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Problem with Z-fighting on Entity Model [1.12.2]


kpzip

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The model for my custom entity has some issues with z-fighting: (seen on the top of the claws)

Spoiler

2019-07-20_13_09_18.thumb.png.47fdb7ce1f192dbe9f5d4354f4aa584a.png

Here is me model file:

Spoiler

package com.kpzip.SushiMod.entities.render.model;

import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.MathHelper;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

/**
 * Crab - kpzip
 * Created using Tabula 7.0.1
 */
@SideOnly(Side.CLIENT)
public class ModelCrab extends ModelBase {
    public ModelRenderer back_left_leg;
    public ModelRenderer back_right_leg;
    public ModelRenderer front_left_leg;
    public ModelRenderer front_right_leg;
    public ModelRenderer right_eye;
    public ModelRenderer left_eye;
    public ModelRenderer body;
    public ModelRenderer top;
    public ModelRenderer side_main_front;
    public ModelRenderer side_2_back;
    public ModelRenderer side_main_right;
    public ModelRenderer side_2_left;
    public ModelRenderer side_1_front;
    public ModelRenderer side_2_front;
    public ModelRenderer side_main_left;
    public ModelRenderer side_1_left;
    public ModelRenderer side_1_back;
    public ModelRenderer side_main_back;
    public ModelRenderer top_1;
    public ModelRenderer side_main_front_1;
    public ModelRenderer side_2_back_1;
    public ModelRenderer side_main_right_1;
    public ModelRenderer side_2_left_1;
    public ModelRenderer side_1_front_1;
    public ModelRenderer side_2_front_1;
    public ModelRenderer side_main_left_1;
    public ModelRenderer side_1_left_1;
    public ModelRenderer side_1_back_1;
    public ModelRenderer side_main_back_1;
    public ModelRenderer top_2;
    public ModelRenderer side_main_front_2;
    public ModelRenderer side_2_back_2;
    public ModelRenderer side_main_right_2;
    public ModelRenderer side_2_left_2;
    public ModelRenderer side_1_front_2;
    public ModelRenderer side_2_front_2;
    public ModelRenderer side_main_left_2;
    public ModelRenderer side_1_left_2;
    public ModelRenderer side_1_back_2;
    public ModelRenderer side_main_back_2;
    public ModelRenderer top_3;
    public ModelRenderer side_main_front_3;
    public ModelRenderer side_2_back_3;
    public ModelRenderer side_main_right_3;
    public ModelRenderer side_2_left_3;
    public ModelRenderer side_1_front_3;
    public ModelRenderer side_2_front_3;
    public ModelRenderer side_main_left_3;
    public ModelRenderer side_1_left_3;
    public ModelRenderer side_1_back_3;
    public ModelRenderer side_main_back_3;

