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(SOLVED) [1.14.4] Custom Spawn Conditions


MineModder2000

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Okay so I got a vanilla mob to spawn in over world like so (Only these guys and Zombie Pigman spawn correctly using this code:

 

for (Biome biome : ForgeRegistries.BIOMES) { 

	biome.getSpawns(EntityClassification.MONSTER).add(new Biome.SpawnListEntry(EntityType.PILLAGER, 100, 3, 5)); 

}

 

Now I want to give them a spawn condition, such as not spawning within a certain distance from a specified block. Possible?

Edited by MineModder2000
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