Jump to content

1.14.4 Creating falling blocks in tick event causes extreme lag


DFined

Recommended Posts

Hi!

I have been working on a mod, that creates an ash-rain event, where ash blocks start falling from the sky. Currently I use the player tick event to spawn the blocks around the player. The only problem is, this seems to cause extreme lag, even when the block creation rate is such that only 10-20 blocks are falling at any time. I have tested much larger amounts of manually placed blocks falling at once and not causing lag. I have also tried creating sand blocks instead of the custom ash block to no difference, so the problem is not in the block itself either. Here is the code. If anyone knows what the problem might be, I would be very grateful. I assume its probably some mechanic I dont know about, and will go dig in it some more, but I'm stumped.

@Mod.EventBusSubscriber(bus= Mod.EventBusSubscriber.Bus.FORGE)
    public static class WorldEvents{
        private static final int ASHFALLRADIUS = 7*16;
        private static final float ASHFALLINTERVAL = 1;
        private static float interval = 0.f;
        @SubscribeEvent
        public static void onTick(TickEvent.PlayerTickEvent tickEvent) {
            PlayerEntity player = tickEvent.player;
            World world = tickEvent.player.world;

            if(world.isRemote()) {
                Random rand = world.getRandom();
                interval += rand.nextFloat();
                if(interval > 5.f) {
                    BlockPos dropPos = new BlockPos(
                            player.posX + rand.nextInt(ASHFALLRADIUS * 2) - ASHFALLRADIUS,
                            150,
                            player.posZ + rand.nextInt(ASHFALLRADIUS * 2) - ASHFALLRADIUS);
                    if (world.getChunkProvider().isChunkLoaded(new ChunkPos(dropPos))) {
                        BlockState state = ashBlock.getDefaultState().with(ashBlock.LAYERS, rand.nextInt(8) + 1);
                        world.setBlockState(dropPos, state, 6);
                    }
                    interval = 0;
                }
            }
        }
    }

 

Link to comment
Share on other sites

26 minutes ago, diesieben07 said:

You must modify the world on the server, not the client.

And that interval field cannot just be a static field somewhere, you need to actually bind this to the player, the world, etc.

Oh, my bad, I do actually have if(!world.isRemote()) in the code, I was just checking that I am not misunderstanding isRemote() when writing this post and forgot to change it back. So the lag isnt due to it being clientside (if it actually was done on the client the blocks wouldn't fall at all). As for the static field I know Ill have to change it. For now it works and this is just a quick and dirty way to check if the concept as a whole has any problems. Such as this weird lag.

Link to comment
Share on other sites

27 minutes ago, diesieben07 said:

Your code is on average creating a new block in the world every tick (PlayerTickEvent fires twice per tick, you need to check the phase). This will cause lag, no matter what you do, because you are causing lighting and chunk updates every single tick. Placing the blocks at once does not cause lag, because it causes one big update, so you will have one slow tick. But with your method all ticks are slow.

