = NonNullList.<ItemStack>withSize(26, ItemStack.EMPTY);
	private String customName;
	
	
	@Override
	public String getName() {
		return this.hasCustomName() ? this.customName : "container.crafting_anvil";
	}
	
	@Override
	public boolean hasCustomName() {
		return this.customName != null && !this.customName.isEmpty();
	}
	
	public void setCustomName(String customName) {
		this.customName = customName;
	}
	
	@Override
	public ITextComponent getDisplayName() {
		return this.hasCustomName() ? new TextComponentString(this.getName()) : new TextComponentTranslation(this.getName());
	}
	
	@Override
	public int getSizeInventory() {
		return this.inventory.size();
	}
	
	@Override
	public boolean isEmpty() {
		
		for(ItemStack stack : this.inventory) {
			if(!stack.isEmpty()) return false;
		}
		
		return true;
	}
	
	@Override
	public ItemStack getStackInSlot(int index) {
		return (ItemStack)this.inventory.get(index);
	}
	
	@Override
	public ItemStack decrStackSize(int index, int count) {
		
		return ItemStackHelper.getAndSplit(this.inventory, index, count);
	}
	
	@Override
	public ItemStack removeStackFromSlot(int index) {
		return ItemStackHelper.getAndRemove(this.inventory, index);
	}
	
	@Override
	public void setInventorySlotContents(int index, ItemStack stack) {
		ItemStack itemstack = (ItemStack)this.inventory.get(index);
		boolean flag =!stack.isEmpty() && stack.isItemEqual(itemstack) && ItemStack.areItemStackTagsEqual(stack, itemstack);
		this.inventory.set(index, stack);
		
		if(stack.getCount() > this.getInventoryStackLimit()) stack.setCount(this.getInventoryStackLimit());
		if(index == 0 && index + 1 == 1 && !flag) {
			ItemStack stack1 = (ItemStack)this.inventory.get(index + 1);
			this.markDirty();
		}
		
	}
	
	@Override
	public void readFromNBT(NBTTagCompound compound) {
		super.readFromNBT(compound);
		this.inventory = NonNullList.<ItemStack>withSize(this.getSizeInventory(), ItemStack.EMPTY);
		ItemStackHelper.loadAllItems(compound, this.inventory);
		
		if(compound.hasKey("CustomName", 8)) this.setCustomName(compound.getString("CustomName"));
		
	}
	
	@Override
	public NBTTagCompound writeToNBT(NBTTagCompound compound) {
		super.writeToNBT(compound);
		ItemStackHelper.saveAllItems(compound, this.inventory);
		
		if(this.hasCustomName()) compound.setString("CustomName", this.customName);
		return compound;
	}
	
	
	
	@Override
	public int getInventoryStackLimit() {
		return 64;
	}
	
	public int getCraftTime() {
		return 200;
	}
	
	private boolean canCraft() {
		ItemStack result = CraftingAnvilRecipes.getInstance().getCraftingResult((ItemStack)this.inventory.get(0), (ItemStack)this.inventory.get(1), (ItemStack)this.inventory.get(2), (ItemStack)this.inventory.get(3), (ItemStack)this.inventory.get(4), (ItemStack)this.inventory.get(5), (ItemStack)this.inventory.get(6), (ItemStack)this.inventory.get(7), (ItemStack)this.inventory.get(8), (ItemStack)this.inventory.get(9), (ItemStack)this.inventory.get(10), (ItemStack)this.inventory.get(11), (ItemStack)this.inventory.get(12), (ItemStack)this.inventory.get(13), (ItemStack)this.inventory.get(14), (ItemStack)this.inventory.get(15), (ItemStack)this.inventory.get(16), (ItemStack)this.inventory.get(17), (ItemStack)this.inventory.get(18), (ItemStack)this.inventory.get(19), (ItemStack)this.inventory.get(20), (ItemStack)this.inventory.get(21), (ItemStack)this.inventory.get(22), (ItemStack)this.inventory.get(23), (ItemStack)this.inventory.get(24));
		if(result.isEmpty()) return false;
		else {
			ItemStack output = (ItemStack)this.inventory.get(25);
			if(output.isEmpty()) return true;
			if(!output.isItemEqual(result)) return false;
			int res = output.getCount() + result.getCount();
			return res <= getInventoryStackLimit() && res <= output.getMaxStackSize();
		}
		
