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[Help] [1.12.2] Creating Biome Items!


ExitCore

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I want to add an item called "biome_spice" but I am having trouble turning that biome into plains, desert, ect.

I got ForgeRegistries.BIOMES.getValues() to work but I found that I'm just adding all of the biomes names into

one name into the register so it comes out as one item.

 

I tried using the "For Loop" but I think I did it wrong because it came up with an error. I'm still new to java.

package net.ExitCore.biome_creation_mod.init.items;

import java.util.List;

import net.ExitCore.biome_creation_mod.biomeCreation;
import net.ExitCore.biome_creation_mod.util.IHasModel;
import net.ExitCore.biome_creation_mod.util.registry.registerItems;

import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.world.biome.Biome;
import net.minecraftforge.fml.common.registry.ForgeRegistries;

public class itemSpice extends Item implements IHasModel{

	List<Biome> biomes = ForgeRegistries.BIOMES.getValues();
	
	public itemSpice(String name) {
		setUnlocalizedName(biomes + name);
		setRegistryName(biomes + name);
		setCreativeTab(CreativeTabs.MATERIALS);
		
		registerItems.ITEMS.add(this);
	}
	
	@Override
	public void registerModels() {
		biomeCreation.server.registerItemRenderer(this, 0, "inventory");
		
	}
}

 

Edited by ExitCore
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