    public ModelCrab() {
        this.textureWidth = 64;
        this.textureHeight = 64;
        this.side_2_front_2 = new ModelRenderer(this, 0, 0);
        this.side_2_front_2.setRotationPoint(-3.0F, 20.8F, -1.0F);
        this.side_2_front_2.addBox(2.0F, -1.0F, -2.0F, 1, 1, 0, 0.0F);
        this.setRotateAngle(side_2_front_2, 0.0F, 3.141592653589793F, 0.2617993877991494F);
        this.side_main_left = new ModelRenderer(this, 0, 0);
        this.side_main_left.setRotationPoint(3.0F, 20.8F, -1.0F);
        this.side_main_left.addBox(-2.0F, -2.0F, 4.0F, 4, 1, 0, 0.0F);
        this.setRotateAngle(side_main_left, 0.0F, 1.5707963267948966F, -0.2617993877991494F);
        this.side_2_front_1 = new ModelRenderer(this, 0, 0);
        this.side_2_front_1.setRotationPoint(3.0F, 20.8F, -1.0F);
        this.side_2_front_1.addBox(2.0F, 0.0F, -2.0F, 1, 1, 0, 0.0F);
        this.setRotateAngle(side_2_front_1, 3.141592653589793F, 0.0F, -0.08726646259971647F);
        this.side_main_left_3 = new ModelRenderer(this, 0, 0);
        this.side_main_left_3.setRotationPoint(-3.0F, 20.8F, -1.0F);
        this.side_main_left_3.addBox(-2.0F, -1.0F, -4.0F, 4, 1, 0, 0.0F);
        this.setRotateAngle(side_main_left_3, 3.141592653589793F, 4.71238898038469F, 0.08726646259971647F);
        this.right_eye = new ModelRenderer(this, 43, 0);
        this.right_eye.setRotationPoint(-1.5F, 20.5F, -2.0F);
        this.right_eye.addBox(-0.5F, -2.0F, -0.5F, 1, 2, 1, 0.0F);
        this.side_1_left_3 = new ModelRenderer(this, 0, 0);
        this.side_1_left_3.setRotationPoint(-3.0F, 20.8F, -1.0F);
        this.side_1_left_3.addBox(1.0F, 0.0F, -4.0F, 1, 1, 0, 0.0F);
        this.setRotateAngle(side_1_left_3, 3.141592653589793F, 4.71238898038469F, 0.08726646259971647F);
        this.front_right_leg = new ModelRenderer(this, 0, 0);
        this.front_right_leg.setRotationPoint(-3.8F, 22.0F, -2.0F);
        this.front_right_leg.addBox(0.5F, 0.0F, 0.0F, 1, 2, 1, 0.0F);
        this.setRotateAngle(front_right_leg, 0.0F, 0.0F, 0.3490658503988659F);
        this.left_eye = new ModelRenderer(this, 39, 0);
        this.left_eye.setRotationPoint(1.5F, 20.5F, -2.0F);
        this.left_eye.addBox(-0.5F, -2.0F, -0.5F, 1, 2, 1, 0.0F);
        this.side_1_left = new ModelRenderer(this, 0, 0);
        this.side_1_left.setRotationPoint(3.0F, 20.8F, -1.0F);
        this.side_1_left.addBox(0.0F, -1.0F, 4.0F, 1, 1, 0, 0.0F);
        this.setRotateAngle(side_1_left, 0.0F, 1.5707963267948966F, -0.2617993877991494F);
        this.back_right_leg = new ModelRenderer(this, 0, 0);
        this.back_right_leg.setRotationPoint(-3.8F, 22.0F, 1.0F);
        this.back_right_leg.addBox(0.5F, 0.0F, 0.0F, 1, 2, 1, 0.0F);
        this.setRotateAngle(back_right_leg, 0.0F, 0.0F, 0.3490658503988659F);
        this.side_2_back_2 = new ModelRenderer(this, 0, 0);
        this.side_2_back_2.setRotationPoint(-3.0F, 20.8F, -1.0F);
        this.side_2_back_2.addBox(3.0F, -1.0F, 2.0F, 1, 1, 0, 0.0F);
        this.setRotateAngle(side_2_back_2, 0.0F, 3.141592653589793F, 0.2617993877991494F);
        this.side_2_front_3 = new ModelRenderer(this, 0, 0);
        this.side_2_front_3.setRotationPoint(-3.0F, 20.8F, -1.0F);
        this.side_2_front_3.addBox(2.0F, 0.0F, -2.0F, 1, 1, 0, 0.0F);
        this.setRotateAngle(side_2_front_3, 3.141592653589793F, 3.141592653589793F, 0.08726646259971647F);
        this.side_1_left_2 = new ModelRenderer(this, 0, 0);
        this.side_1_left_2.setRotationPoint(-3.0F, 20.8F, -1.0F);
        this.side_1_left_2.addBox(0.0F, -1.0F, 4.0F, 1, 1, 0, 0.0F);
        this.setRotateAngle(side_1_left_2, 0.0F, 4.71238898038469F, 0.2617993877991494F);
