Jump to content

[1.14.3][WORKAROUND] Is LivingHurtEvent working?


Sinhika

Recommended Posts

I am implementing a custom armor that prevents fall damage when  full suit is worn. To do so, I am trying to catch the LivingHurtEvent and cancel it if the DamageSource is FALL and the right armor is being worn by the player. HOWEVER... I can't seem to get the event to fire no matter what bus I subscribe to. Is the event actually implemented in the current version of Forge? It is documented in the source.

 

Also, how do you tell which bus (MOD or FORGE)  a given event is sent out on?

 

Source code at https://github.com/Sinhika/Netherrocks , branch 1.14.

Edited by Sinhika
Link to comment
Share on other sites

10 minutes ago, Sinhika said:

Also, how do you tell which bus (MOD or FORGE)  a given event is sent out on?

It will probably say in the documentation, but you can also just look at the places where the event is created

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

Link to comment
Share on other sites

LivingHurtEvent does not appear to be working. However, LIvingAttackEvent does work for apparently everything LivingHurtEvent should have covered. Also, it is important to pay attention to the parameters on Annotations, such as "receiveCanceled=true".

Edited by Sinhika
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.