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[SOLVED] How to work GUI's?


InfDev

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Hey. I'm new to developing with Forge and I've hit a bit of a dead-end. I've looked up quite a few videos on this but can't find one that actually works the best.

 

I'm trying to make a GUI (that's not a container just a GuiScreen) that would show buttons and whatever (haven't got to that part yet) I have imported all of my assets and nothing seems to be working. Here's my code

GuiModules.java (My GUI)

package me.infdev.mod.client.gui;

import org.lwjgl.opengl.GL11;

import net.minecraft.client.gui.GuiScreen;
import net.minecraft.util.ResourceLocation;

public class GuiModules extends GuiScreen {
	
	public GuiModules() {
		System.out.println("test");
	}
	
	@Override
	public void initGui() {
		super.initGui();
	}
	
	@Override
	public void drawScreen(int mouseX, int mouseY, float partialTicks) {		
		System.out.println("draw screen");
		drawDefaultBackground();

		GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
		
		this.mc.getTextureManager().bindTexture(new ResourceLocation("infdev/textures/gui/gui.png"));
		drawTexturedModalRect((this.width - 256) / 2, (this.height - 256) / 2, 0, 0, 256, 256);
		super.drawScreen(mouseX, mouseY, partialTicks);
	}
	
}

 

EventListener.java (where i call the displayGuiScreen())

package me.infdev.mod.client.events;

import me.infdev.mod.client.InfDev;
import me.infdev.mod.client.gui.GuiModules;
import net.minecraft.client.Minecraft;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.PlayerEvent.PlayerLoggedInEvent;

public class EventListener {
	
	@SubscribeEvent
	public void onGameOverlayRender(RenderGameOverlayEvent e) {
		if (e.type == ElementType.TEXT) {
			InfDev.INSTANCE.fr.drawStringWithShadow("§cInfDev DEMO §b{" + InfDev.INSTANCE.MODID + ":" + InfDev.INSTANCE.VERSION + "}", 1, 1, 0xfffff);
		}
	}
	
	// Look here VVVVVV
	
	@SubscribeEvent
	public void onPlayerJoin(PlayerLoggedInEvent e) {
		System.out.println("event fired");
		Minecraft.getMinecraft().displayGuiScreen(new GuiModules());
	}
	
}

I do have a GuiHandler but I'm using displayGuiScreen() so I don't think I need to use it.

 

If you can see the things I've put out to the console, the only one's that worked were

"event fired" and

"test"

 

I am rather new to this so forgive me if I'm doing anything that is considered bad practice within FML or if I just seem like I'm acting dumb. If anybody can help, that'd be appreciated. TIA

Edited by InfDev

>>>>>> ULTRA GAMEMODES <<<<<<
In development since early July 2019 : @UGamemodes (https://twitter.com/UGamemodes) or 
Follow my development on Twitter : @InfDev3 (https://twitter.com/InfDev3)

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10 minutes ago, InfDev said:

RenderGameOverlayEvent

You need to specify the type of RenderGameOverlayEvent you want to use. IE RenderGameOverlayEvent.Post or PRE

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

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Done that, got any other ideas that could make the GUI show? That did nothing (because that was for writing the text on the screen, a different thing I was doing)

>>>>>> ULTRA GAMEMODES <<<<<<
In development since early July 2019 : @UGamemodes (https://twitter.com/UGamemodes) or 
Follow my development on Twitter : @InfDev3 (https://twitter.com/InfDev3)

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13 minutes ago, InfDev said:

Done that, got any other ideas that could make the GUI show? That did nothing (because that was for writing the text on the screen, a different thing I was doing)

Oh wrong event then lol. I think PlayerLoggedInEvent is too early to open a GUI so you need to use EntityJoinWorldEvent.

3 minutes ago, CAS_ual_TY said:

You should use EntityPlayer#openGui

This should be used if it has a contnainer. No reason to use it if it doesn't.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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Ok, I will try that. I'll let you know how it goes ?

>>>>>> ULTRA GAMEMODES <<<<<<
In development since early July 2019 : @UGamemodes (https://twitter.com/UGamemodes) or 
Follow my development on Twitter : @InfDev3 (https://twitter.com/InfDev3)

2+ Years of Good Java Knowledge

.NET (VB, C#), Java, HTML, PHP, CSS

Owner of W.I.P Ultra Gamemodes

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Didn't work either. Here's the code if it helps.

@SubscribeEvent
public void onPlayerJoinWorld(EntityJoinWorldEvent e) {
	if (e.entity instanceof EntityPlayer) {
		System.out.println("event fired");
		Minecraft.getMinecraft().displayGuiScreen(new GuiModules());
	}
}

 

One thing though, it called the sysout's twice.