        this.side_1_front_1 = new ModelRenderer(this, 0, 0);
        this.side_1_front_1.setRotationPoint(3.0F, 20.8F, -1.0F);
        this.side_1_front_1.addBox(0.0F, 0.0F, -2.0F, 1, 1, 0, 0.0F);
        this.setRotateAngle(side_1_front_1, 3.141592653589793F, 0.0F, -0.08726646259971647F);
        this.side_main_back_2 = new ModelRenderer(this, 0, 0);
        this.side_main_back_2.setRotationPoint(-3.0F, 20.8F, -1.0F);
        this.side_main_back_2.addBox(0.0F, -2.0F, 2.0F, 4, 1, 0, 0.0F);
        this.setRotateAngle(side_main_back_2, 0.0F, 3.141592653589793F, 0.2617993877991494F);
        this.side_1_back_2 = new ModelRenderer(this, 0, 0);
        this.side_1_back_2.setRotationPoint(-3.0F, 20.8F, -1.0F);
        this.side_1_back_2.addBox(1.0F, -1.0F, 2.0F, 1, 1, 0, 0.0F);
        this.setRotateAngle(side_1_back_2, 0.0F, 3.141592653589793F, 0.2617993877991494F);
        this.side_2_back = new ModelRenderer(this, 0, 0);
        this.side_2_back.setRotationPoint(3.0F, 20.8F, -1.0F);
        this.side_2_back.addBox(3.0F, -1.0F, 2.0F, 1, 1, 0, 0.0F);
        this.setRotateAngle(side_2_back, 0.0F, 0.0F, -0.2617993877991494F);
        this.side_1_front_2 = new ModelRenderer(this, 0, 0);
        this.side_1_front_2.setRotationPoint(-3.0F, 20.8F, -1.0F);
        this.side_1_front_2.addBox(0.0F, -1.0F, -2.0F, 1, 1, 0, 0.0F);
        this.setRotateAngle(side_1_front_2, 0.0F, 3.141592653589793F, 0.2617993877991494F);
        this.side_main_front = new ModelRenderer(this, 0, 0);
        this.side_main_front.setRotationPoint(3.0F, 20.8F, -1.0F);
        this.side_main_front.addBox(0.0F, -2.0F, -2.0F, 4, 1, 0, 0.0F);
        this.setRotateAngle(side_main_front, 0.0F, 0.0F, -0.2617993877991494F);
        this.side_main_front_2 = new ModelRenderer(this, 0, 0);
        this.side_main_front_2.setRotationPoint(-3.0F, 20.8F, -1.0F);
        this.side_main_front_2.addBox(0.0F, -2.0F, -2.0F, 4, 1, 0, 0.0F);
        this.setRotateAngle(side_main_front_2, 0.0F, 3.141592653589793F, 0.2617993877991494F);
        this.side_main_front_1 = new ModelRenderer(this, 0, 0);
        this.side_main_front_1.setRotationPoint(3.0F, 20.8F, -1.0F);
        this.side_main_front_1.addBox(0.0F, -1.0F, -2.0F, 4, 1, 0, 0.0F);
        this.setRotateAngle(side_main_front_1, 3.141592653589793F, 0.0F, -0.08726646259971647F);
        this.side_1_back_3 = new ModelRenderer(this, 0, 0);
        this.side_1_back_3.setRotationPoint(-3.0F, 20.8F, -1.0F);
        this.side_1_back_3.addBox(1.0F, 0.0F, 2.0F, 1, 1, 0, 0.0F);
        this.setRotateAngle(side_1_back_3, 3.141592653589793F, 3.141592653589793F, 0.08726646259971647F);
        this.side_2_front = new ModelRenderer(this, 0, 0);
        this.side_2_front.setRotationPoint(3.0F, 20.8F, -1.0F);
        this.side_2_front.addBox(2.0F, -1.0F, -2.0F, 1, 1, 0, 0.0F);
        this.setRotateAngle(side_2_front, 0.0F, 0.0F, -0.2617993877991494F);
        this.side_2_left = new ModelRenderer(this, 0, 0);
        this.side_2_left.setRotationPoint(3.0F, 20.8F, -1.0F);
        this.side_2_left.addBox(-2.0F, -1.0F, 4.0F, 1, 1, 0, 0.0F);
        this.setRotateAngle(side_2_left, 0.0F, 1.5707963267948966F, -0.2617993877991494F);
        this.side_main_right_1 = new ModelRenderer(this, 0, 0);
        this.side_main_right_1.setRotationPoint(3.0F, 20.8F, -1.0F);
        this.side_main_right_1.addBox(-2.0F, -1.0F, 0.0F, 4, 2, 0, 0.0F);
        this.setRotateAngle(side_main_right_1, 3.141592653589793F, 1.5707963267948966F, -0.08726646259971647F);
        this.body = new ModelRenderer(this, 42, 0);
        this.body.setRotationPoint(-3.0F, 20.5F, -2.5F);