So its the block updates... Thanks! And I have found a solution as well. If anyone else is looking for how to do this: instead of creating the blocks, its better to just spawn the FallingBlockEntity. That way the lag vanishes completely.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Did you check the getRenderShape method of your block to ensure it's returning the correct enum value?
    • new to messing with modpacks. the server starts and the pack is playable on personal worlds, but every time i try to enter the server, i get "internal exception: io.netty.handler.codec.DecoderException: java.lang.IllegalArgumentException: Payload may not be larger than 1048576 bytes" and it boots me. not sure what this means. the debug log is essentially gibberish to me and i'm not sure... about anything. is it saying that it's sending me too much data? if it helps at all, my mc username is "leucanella", and the disconnect reasons are near the very bottom (at least once was due to mismatched modlists, but i got that fixed i'm pretty sure). i just can't make sense of it myself. https://gist.github.com/idlebird/c5269e80434a501104f6b99ebc16be46
    • We somehow figured out the issue: Whenever we try to eat a food item from the mod "[Let's Do] Candlelight" that can be eaten multiple times using a feeding upgrade from "Sophisticated Backpacks", that's when we crash. Food items include: - Beef Wellington - Bolognese - Chicken Alfredo - Chicken with Vegetables - Cooked Beef - Fricasse with Hash Browns - Lasagna - Lettuce with Steak - Lettuce with Tomatoes, Potatoes and Carrots - Mushroom Soup - Pasta with Bolognese - Pasta with Tomato Sauce - Pork Ribs - Roastbeef with Carrots - Salmon with White Wine Sauce - Tomato Mozzarella Salad - Tomato Soup - Tropical Fish Supreme
    • Me and my sister are playing on a modded minecraft server, but recently she has been crashing at random intervals and no one I've talked with knows why. There's no crash report on my sister's side, but in the log of the server there appears a bunch of lines every time she crashes. They appear to be mostly similar with different mods changing each crash. Minecraft Version: 1.20.1 Forge version: forge-47.2.20 Server log: [07May2024 18:13:29.067] [Server thread/ERROR] [net.minecraftforge.eventbus.EventBus/EVENTBUS]: Exception caught during firing event: null     Index: 12     Listeners:         0: NORMAL         1: ASM: com.github.alexthe666.citadel.server.CitadelEvents@28c884eb onEntityUpdateDebug(Lnet/minecraftforge/event/entity/living/LivingEvent$LivingTickEvent;)V         2: net.minecraftforge.eventbus.EventBus$$Lambda$4374/0x00007f0098c72da0@10f79ae2         3: ASM: com.github.alexthe666.alexsmobs.event.ServerEvents@6f4126f3 onLivingUpdateEvent(Lnet/minecraftforge/event/entity/living/LivingEvent$LivingTickEvent;)V         4: ASM: class tallestegg.illagersweararmor.IWASpawnEvents tickEntity(Lnet/minecraftforge/event/entity/living/LivingEvent$LivingTickEvent;)V         5: ASM: class io.github.lightman314.lightmanscurrency.common.EventHandler entityTick(Lnet/minecraftforge/event/entity/living/LivingEvent$LivingTickEvent;)V         6: ASM: com.github.L_Ender.cataclysm.event.ServerEventHandler@1bbd60d8 onLivingUpdateEvent(Lnet/minecraftforge/event/entity/living/LivingEvent$LivingTickEvent;)V         7: ASM: class io.github.edwinmindcraft.apoli.common.ApoliPowerEventHandler playerTick(Lnet/minecraftforge/event/entity/living/LivingEvent$LivingTickEvent;)V         8: ASM: class io.github.edwinmindcraft.apoli.common.ApoliEventHandler livingTick(Lnet/minecraftforge/event/entity/living/LivingEvent$LivingTickEvent;)V         9: net.minecraftforge.eventbus.EventBus$$Lambda$4374/0x00007f0098c72da0@1e30768c         10: ASM: class net.mcreator.borninchaosv.init.EntityAnimationFactory onEntityTick(Lnet/minecraftforge/event/entity/living/LivingEvent$LivingTickEvent;)V         11: ASM: squeek.appleskin.network.SyncHandler@29e380f7 onLivingTickEvent(Lnet/minecraftforge/event/entity/living/LivingEvent$LivingTickEvent;)V         