	}
	
	public void craftItem() {
		if(this.canCraft()) {
			
			ItemStack input11 = (ItemStack)this.inventory.get(0);
			ItemStack input12 = (ItemStack)this.inventory.get(1);
			ItemStack input13 = (ItemStack)this.inventory.get(2);
			ItemStack input14 = (ItemStack)this.inventory.get(3);
			ItemStack input15 = (ItemStack)this.inventory.get(4);
			ItemStack input21 = (ItemStack)this.inventory.get(5);
			ItemStack input22 = (ItemStack)this.inventory.get(6);
			ItemStack input23 = (ItemStack)this.inventory.get(7);
			ItemStack input24 = (ItemStack)this.inventory.get(8);
			ItemStack input25 = (ItemStack)this.inventory.get(9);
			ItemStack input31 = (ItemStack)this.inventory.get(10);
			ItemStack input32 = (ItemStack)this.inventory.get(11);
			ItemStack input33 = (ItemStack)this.inventory.get(12);
			ItemStack input34 = (ItemStack)this.inventory.get(13);
			ItemStack input35 = (ItemStack)this.inventory.get(14);
			ItemStack input41 = (ItemStack)this.inventory.get(15);
			ItemStack input42 = (ItemStack)this.inventory.get(16);
			ItemStack input43 = (ItemStack)this.inventory.get(17);
			ItemStack input44 = (ItemStack)this.inventory.get(18);
			ItemStack input45 = (ItemStack)this.inventory.get(19);
			ItemStack input51 = (ItemStack)this.inventory.get(20);
			ItemStack input52 = (ItemStack)this.inventory.get(21);
			ItemStack input53 = (ItemStack)this.inventory.get(22);
			ItemStack input54 = (ItemStack)this.inventory.get(23);
			ItemStack input55 = (ItemStack)this.inventory.get(24);
			ItemStack result = CraftingAnvilRecipes.getInstance().getCraftingResult(input11, input12, input13, input14, input15, input21, input22, input23, input24, input25, input31, input32, input33, input34, input35, input41, input42, input43, input44, input45, input51, input52, input53, input54, input55);
			ItemStack output = (ItemStack)this.inventory.get(25);
			
			if(output.getItem() == Items.AIR) this.inventory.set(25, result.copy());
			else if(output.getItem() == result.getItem()) {
				output.grow(result.getCount());
			}
			
			if(!(input11 == ItemStack.EMPTY)) input11.shrink(1);
			if(!(input12 == ItemStack.EMPTY)) input12.shrink(1);
			if(!(input13 == ItemStack.EMPTY)) input13.shrink(1);
			if(!(input14 == ItemStack.EMPTY)) input14.shrink(1);
			if(!(input15 == ItemStack.EMPTY)) input15.shrink(1);
			if(!(input21 == ItemStack.EMPTY)) input21.shrink(1);
			if(!(input22 == ItemStack.EMPTY)) input22.shrink(1);
			if(!(input23 == ItemStack.EMPTY)) input23.shrink(1);
			if(!(input24 == ItemStack.EMPTY)) input24.shrink(1);
			if(!(input25 == ItemStack.EMPTY)) input25.shrink(1);
			if(!(input31 == ItemStack.EMPTY)) input31.shrink(1);
			if(!(input32 == ItemStack.EMPTY)) input32.shrink(1);
			if(!(input33 == ItemStack.EMPTY)) input33.shrink(1);
			if(!(input34 == ItemStack.EMPTY)) input34.shrink(1);
			if(!(input35 == ItemStack.EMPTY)) input35.shrink(1);
			if(!(input41 == ItemStack.EMPTY)) input41.shrink(1);
			if(!(input42 == ItemStack.EMPTY)) input42.shrink(1);
			if(!(input43 == ItemStack.EMPTY)) input43.shrink(1);
			if(!(input44 == ItemStack.EMPTY)) input44.shrink(1);
			if(!(input45 == ItemStack.EMPTY)) input45.shrink(1);
			if(!(input51 == ItemStack.EMPTY)) input51.shrink(1);
			if(!(input52 == ItemStack.EMPTY)) input52.shrink(1);
			if(!(input53 == ItemStack.EMPTY)) input53.shrink(1);
			if(!(input54 == ItemStack.EMPTY)) input54.shrink(1);
			if(!(input55 == ItemStack.EMPTY)) input55.shrink(1);
			
			
			this.inventory.set(0, input11);
			this.inventory.set(1, input12);
			this.inventory.set(2, input13);
			this.inventory.set(3, input14);
			this.inventory.set(4, input15);
			
			this.inventory.set(5, input21);
			this.inventory.set(6, input22);
			this.inventory.set(7, input23);
			this.inventory.set(8, input24);
			this.inventory.set(9, input25);
			
			this.inventory.set(10, input31);
			this.inventory.set(11, input32);
			this.inventory.set(12, input33);
			this.inventory.set(13, input34);
			this.inventory.set(14, input35);
			
			this.inventory.set(15, input41);
			this.inventory.set(16, input42);
			this.inventory.set(17, input43);
			this.inventory.set(18, input44);
			this.inventory.set(19, input45);
			
			this.inventory.set(20, input51);
			this.inventory.set(21, input52);
			this.inventory.set(22, input53);
			this.inventory.set(23, input54);
			this.inventory.set(24, input55);
			
			
			this.inventory.set(25, result);
			markDirty();
			