        this.body.addBox(0.0F, 0.0F, 0.0F, 6, 2, 5, 0.0F);
        this.side_main_right = new ModelRenderer(this, 0, 0);
        this.side_main_right.setRotationPoint(3.0F, 20.8F, -1.0F);
        this.side_main_right.addBox(-2.0F, -2.0F, 0.0F, 4, 2, 0, 0.0F);
        this.setRotateAngle(side_main_right, 0.0F, 1.5707963267948966F, -0.2617993877991494F);
        this.side_2_back_1 = new ModelRenderer(this, 0, 0);
        this.side_2_back_1.setRotationPoint(3.0F, 20.8F, -1.0F);
        this.side_2_back_1.addBox(3.0F, 0.0F, 2.0F, 1, 1, 0, 0.0F);
        this.setRotateAngle(side_2_back_1, 3.141592653589793F, 0.0F, -0.08726646259971647F);
        this.side_1_front_3 = new ModelRenderer(this, 0, 0);
        this.side_1_front_3.setRotationPoint(-3.0F, 20.8F, -1.0F);
        this.side_1_front_3.addBox(0.0F, 0.0F, -2.0F, 1, 1, 0, 0.0F);
        this.setRotateAngle(side_1_front_3, 3.141592653589793F, 3.141592653589793F, 0.08726646259971647F);
        this.side_main_left_1 = new ModelRenderer(this, 0, 0);
        this.side_main_left_1.setRotationPoint(3.0F, 20.8F, -1.0F);
        this.side_main_left_1.addBox(-2.0F, -1.0F, -4.0F, 4, 1, 0, 0.0F);
        this.setRotateAngle(side_main_left_1, 3.141592653589793F, 1.5707963267948966F, -0.08726646259971647F);
        this.side_2_back_3 = new ModelRenderer(this, 0, 0);
        this.side_2_back_3.setRotationPoint(-3.0F, 20.8F, -1.0F);
        this.side_2_back_3.addBox(3.0F, 0.0F, 2.0F, 1, 1, 0, 0.0F);
        this.setRotateAngle(side_2_back_3, 3.141592653589793F, 3.141592653589793F, 0.08726646259971647F);
        this.side_main_right_2 = new ModelRenderer(this, 0, 0);
        this.side_main_right_2.setRotationPoint(-3.0F, 20.8F, -1.0F);
        this.side_main_right_2.addBox(-2.0F, -2.0F, 0.0F, 4, 2, 0, 0.0F);
        this.setRotateAngle(side_main_right_2, 0.0F, 4.71238898038469F, 0.2617993877991494F);
        this.front_left_leg = new ModelRenderer(this, 0, 0);
        this.front_left_leg.setRotationPoint(2.8F, 22.0F, -2.0F);
        this.front_left_leg.addBox(-0.5F, 0.0F, 0.0F, 1, 2, 1, 0.0F);
        this.setRotateAngle(front_left_leg, 0.0F, 0.0F, -0.3490658503988659F);
        this.side_1_back = new ModelRenderer(this, 0, 0);
        this.side_1_back.setRotationPoint(3.0F, 20.8F, -1.0F);
        this.side_1_back.addBox(1.0F, -1.0F, 2.0F, 1, 1, 0, 0.0F);
        this.setRotateAngle(side_1_back, 0.0F, 0.0F, -0.2617993877991494F);
        this.side_1_front = new ModelRenderer(this, 0, 0);
        this.side_1_front.setRotationPoint(3.0F, 20.8F, -1.0F);
        this.side_1_front.addBox(0.0F, -1.0F, -2.0F, 1, 1, 0, 0.0F);
        this.setRotateAngle(side_1_front, 0.0F, 0.0F, -0.2617993877991494F);
        this.top_2 = new ModelRenderer(this, 0, 0);
        this.top_2.setRotationPoint(-3.0F, 20.8F, -1.0F);
        this.top_2.addBox(0.0F, -2.0F, -2.0F, 4, 0, 4, 0.0F);
        this.setRotateAngle(top_2, 0.0F, 3.141592653589793F, 0.2617993877991494F);
        this.side_main_back_3 = new ModelRenderer(this, 0, 0);
        this.side_main_back_3.setRotationPoint(-3.0F, 20.8F, -1.0F);
        this.side_main_back_3.addBox(0.0F, -1.0F, 2.0F, 4, 1, 0, 0.0F);
        this.setRotateAngle(side_main_back_3, 3.141592653589793F, 3.141592653589793F, 0.08726646259971647F);
        this.side_2_left_1 = new ModelRenderer(this, 0, 0);
        this.side_2_left_1.setRotationPoint(3.0F, 20.8F, -1.0F);
        this.side_2_left_1.addBox(-1.0F, 0.0F, -4.0F, 1, 1, 0, 0.0F);
        this.setRotateAngle(side_2_left_1, 3.141592653589793F, 1.5707963267948966F, -0.08726646259971647F);
        this.side_main_front_3 = new ModelRenderer(this, 0, 0);