12: ASM: top.theillusivec4.curios.common.event.CuriosEventHandler@55b4416c tick(Lnet/minecraftforge/event/entity/living/LivingEvent$LivingTickEvent;)V java.lang.ArrayIndexOutOfBoundsException [07May2024 18:13:29.146] [Server thread/WARN] [net.minecraft.server.network.ServerConnectionListener/]: Failed to handle packet for /OMITTED IP net.minecraft.ReportedException: Ticking player     at net.minecraft.server.level.ServerPlayer.m_9240_(ServerPlayer.java:530) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at net.minecraft.server.network.ServerGamePacketListenerImpl.m_9933_(ServerGamePacketListenerImpl.java:262) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at net.minecraft.network.Connection.m_129483_(Connection.java:263) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at net.minecraft.server.network.ServerConnectionListener.m_9721_(ServerConnectionListener.java:142) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at net.minecraft.server.MinecraftServer.m_5703_(MinecraftServer.java:907) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at net.minecraft.server.dedicated.DedicatedServer.m_5703_(DedicatedServer.java:283) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at net.minecraft.server.MinecraftServer.m_5705_(MinecraftServer.java:814) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at net.minecraft.server.MinecraftServer.m_130011_(MinecraftServer.java:661) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at net.minecraft.server.MinecraftServer.m_206580_(MinecraftServer.java:251) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at java.lang.Thread.run(Thread.java:833) ~[?:?] Caused by: java.lang.ArrayIndexOutOfBoundsException Mod List: SecurityCraft v1.9.9.jar additional_lights-1.20.1-2.1.7.jar advancements_tracker_1.20.1-6.1.0.jar AI-Improvements-1.20-0.5.2.jar alexsdelight-1.5.jar alexsmobs-1.22.8.jar AmbientSounds_FORGE_v5.3.9_mc1.20.1.jar amendments-1.20-1.1.26.jar appleskin-forge-mc1.20.1-2.5.1.jar Aquaculture-1.20.1-2.5.1.jar aquaculture_delight_1.0.0_forge_1.20.1.jar architectury-9.2.14-forge.jar Arda's Sculks 1.3.2 [FORGE] [1.20.1].jar artifacts-forge-9.5.3.jar async-locator-forge-1.20-1.3.0.jar athena-forge-1.20.1-3.1.2.jar AttributeFix-Forge-1.20.1-21.0.4.jar BadOptimizations-2.1.1.jar badpackets-forge-0.4.3.jar balm-forge-1.20.1-7.2.2.jar beautify-2.0.2.jar BetterAdvancements-1.20.1-0.3.2.162.jar bettercombat-forge-1.8.5+1.20.1.jar BetterF3-7.0.2-Forge-1.20.1.jar betterfarmerscombat-1.2-1.20.1.jar BetterThirdPerson-Forge-1.20-1.9.0.jar BiomesOPlenty-1.20.1-18.0.0.598.jar Bookshelf-Forge-1.20.1-20.1.10.jar born_in_chaos_[Forge]1.20.1_1.2.jar Bountiful-6.0.3+1.20.1-forge.jar caelus-forge-3.2.0+1.20.1.jar camera-forge-1.20.1-1.0.8.jar canary-mc1.20.1-0.3.3.jar chat_heads-0.10.32-forge-1.20.jar Chimes-v2.0.1-1.20.1.jar Chipped-forge-1.20.1-3.0.6.jar chunksending-1.20.1-2.8.jar Chunky-1.3.136.jar citadel-2.5.4-1.20.1.jar cloth-config-11.1.118-forge.jar Clumps-forge-1.20.1-12.0.0.3.jar cluttered-2.1-1.20.1.jar connectedglass-1.1.11-forge-mc1.20.1.jar Controlling-forge-1.20.1-12.0.2.jar corpse-forge-1.20.1-1.0.12.jar cosmeticarmorreworked-1.20.1-v1a.jar CreativeCore_FORGE_v2.11.27_mc1.20.1.jar creeperoverhaul-3.0.2-forge.jar Croptopia-1.20.1-FORGE-3.0.4.jar ctia-1.20.1-forge-2.0.9.jar cupboard-1.20.1-2.6.jar curios-forge-5.9.0+1.20.1.jar CustomPlayerModels-1.20-0.6.16c.jar darktimer-forge-1.20.1-1.0.9.jar dotbe-1.20.1-1.5.5.jar dummmmmmy-1.20-1.8.14.jar DungeonsArise-1.20.x-2.1.58-release.jar DungeonsAriseSevenSeas-1.20.x-1.0.2-forge.jar dye_depot-1.0.0-forge.jar dynamiclights-v1.7.1-mc1.17x-1.20x-mod.jar easy_mob_farm_1.20.1-7.1.0.jar elevatorid-1.20.1-lex-1.9.jar embeddium-0.3.17+mc1.20.1-all.jar embeddiumplus-1.20.1-v1.2.8.jar emotecraft-for-MC1.20.1-2.2.7-b.build.50-forge.jar EnchantmentDescriptions-Forge-1.20.1-17.0.14.jar EnderMail-1.20.1-1.2.9.jar endermanoverhaul-forge-1.20.1-1.0.4.jar endersdelight-1.20.1-1.0.3.jar entityculling-forge-1.6.2-mc1.20.1.jar EpheroLib-1.20.1-FORGE-1.2.0.jar