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[1.14.4][Solved] OnPlayerJoinEvent not firing?


Elrol_Arrowsend

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I am not sure what is not working. this is the whole file (not including imports) for my eventHandler.

 

@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.FORGE)
public class OnPlayerJoin {
	
	static {
		System.out.println("PlayerLoggedInEvent registered");
	}
	
	@SubscribeEvent(priority = EventPriority.HIGHEST)
	public void onPlayerJoin(PlayerEvent.PlayerLoggedInEvent event) {
		System.out.println("Player logged in");
	}
	
}

 

The static method gets fired and prints into the console. However, when the player logs in, the print method does not print to the console.

What it seems to be, is that the file is loaded, but the event isnt fired when a player logs in.. 

Edited by Elrol_Arrowsend
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