        this.side_main_front_3.setRotationPoint(-3.0F, 20.8F, -1.0F);
        this.side_main_front_3.addBox(0.0F, -1.0F, -2.0F, 4, 1, 0, 0.0F);
        this.setRotateAngle(side_main_front_3, 3.141592653589793F, 3.141592653589793F, 0.08726646259971647F);
        this.back_left_leg = new ModelRenderer(this, 0, 0);
        this.back_left_leg.setRotationPoint(2.8F, 22.0F, 1.0F);
        this.back_left_leg.addBox(-0.5F, 0.0F, 0.0F, 1, 2, 1, 0.0F);
        this.setRotateAngle(back_left_leg, 0.0F, 0.0F, -0.3490658503988659F);
        this.side_2_left_2 = new ModelRenderer(this, 0, 0);
        this.side_2_left_2.setRotationPoint(-3.0F, 20.8F, -1.0F);
        this.side_2_left_2.addBox(-2.0F, -1.0F, 4.0F, 1, 1, 0, 0.0F);
        this.setRotateAngle(side_2_left_2, 0.0F, 4.71238898038469F, 0.2617993877991494F);
        this.side_1_back_1 = new ModelRenderer(this, 0, 0);
        this.side_1_back_1.setRotationPoint(3.0F, 20.8F, -1.0F);
        this.side_1_back_1.addBox(1.0F, 0.0F, 2.0F, 1, 1, 0, 0.0F);
        this.setRotateAngle(side_1_back_1, 3.141592653589793F, 0.0F, -0.08726646259971647F);
        this.side_1_left_1 = new ModelRenderer(this, 0, 0);
        this.side_1_left_1.setRotationPoint(3.0F, 20.8F, -1.0F);
        this.side_1_left_1.addBox(1.0F, 0.0F, -4.0F, 1, 1, 0, 0.0F);
        this.setRotateAngle(side_1_left_1, 3.141592653589793F, 1.5707963267948966F, -0.08726646259971647F);
        this.side_main_right_3 = new ModelRenderer(this, 0, 0);
        this.side_main_right_3.setRotationPoint(-3.0F, 20.8F, -1.0F);
        this.side_main_right_3.addBox(-2.0F, -1.0F, 0.0F, 4, 2, 0, 0.0F);
        this.setRotateAngle(side_main_right_3, 3.141592653589793F, 4.71238898038469F, 0.08726646259971647F);
        this.side_main_back_1 = new ModelRenderer(this, 0, 0);
        this.side_main_back_1.setRotationPoint(3.0F, 20.8F, -1.0F);
        this.side_main_back_1.addBox(0.0F, -1.0F, 2.0F, 4, 1, 0, 0.0F);
        this.setRotateAngle(side_main_back_1, 3.141592653589793F, 0.0F, -0.08726646259971647F);
        this.top = new ModelRenderer(this, 0, 0);
        this.top.setRotationPoint(3.0F, 20.8F, -1.0F);
        this.top.addBox(0.0F, -2.0F, -2.0F, 4, 0, 4, 0.0F);
        this.setRotateAngle(top, 0.0F, 0.0F, -0.2617993877991494F);
        this.side_2_left_3 = new ModelRenderer(this, 0, 0);
        this.side_2_left_3.setRotationPoint(-3.0F, 20.8F, -1.0F);
        this.side_2_left_3.addBox(-1.0F, 0.0F, -4.0F, 1, 1, 0, 0.0F);
        this.setRotateAngle(side_2_left_3, 3.141592653589793F, 4.71238898038469F, 0.08726646259971647F);
        this.top_1 = new ModelRenderer(this, 0, 0);
        this.top_1.setRotationPoint(3.0F, 20.8F, -1.0F);
        this.top_1.addBox(0.0F, -1.0F, -2.0F, 4, 0, 4, 0.0F);
        this.setRotateAngle(top_1, 3.141592653589793F, 0.0F, -0.08726646259971647F);
        this.side_main_left_2 = new ModelRenderer(this, 0, 0);
        this.side_main_left_2.setRotationPoint(-3.0F, 20.8F, -1.0F);
        this.side_main_left_2.addBox(-2.0F, -2.0F, 4.0F, 4, 1, 0, 0.0F);
        this.setRotateAngle(side_main_left_2, 0.0F, 4.71238898038469F, 0.2617993877991494F);
        this.side_main_back = new ModelRenderer(this, 0, 0);
        this.side_main_back.setRotationPoint(3.0F, 20.8F, -1.0F);
        this.side_main_back.addBox(0.0F, -2.0F, 2.0F, 4, 1, 0, 0.0F);
        this.setRotateAngle(side_main_back, 0.0F, 0.0F, -0.2617993877991494F);
        this.top_3 = new ModelRenderer(this, 0, 0);
        this.top_3.setRotationPoint(-3.0F, 20.8F, -1.0F);
        this.top_3.addBox(0.0F, -1.0F, -2.0F, 4, 0, 4, 0.0F);
        this.setRotateAngle(top_3, 3.141592653589793F, 3.141592653589793F, 0.08726646259971647F);
    }