		}
	}
	
	@Override
	public boolean isUsableByPlayer(EntityPlayer player) {
		return this.world.getTileEntity(this.pos) != this ? false : player.getDistanceSq((double)this.pos.getX() + 0.5D, (double)this.pos.getY() + 0.5D, (double)this.pos.getZ() + 0.5D) <= 64.0D;
	}
	
	@Override
	public void openInventory(EntityPlayer player) {}
	
	@Override
	public void closeInventory(EntityPlayer player) {}
	
	@Override
	public boolean isItemValidForSlot(int index, ItemStack stack) {
		if(index == 25) return false;
		else return true;
	}
	
	public String getGUIID() {
		return "sow:crafting_anvil";
	}
	
	@Override
	public void setField(int id, int value) {
		
	}
	
	@Override
	public int getFieldCount() {
		return 0;
	}
	
	@Override
	public void clear() {
		this.inventory.clear();
		
	}

	@Override
	public int getField(int id) {
		return 0;
	}
	
	@SideOnly(Side.CLIENT)
	public static boolean isBurning(TileEntityCraftingAnvil te) 
	{
		return te.getField(0) > 0;
	}
	
	
	

}

 

GUI

package com.mindstorm3223.songsofwarmod.blocks.craftinganvil;

import java.io.IOException;

import com.mindstorm3223.songsofwarmod.util.Reference;

import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.IContainerListener;
import net.minecraft.util.ResourceLocation;

public class GUICraftingAnvil extends GuiContainer{
	
	private static final ResourceLocation TEXTURES = new ResourceLocation(Reference.MOD_ID + ":textures/gui/crafting_anvil.png");
	private final InventoryPlayer player;
	private final TileEntityCraftingAnvil tileentity;
	private int width = 176, height = 199;
	private boolean i = false;
	
	public GUICraftingAnvil(InventoryPlayer player, TileEntityCraftingAnvil tileentity) {
		
		super(new ContainerCraftingAnvil(player, tileentity));
		
		this.player = player;
		this.tileentity = tileentity;
		
		
	}
	
	@Override
	protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
		String tileName = this.tileentity.getDisplayName().getUnformattedText();
		this.fontRenderer.drawString(tileName, (width / 2 - this.fontRenderer.getStringWidth(tileName) / 2), 4, 4210752);
		this.fontRenderer.drawString(this.player.getDisplayName().getUnformattedText(), 6, height - 96 + 2, 4210752);
		
		
		
		
		
	}
	
	@Override
	protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
		GlStateManager.color(1.0f, 1.0f, 1.0f, 1.0f);
		this.mc.getTextureManager().bindTexture(TEXTURES);
		this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, width, height);
		
	}
	
	@Override
	public void initGui() {
		super.initGui();
		this.buttonList.add(new GuiButton(0, this.guiLeft + 105, this.guiTop + 80, 50, 16, "Craft"));
	}
	
	@Override
	protected void actionPerformed(GuiButton button) throws IOException {
		if(button.id == 0) {
			System.out.println("button");
			tileentity.craftItem();
			tileentity.markDirty();
			updateScreen();
			
		}
	}

}

 

Container

package com.mindstorm3223.songsofwarmod.blocks.craftinganvil;



import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IContainerListener;
import net.minecraft.inventory.InventoryCraftResult;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.util.NonNullList;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

public class ContainerCraftingAnvil extends Container{

	private final TileEntityCraftingAnvil tileentity;
	private int craftTime, totalCraftTime;
	
	public ContainerCraftingAnvil(InventoryPlayer player, TileEntityCraftingAnvil tileentity) {
		
		this.tileentity = tileentity;
		this.addSlotToContainer(new Slot(tileentity, 0, 8, 15));
		this.addSlotToContainer(new Slot(tileentity, 1, 26, 15));
		this.addSlotToContainer(new Slot(tileentity, 2, 44, 15));
		this.addSlotToContainer(new Slot(tileentity, 3, 62, 15));
		this.addSlotToContainer(new Slot(tileentity, 4, 80, 15));
		
