Jump to content

Cancel LivingDeathEvent


Samaritans

Recommended Posts

I read under the LivingDeathEvent documentation that 

* This event is {@link Cancelable}.<br>
* If this event is canceled, the Entity does not die.<br>

 

But when i do:

event.setCanceled(true);

Debugging shows that event is canceled but my player still dies.

 

Code here:

@SubscribeEvent
public void deathProtection (LivingDeathEvent event) {
    if (event.getEntityLiving() instanceof EntityPlayer) {
        EntityPlayer player = (EntityPlayer) event.getEntityLiving();
        if (BewitchmentAPI.hasPoppet(player, ModObjects.poppet_deathprotection)) {
            event.setCanceled(true);
        }
    }
}

 

 

Link to comment
Share on other sites

36 minutes ago, diesieben07 said:

When the event is fired the player's health is below or equal to 0. If you just cancel the event, the player still dies because their health is below zero. You have to restore their health to something above 0 if you want them to actually survive.

Got it, thanks!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.