    @Override
    public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { 
        this.side_2_front_2.render(f5);
        this.side_main_left.render(f5);
        this.side_2_front_1.render(f5);
        this.side_main_left_3.render(f5);
        this.right_eye.render(f5);
        this.side_1_left_3.render(f5);
        this.front_right_leg.render(f5);
        this.left_eye.render(f5);
        this.side_1_left.render(f5);
        this.back_right_leg.render(f5);
        this.side_2_back_2.render(f5);
        this.side_2_front_3.render(f5);
        this.side_1_left_2.render(f5);
        this.side_1_front_1.render(f5);
        this.side_main_back_2.render(f5);
        this.side_1_back_2.render(f5);
        this.side_2_back.render(f5);
        this.side_1_front_2.render(f5);
        this.side_main_front.render(f5);
        this.side_main_front_2.render(f5);
        this.side_main_front_1.render(f5);
        this.side_1_back_3.render(f5);
        this.side_2_front.render(f5);
        this.side_2_left.render(f5);
        this.side_main_right_1.render(f5);
        this.body.render(f5);
        this.side_main_right.render(f5);
        this.side_2_back_1.render(f5);
        this.side_1_front_3.render(f5);
        this.side_main_left_1.render(f5);
        this.side_2_back_3.render(f5);
        this.side_main_right_2.render(f5);
        this.front_left_leg.render(f5);
        this.side_1_back.render(f5);
        this.side_1_front.render(f5);
        this.top_2.render(f5);
        this.side_main_back_3.render(f5);
        this.side_2_left_1.render(f5);
        this.side_main_front_3.render(f5);
        this.back_left_leg.render(f5);
        this.side_2_left_2.render(f5);
        this.side_1_back_1.render(f5);
        this.side_1_left_1.render(f5);
        this.side_main_right_3.render(f5);
        this.side_main_back_1.render(f5);
        this.top.render(f5);
        this.side_2_left_3.render(f5);
        this.top_1.render(f5);
        this.side_main_left_2.render(f5);
        this.side_main_back.render(f5);
        this.top_3.render(f5);
    }

