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[1.14.4] find and replace biome feature


andGarrett

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in [1.14.4][SOLVED] remove vanilla ore generation in I figured out how to remove ALL ores with:

 

        for (Biome biome : ForgeRegistries.BIOMES) 
	{
            biome.getFeatures(GenerationStage.Decoration.UNDERGROUND_ORES).clear();
        }

 

The problem with that is that it includes things I don't want to remove. I'm trying to create a find and replace method to just find all the iron_ore features in all the biomes but I don't know how to identify what each feature actually is. I get things like: "net.minecraft.world.gen.feature.ConfiguredFeature@41aa9e27" when I try to get the feature information using: "biome.getFeatures(GenerationStage.Decoration.UNDERGROUND_ORES).get(0).toString()". how might I identify a given feature?

 

[SOLUTION](sort of...)

 

Create this class:

package com.YourName.YourMod.world;

import com.google.common.collect.Lists;
import net.minecraft.block.Blocks;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.gen.GenerationStage;
import net.minecraft.world.gen.GenerationStage.Decoration;
import net.minecraft.world.gen.feature.*;
import net.minecraft.world.gen.placement.*;
import net.minecraftforge.registries.ForgeRegistries;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;


public class OreGeneration {

    public static void setupOreGeneration() {

        for (Biome biome: ForgeRegistries.BIOMES) {

            if (biome.getFeatures(GenerationStage.Decoration.UNDERGROUND_ORES).size() == 15) {

                biome.getFeatures(GenerationStage.Decoration.UNDERGROUND_ORES).clear();
                
                addStoneVariants(biome);
                addOres(biome);
                addSedimentDisks(biome);
                addExtraEmeraldOre(biome);
                addInfestedStone(biome);


            } else if (biome.getFeatures(GenerationStage.Decoration.UNDERGROUND_ORES).size() == 14) {

                biome.getFeatures(GenerationStage.Decoration.UNDERGROUND_ORES).clear();

                addStoneVariants(biome);
                addOres(biome);
                addSedimentDisks(biome);

            } else if (biome.getFeatures(GenerationStage.Decoration.UNDERGROUND_ORES).size() == 12) {

                biome.getFeatures(GenerationStage.Decoration.UNDERGROUND_ORES).clear();

                addStoneVariants(biome);
                addOres(biome);
                addSwampClayDisks(biome);
            }
        }
    }

    public static void addStoneVariants(Biome biomeIn) {
        biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.DIRT.getDefaultState(), 33), Placement.COUNT_RANGE, new CountRangeConfig(10, 0, 0, 256)));
        biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.GRAVEL.getDefaultState(), 33), Placement.COUNT_RANGE, new CountRangeConfig(8, 0, 0, 256)));
        biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.GRANITE.getDefaultState(), 33), Placement.COUNT_RANGE, new CountRangeConfig(10, 0, 0, 80)));
        biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.DIORITE.getDefaultState(), 33), Placement.COUNT_RANGE, new CountRangeConfig(10, 0, 0, 80)));
        biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.ANDESITE.getDefaultState(), 33), Placement.COUNT_RANGE, new CountRangeConfig(10, 0, 0, 80)));
    }

    public static void addOres(Biome biomeIn) {
        biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.COAL_ORE.getDefaultState(), 17), Placement.COUNT_RANGE, new CountRangeConfig(20, 0, 0, 128)));
        biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.IRON_ORE.getDefaultState(), 9), Placement.COUNT_RANGE, new CountRangeConfig(20, 0, 0, 64)));
        biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.GOLD_ORE.getDefaultState(), 9), Placement.COUNT_RANGE, new CountRangeConfig(2, 0, 0, 32)));
        biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.REDSTONE_ORE.getDefaultState(), 8), Placement.COUNT_RANGE, new CountRangeConfig(8, 0, 0, 16)));
        biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.DIAMOND_ORE.getDefaultState(), 8), Placement.COUNT_RANGE, new CountRangeConfig(1, 0, 0, 16)));
        biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.LAPIS_ORE.getDefaultState(), 7), Placement.COUNT_DEPTH_AVERAGE, new DepthAverageConfig(1, 16, 16)));
    }

    public static void addExtraEmeraldOre(Biome biomeIn) {
        biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.EMERALD_ORE, new ReplaceBlockConfig(Blocks.STONE.getDefaultState(), Blocks.EMERALD_ORE.getDefaultState()), Placement.EMERALD_ORE, IPlacementConfig.NO_PLACEMENT_CONFIG));
    }

    public static void addInfestedStone(Biome biomeIn) {
        biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_DECORATION, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.INFESTED_STONE.getDefaultState(), 9), Placement.COUNT_RANGE, new CountRangeConfig(7, 0, 0, 64)));
    }