fantasyfurniture-1.20.1-9.0.0.jar FarmersDelight-1.20.1-1.2.4.jar farmersutils-1.0.5-1.20.1.jar Fastload-Reforged-mc1.20.1-3.4.0.jar fastpaintings-1.20-1.2.5.jar ferritecore-6.0.1-forge.jar friendsandfoes-forge-mc1.20.1-2.0.10.jar ftb-essentials-forge-2001.2.2.jar ftb-library-forge-2001.2.1.jar fusion-1.1.1-forge-mc1.20.1.jar geckolib-forge-1.20.1-4.4.4.jar getittogetherdrops-forge-1.20-1.3.jar handcrafted-forge-1.20.1-3.0.6.jar IllagerInvasion-v8.0.5-1.20.1-Forge.jar illagersweararmor-1.20.1-1.3.4.jar ImmediatelyFast-Forge-1.2.13+1.20.4.jar immersive_melodies-0.1.0+1.20.1-forge.jar Incendium_1.20.4_v5.3.4.jar Item_Obliterator-FORGE-MC1.20.1-1.7.0.jar Jade-1.20.1-forge-11.8.0.jar jei-1.20.1-forge-15.3.0.4.jar journeymap-1.20.1-5.9.20-forge.jar Kambrik-6.1.1+1.20.1-forge.jar kotlinforforge-4.10.0-all.jar L_Enders_Cataclysm-1.99.2 -1.20.1.jar LeavesBeGone-v8.0.0-1.20.1-Forge.jar letmedespawn-forge-1.20.x-1.2.0.jar letsdo-addon-compat-forge-v1.4.1.jar letsdo-API-forge-1.2.9-forge.jar letsdo-bakery-forge-1.1.8.jar letsdo-beachparty-forge-1.1.4-1.jar letsdo-brewery-forge-1.1.6.jar letsdo-candlelight-forge-1.2.11.jar letsdo-herbalbrews-forge-1.0.6.jar letsdo-meadow-forge-1.3.8.jar letsdo-nethervinery-forge-1.2.10.jar letsdo-vinery-forge-1.4.15.jar lightmanscurrency-1.20.1-2.2.1.3b.jar lionfishapi-1.8.jar magicvibedecorations-HALLOWEEN 1.5.0 1.20.1 forge.jar make_bubbles_pop-0.2.0-forge-mc1.19.4+.jar memoryleakfix-forge-1.17+-1.1.5.jar MobLassos-v8.0.1-1.20.1-Forge.jar modelfix-1.15.jar moonlight-1.20-2.11.14-forge.jar morediscs-1.20.1-33-forge.jar MouseTweaks-forge-mc1.20-2.25.jar Necronomicon-Forge-1.4.2.jar nether-s-exoticism-1.20.1-1.2.7.jar nethersdelight-1.20.1-4.0.jar nomowanderer-1.20.1_1.6.4.jar oculus-mc1.20.1-1.7.0.jar origins-forge-1.20.1-1.10.0.7-all.jar origins-plus-plus-2.2-forge.jar Paraglider-forge-20.1.3.jar Patchouli-1.20.1-84-FORGE.jar Paxi-1.20-Forge-4.0.jar Pehkui-3.8.0+1.20.1-forge.jar player-animation-lib-forge-1.0.2-rc1+1.20.jar PlayerRevive_FORGE_v2.0.24_mc1.20.1.jar plushies-1.4.0-forge.jar polymorph-forge-0.49.3+1.20.1.jar projectvibrantjourneys-1.20.1-6.0.0.jar PuzzlesLib-v8.1.18-1.20.1-Forge.jar resourcefulconfig-forge-1.20.1-2.1.2.jar resourcefullib-forge-1.20.1-2.1.24.jar right-click-harvest-3.2.3+1.20.1-forge.jar rubidium-extra-0.5.4.3+mc1.20.1-build.121.jar Runelic-Forge-1.20.1-18.0.2.jar saturn-mc1.20.1-0.1.3.jar sawmill-1.20-1.3.13.jar scholar-1.20.1-1.0.0-forge.jar screenshot_viewer-1.2.1-forge-mc1.20.1.jar Searchables-forge-1.20.1-1.0.2.jar selfexpression-2.8 1.20.1.jar servercore-forge-1.5.1+1.20.1.jar ShulkerArmory_1.20.1_1.2.1_hotfix.jar simplehats-forge-1.20.1-0.2.4.jar simplevoicechat_broadcast-mc1.20.1-1.0.1.jar simplyswords-forge-1.55.0-1.20.1.jar smoothboot(reloaded)-mc1.20.1-0.0.4.jar Sniffer+-forge-1.20.1-0.3.0.jar sophisticatedbackpacks-1.20.1-3.20.5.1044.jar sophisticatedcore-1.20.1-0.6.21.609.jar sophisticatedstorage-1.20.1-0.10.21.793.jar spark-1.10.53-forge.jar stalwart-dungeons-1.20.1-1.2.8.jar starlight-1.1.2+forge.1cda73c.jar step-1.20.1-1.2.2.jar supermartijn642corelib-1.1.17-forge-mc1.20.1.jar supplementaries-1.20-2.8.10.jar temporalapi-1.5.0.jar TerraBlender-forge-1.20.1-3.0.1.4.jar Terralith_1.20.4_v2.4.11.jar toms_storage-1.20-1.6.6.jar torchmaster-20.1.6.jar trashslot-forge-1.20-15.1.0.jar treasuredistance-1.20-1.2.jar tru.e-ending-v1.1.0c.jar v_slab_compat-1.20-2.3.jar vintagedelight-0.0.12.jar vmp-fabric-mc1.20.1-0.2.0+beta.7.101-all.jar voicechat-forge-1.20.1-2.5.11.jar waystones-forge-1.20-14.1.3.jar WI-Zoom-1.5-MC1.20.1-Forge.jar worldedit-mod-7.2.15.jar wsopulence1.2.0_Forge_MC1.20.1-1.20.4.jar xlpackets-1.18.2-2.1.jar YungsApi-1.20-Forge-4.0.4.jar YungsBetterEndIsland-1.20-Forge-2.0.6.jar YungsBetterNetherFortresses-1.20-Forge-2.0.6.jar YungsBetterOceanMonuments-1.20-Forge-3.0.4.jar YungsBetterStrongholds-1.20-Forge-4.0.3.jar
    • Like the title i wanted to render a obj model into minecraft but i cant find any tutorials for this.
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.