    /**
     * This is a helper function from Tabula to set the rotation of model parts
     */
    public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
        modelRenderer.rotateAngleX = x;
        modelRenderer.rotateAngleY = y;
        modelRenderer.rotateAngleZ = z;
    }
    
    @Override
    public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn) {
    	this.back_left_leg.rotateAngleX = MathHelper.cos(limbSwing * 0.6662F) * 1.4F * limbSwingAmount;
    	this.front_left_leg.rotateAngleX = MathHelper.cos(limbSwing * 0.6662F) * 1.4F * limbSwingAmount;
    	this.back_right_leg.rotateAngleX = MathHelper.cos(limbSwing * 0.6662F + (float)Math.PI) * 1.4F * limbSwingAmount;
    	this.front_right_leg.rotateAngleX = MathHelper.cos(limbSwing * 0.6662F + (float)Math.PI) * 1.4F * limbSwingAmount;
    	this.right_eye.rotateAngleX = headPitch * 0.017453292F;
    	this.left_eye.rotateAngleX = headPitch * 0.017453292F;
    }
}

 

Here is my render code:

Spoiler

package com.kpzip.SushiMod.entities.render;

import com.kpzip.SushiMod.entities.EntityCrab;
import com.kpzip.SushiMod.entities.render.model.ModelCrab;
import com.kpzip.SushiMod.util.Reference;

import net.minecraft.client.renderer.entity.RenderLiving;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.util.ResourceLocation;

public class RenderCrab extends RenderLiving<EntityCrab>{

	public static final ResourceLocation TEXTURES = new ResourceLocation(Reference.MOD_ID + ":textures/entity/crab.png");
	
	public RenderCrab(RenderManager manager) {
		super(manager, new ModelCrab(), 0.5f);
	}
	
	@Override
	protected ResourceLocation getEntityTexture(EntityCrab entity) {
		return TEXTURES;
	}
	
	@Override
	protected void applyRotations(EntityCrab entityLiving, float p_77043_2_, float rotationYaw, float partialTicks) {
		super.applyRotations(entityLiving, p_77043_2_, rotationYaw, partialTicks);
	}

}

 

 

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