[18:37:51] [Server thread/INFO]: [me.infdev.mod.client.events.EventListener:onPlayerJoinWorld:24]: event fired
[18:37:51] [Server thread/INFO]: [me.infdev.mod.client.gui.GuiModules:<init>:11]: test
[18:37:52] [Client thread/INFO]: [me.infdev.mod.client.events.EventListener:onPlayerJoinWorld:24]: event fired
[18:37:52] [Client thread/INFO]: [me.infdev.mod.client.gui.GuiModules:<init>:11]: test

 

>>>>>> ULTRA GAMEMODES <<<<<<
In development since early July 2019 : @UGamemodes (https://twitter.com/UGamemodes) or 
Follow my development on Twitter : @InfDev3 (https://twitter.com/InfDev3)

2+ Years of Good Java Knowledge

.NET (VB, C#), Java, HTML, PHP, CSS

Owner of W.I.P Ultra Gamemodes

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46 minutes ago, InfDev said:

e(new ResourceLocation("infdev/textures/gui/gui.png"));

Oh I'm bad. This isn't a proper ResourceLocation. A resource location expects a modid:textures/path/to/texture.png
At least in this instance.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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52 minutes ago, Animefan8888 said:

This should be used if it has a contnainer. No reason to use it if it doesn't.

Pretty sure I read somewhere that you should do it regardless.. But doesnt matter.

 

OP, remember to register this event handler only on client side.

 

Also, dont use GL11.glColor

Use the GlStateManager instead.

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Ok, changed it to this 

this.mc.getTextureManager().bindTexture(new ResourceLocation(InfDev.MODID + "/textures/gui/gui.png"));

 

However, can't see it making a difference because the debug is pretty much saying that the GuiModules class isn't being instantiated for whatever reason and I don't know why. I have registered my events and I'm a bit confused.

Edited by InfDev

>>>>>> ULTRA GAMEMODES <<<<<<
In development since early July 2019 : @UGamemodes (https://twitter.com/UGamemodes) or 
Follow my development on Twitter : @InfDev3 (https://twitter.com/InfDev3)

2+ Years of Good Java Knowledge

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Owner of W.I.P Ultra Gamemodes

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Nevermind, all is fixed now. I managed to use threads to delay the show of the GUI by 2 seconds from the initial spawn into the world. Thanks all.

>>>>>> ULTRA GAMEMODES <<<<<<
In development since early July 2019 : @UGamemodes (https://twitter.com/UGamemodes) or 
Follow my development on Twitter : @InfDev3 (https://twitter.com/InfDev3)

2+ Years of Good Java Knowledge

.NET (VB, C#), Java, HTML, PHP, CSS

Owner of W.I.P Ultra Gamemodes

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  • InfDev changed the title to [SOLVED] How to work GUI's?