		this.addSlotToContainer(new Slot(tileentity, 5, 8, 33));
		this.addSlotToContainer(new Slot(tileentity, 6, 26, 33));
		this.addSlotToContainer(new Slot(tileentity, 7, 44, 33));
		this.addSlotToContainer(new Slot(tileentity, 8, 62, 33));
		this.addSlotToContainer(new Slot(tileentity, 9, 80, 33));
		
		this.addSlotToContainer(new Slot(tileentity, 10, 8, 51));
		this.addSlotToContainer(new Slot(tileentity, 11, 26, 51));
		this.addSlotToContainer(new Slot(tileentity, 12, 44, 51));
		this.addSlotToContainer(new Slot(tileentity, 13, 62, 51));
		this.addSlotToContainer(new Slot(tileentity, 14, 80, 51));
		
		this.addSlotToContainer(new Slot(tileentity, 15, 8, 69));
		this.addSlotToContainer(new Slot(tileentity, 16, 26, 69));
		this.addSlotToContainer(new Slot(tileentity, 17, 44, 69));
		this.addSlotToContainer(new Slot(tileentity, 18, 62, 69));
		this.addSlotToContainer(new Slot(tileentity, 19, 80, 69));
		
		this.addSlotToContainer(new Slot(tileentity, 20, 8, 87));
		this.addSlotToContainer(new Slot(tileentity, 21, 26, 87));
		this.addSlotToContainer(new Slot(tileentity, 22, 44, 87));
		this.addSlotToContainer(new Slot(tileentity, 23, 62, 87));
		this.addSlotToContainer(new Slot(tileentity, 24, 80, 87));
		
		this.addSlotToContainer(new SlotCraftingAnvilOutput(player.player, tileentity, 25, 140, 53));
		
		
		for(int y = 0; y < 3; y++) {
			for(int x = 0; x < 9; x++) {
				this.addSlotToContainer(new Slot(player, x + y * 9 + 9, 8 + x * 18, 117 + y * 18));
			}
		}
		
		for(int x = 0; x < 9; x++) {
			this.addSlotToContainer(new Slot(player, x, 8 + x * 18, 175));
		}
	}
	
	
	@Override
	public void addListener(IContainerListener listener) {
		super.addListener(listener);
		listener.sendAllWindowProperties(this, this.tileentity);
		listener.sendAllContents(this, this.inventoryItemStacks);
	}
	
	
	@Override
	public boolean canInteractWith(EntityPlayer playerIn) {
		return tileentity.isUsableByPlayer(playerIn);
	}
	
	@Override
	public ItemStack transferStackInSlot(EntityPlayer playerIn, int index) {
		
		ItemStack itemstack = ItemStack.EMPTY;
        Slot slot = this.inventorySlots.get(index);

        if (slot != null && slot.getHasStack())
        {
            ItemStack itemstack1 = slot.getStack();
            itemstack = itemstack1.copy();

            if (index == 0)
            {
                itemstack1.getItem().onCreated(itemstack1, this.tileentity.getWorld(), playerIn);

                if (!this.mergeItemStack(itemstack1, 10, 46, true))
                {
                    return ItemStack.EMPTY;
                }

                slot.onSlotChange(itemstack1, itemstack);
            }
            else if (index >= 10 && index < 37)
            {
                if (!this.mergeItemStack(itemstack1, 37, 46, false))
                {
                    return ItemStack.EMPTY;
                }
            }
            else if (index >= 37 && index < 46)
            {
                if (!this.mergeItemStack(itemstack1, 10, 37, false))
                {
                    return ItemStack.EMPTY;
                }
            }
            else if (!this.mergeItemStack(itemstack1, 10, 46, false))
            {
                return ItemStack.EMPTY;
            }

            if (itemstack1.isEmpty())
            {
                slot.putStack(ItemStack.EMPTY);
            }
            else
            {
                slot.onSlotChanged();
            }

            if (itemstack1.getCount() == itemstack.getCount())
            {
                return ItemStack.EMPTY;
            }

            ItemStack itemstack2 = slot.onTake(playerIn, itemstack1);

            if (index == 0)
            {
                playerIn.dropItem(itemstack2, false);
            }
        }

        return itemstack;
	
	}

	
	
	
	
}

 

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Buttons are client side only. The server doesn't know about the button press unless you tell it (with packets).

(Note: all you do is send a packet saying "this button was pressed" and let the server verify that everything's correct)

Edited by Draco18s

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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