    public static void addSedimentDisks(Biome biomeIn) {
        biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.DISK, new SphereReplaceConfig(Blocks.SAND.getDefaultState(), 7, 2, Lists.newArrayList(Blocks.DIRT.getDefaultState(), Blocks.GRASS_BLOCK.getDefaultState())), Placement.COUNT_TOP_SOLID, new FrequencyConfig(3)));
        biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.DISK, new SphereReplaceConfig(Blocks.CLAY.getDefaultState(), 4, 1, Lists.newArrayList(Blocks.DIRT.getDefaultState(), Blocks.CLAY.getDefaultState())), Placement.COUNT_TOP_SOLID, new FrequencyConfig(1)));
        biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.DISK, new SphereReplaceConfig(Blocks.GRAVEL.getDefaultState(), 6, 2, Lists.newArrayList(Blocks.DIRT.getDefaultState(), Blocks.GRASS_BLOCK.getDefaultState())), Placement.COUNT_TOP_SOLID, new FrequencyConfig(1)));
    }

    public static void addSwampClayDisks(Biome biomeIn) {
        biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.DISK, new SphereReplaceConfig(Blocks.CLAY.getDefaultState(), 4, 1, Lists.newArrayList(Blocks.DIRT.getDefaultState(), Blocks.CLAY.getDefaultState())), Placement.COUNT_TOP_SOLID, new FrequencyConfig(1)));
    }
}

 

look for the ore you want to replace in one of the "add*" methods and put yours in its place

 

add the class to your main mod class setup event:

    private void setup(final FMLCommonSetupEvent event)
    {
        // some preinit code
        setup.init();
        LOGGER.info("HELLO FROM PREINIT");
        LOGGER.info("DIRT BLOCK >> {}", Blocks.DIRT.getRegistryName());
	OreGeneration.setupOreGeneration();
    }

 

Edited by andGarrett
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toString() clearly doesn't work.

 

I think there is no way to get any id from biome features. (might be wrong, but I looked for it)

 

The way I did it was to remove it all, looked for the vanilla code and replicated what I wanted to keep.

Search on your IDE for the DefaultBiomeFeatures class

 

Note that stone variants are in the same category as UNDERGROUND_ORES so you need to add them as well. 

 

This is perhaps not the best way to do it tho since comparability goes a bit out the window

Edited by Afroman
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10 hours ago, andGarrett said:

how might I identify a given feature?

Use the config they have to obtain the information like so for IRON_ORE.
 

    		for (ConfiguredFeature<?> f : biome.getFeatures(Decoration.UNDERGROUND_ORES)) {
    			if (f.config instanceof OreFeatureConfig) {
    				if (((OreFeatureConfig)f.config).state.getBlock() == Blocks.IRON_ORE) {
    					
    				}
    			}
    		}

 

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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13 hours ago, Afroman said:

The way I did it was to remove it all, looked for the vanilla code and replicated what I wanted to keep.

Search on your IDE for the DefaultBiomeFeatures class

Yeah, that's what I was planning on doing if I couldn't do a find and replace method.

 

11 hours ago, Animefan8888 said:

Use the config they have to obtain the information like so for IRON_ORE.
 


    		for (ConfiguredFeature<?> f : biome.getFeatures(Decoration.UNDERGROUND_ORES)) {
    			if (f.config instanceof OreFeatureConfig) {
    				if (((OreFeatureConfig)f.config).state.getBlock() == Blocks.IRON_ORE) {
    					
    				}
    			}
    		}

 

I fiddled around with this for an hour or two, but I couldn't figure out how to make it work. the final if statement condition is never true.

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21 hours ago, andGarrett said:

I fiddled around with this for an hour or two, but I couldn't figure out how to make it work. the final if statement condition is never true.

Neither is the first. It seems that "f.config" is always an instance of DecoratedFeatureConfig.

I actually remember reaching this and getting stuck. But I did some more digging and this works. This vanilla part is actually a mess. I am Happy to find an alternative.

 

	    List<ConfiguredFeature> features = new ArrayList<ConfiguredFeature>();

            for (ConfiguredFeature<?> f : biome.getFeatures(GenerationStage.Decoration.UNDERGROUND_ORES)) {
                if (((DecoratedFeatureConfig)f.config).feature.feature instanceof OreFeature) {
                    if (((OreFeatureConfig)((DecoratedFeatureConfig)f.config).feature.config).state.getBlock() == Blocks.IRON_ORE) {
                        features.add(f);
                    }
                }
            }

            biome.getFeatures(GenerationStage.Decoration.UNDERGROUND_ORES).removeAll(features);

 

Edited by Afroman
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