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|     | LC    | chisel             | MC1.12.2-1.0.2.45       | Chisel-MC1.12.2-1.0.2.45.jar                          | None                                     |     | LC    | collective         | 3.0                     | collective-1.12.2-3.0.jar                             | None                                     |     | LC    | reskillable        | 1.12.2-1.13.0           | Reskillable-1.12.2-1.13.0.jar                         | None                                     |     | LC    | compatskills       | 1.12.2-1.17.0           | CompatSkills-1.12.2-1.17.0.jar                        | None                                     |     | LC    | creativecore       | 1.10.0                  | CreativeCore_v1.10.71_mc1.12.2.jar                    | None                                     |     | LC    | customnpcs         | 1.12                    | CustomNPCs_1.12.2-(05Jul20).jar                       | None                                     |     | LC    | darknesslib        | 1.1.2                   | DarknessLib-1.12.2-1.1.2.jar                          | 220f10d3a93b3ff5fbaa7434cc629d863d6751b9 |     | LC    | dungeonsmod        | @VERSION@               | DungeonsMod-1.12.2-1.0.8.jar                          | None                                     |     | LC    | enhancedvisuals    | 1.3.0                   | EnhancedVisuals_v1.4.4_mc1.12.2.jar                   | None                                     |     | LC    | extrautils2        | 1.0                     | extrautils2-1.12-1.9.9.jar                            | None                                     |     | LC    | futuremc           | 0.2.6                   | Future-MC-0.2.19.jar                                  | None                                     |     | LC    | geckolib3          | 3.0.30                  | geckolib-forge-1.12.2-3.0.31.jar                      | None                                     |     | LC    | gottschcore        | 1.15.1                  | GottschCore-mc1.12.2-f14.23.5.2859-v1.15.1.jar        | None                                     |     | LC    | hardcorerevival    | 1.2.0                   | HardcoreRevival_1.12.2-1.2.0.jar                      | None                                     |     | LC    | waila              | 1.8.26                  | Hwyla-1.8.26-B41_1.12.2.jar                           | None                                     |     | LE    | imsm               | 1.12                    | Instant Massive Structures Mod 1.12.2.jar             | None                                     |     | L     | journeymap         | 1.12.2-5.7.1p2          | journeymap-1.12.2-5.7.1p2.jar                         | None                                     |     | L     | mobsunscreen       | @version@               | mobsunscreen-1.12.2-3.1.5.jar                         | None                                     |     | L     | morpheus           | 1.12.2-3.5.106          | Morpheus-1.12.2-3.5.106.jar                           | None                                     |     | L     | llibrary           | 1.7.20                  | llibrary-1.7.20-1.12.2.jar                            | None                                     |     | L     | mowziesmobs        | 1.5.8                   | mowziesmobs-1.5.8.jar                                 | None                                     |     | L     | nocubessrparmory   | 3.0.0                   | NoCubes_SRP_Combat_Addon_3.0.0.jar                    | None                                     |     | L     | nocubessrpnests    | 3.0.0                   | NoCubes_SRP_Nests_Addon_3.0.0.jar                     | None                                     |     | L     | nocubessrpsurvival | 3.0.0                   | NoCubes_SRP_Survival_Addon_3.0.0.jar                  | None                                     |     | L     | nocubesrptweaks    | V4.1                    | nocubesrptweaks-V4.1.jar                              | None                                     |     | L     | patchouli          | 1.0-23.6                | Patchouli-1.0-23.6.jar                                | None                                     |     | L     | artifacts          | 1.1.2                   | RLArtifacts-1.1.2.jar                                 | None                                     |     | L     | rsgauges           | 1.2.8                   | rsgauges-1.12.2-1.2.8.jar                             | None                                     |     | L     | rustic             | 1.1.7                   | rustic-1.1.7.jar                                      | None                                     |     | L     | silentlib          | 3.0.13                  | SilentLib-1.12.2-3.0.14+168.jar                       | None                                     |     | L     | scalinghealth      | 1.3.37                  | ScalingHealth-1.12.2-1.3.42+147.jar                   | None                                     |     | L     | lteleporters       | 1.12.2-3.0.2            | simpleteleporters-1.12.2-3.0.2.jar                    | None                                     |     | L     | spartanshields     | 1.5.5                   | SpartanShields-1.12.2-1.5.5.jar                       | None                                     |     | L     | spartanweaponry    | 1.5.3                   | SpartanWeaponry-1.12.2-1.5.3.jar                      | None                                     |     | L     | srparasites        | 1.9.18                  | SRParasites-1.12.2v1.9.18.jar                         | None                                     |     | L     | treasure2          | 2.2.0                   | Treasure2-mc1.12.2-f14.23.5.2859-v2.2.1.jar           | None                                     |     | L     | treeharvester      | 4.0                     | treeharvester_1.12.2-4.0.jar                          | None                                     |     | L     | twilightforest     | 3.11.1021               | twilightforest-1.12.2-3.11.1021-universal.jar         | None                                     |     | L     | variedcommodities  | 1.12.2                  | VariedCommodities_1.12.2-(31Mar23).jar                | None                                     |     | L     | voicechat          | 1.12.2-2.4.32           | voicechat-forge-1.12.2-2.4.32.jar                     | None                                     |     | L     | wolfarmor          | 3.8.0                   | WolfArmorAndStorage-1.12.2-3.8.0-universal-signed.jar | None                                     |     | L     | worldborder        | 2.3                     | worldborder_1.12.2-2.3.jar                            | None                                     |     | L     | midnight           | 0.3.5                   | themidnight-0.3.5.jar                                 | None                                     |     | L     | structurize        | 1.12.2-0.10.277-RELEASE | structurize-1.12.2-0.10.277-RELEASE.jar               | None                                     |     Loaded coremods (and transformers):  llibrary (llibrary-core-1.0.11-1.12.2.jar)   net.ilexiconn.llibrary.server.core.plugin.LLibraryTransformer   net.ilexiconn.llibrary.server.core.patcher.LLibraryRuntimePatcher WolfArmorCore (WolfArmorAndStorage-1.12.2-3.8.0-universal-signed.jar)    AstralCore (astralsorcery-1.12.2-1.10.27.jar)    CreativePatchingLoader (CreativeCore_v1.10.71_mc1.12.2.jar)    SecurityCraftLoadingPlugin ([1.12.2] SecurityCraft v1.9.8.jar)    ForgelinPlugin (Forgelin-1.8.4.jar)    midnight (themidnight-0.3.5.jar)   com.mushroom.midnight.core.transformer.MidnightClassTransformer FutureMC (Future-MC-0.2.19.jar)   thedarkcolour.futuremc.asm.CoreTransformer SpartanWeaponry-MixinLoader (SpartanWeaponry-1.12.2-1.5.3.jar)    Backpacked (backpacked-1.4.3-1.12.2.jar)   com.mrcrayfish.backpacked.asm.BackpackedTransformer LoadingPlugin (Reskillable-1.12.2-1.13.0.jar)   codersafterdark.reskillable.base.asm.ClassTransformer LoadingPlugin (Bloodmoon-MC1.12.2-1.5.3.jar)   lumien.bloodmoon.asm.ClassTransformer     Profiler Position: N/A (disabled)     Is Modded: Definitely; Server brand changed to 'fml,forge'     Type: Dedicated Server (map_server.txt)
    • When i add mods like falling leaves, visuality and kappas shaders, even if i restart Minecraft they dont show up in the mods menu and they dont work
    • Delete the forge-client.toml file in your config folder  
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