ratquaza Posted October 16, 2019 Share Posted October 16, 2019 Working on a current server plugin and I was wondering if its possible to create Crafting recipes through Java code alone within my plugin rather than storing the recipes in `assets/modid/recipes` ? I'd want to parse my own .json files within the plugins config folder and generate and register crafting recipes like so. Quote Link to comment Share on other sites More sharing options...
ratquaza Posted October 16, 2019 Author Share Posted October 16, 2019 3 minutes ago, diesieben07 said: JSON files are how you register recipes. If you need custom recipe types you can register your own recipe factory, see CraftingHelper. So there's no way I can register a new ShapedCraftingRecipe from my plugin's code without .json files? Quote Link to comment Share on other sites More sharing options...
ratquaza Posted October 16, 2019 Author Share Posted October 16, 2019 2 minutes ago, diesieben07 said: No. Why? Well with my plugin I wish to enable users to create recipes with my own .json format that supports NBT and register that through my code. It's hard to do so when the recipes for a forge mod/plugin are stored within the assets of said mod/plugin, meaning players would have to store the json files within the actual jar itself. I want the mod/plugin to have command support too to register the items. Quote Link to comment Share on other sites More sharing options...
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