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weird inventory glitches on GUI Container block


jordan30001

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so basically what happens whenever I open the blocks GUI all the Slots are shifted to the right and shifted down into wrong places, BUT if I resize minecraft it corrects itself and then if I change it back to its original resolution it still works but then if I exit from the GUI and re open it does the same thing again.

 

If you don't completely understand what I am saying here is a short video of what is happening.

 

http://youtu.be/As06gafplSo

 

Class ContainerBlockFreezer

 

public ContainerBlockFreezer(InventoryPlayer inventoryPlayer, TileEntityFreezer te)
{
                for (int height = 0; height < 6; height++)
	{
		for (int length = 0; length < 6; length++)
		{
			addSlotToContainer(new Slot(te, inputIndex++, getCoordinate(length, false, false), getCoordinate(height, false, false)));
		}
	}

	// output
	for (int height = 0; height < 4; height++)
	{
		for (int length = 0; length < 4; length++)
		{
			addSlotToContainer(new SlotFreezerBlock(inventoryPlayer.player, te, inputIndex, getCoordinate(length, true, false), getCoordinate(height, true, true)));
		}
	}
	//addSlotToContainer(new Slot(te, 36 + 16 + 1, 26, 62)); // fuel
	//addSlotToContainer(new Slot(te, 36 + 16 + 2, 45, 62)); // fuel 2

	for (int height = 0; height < 3; height++)
	{
		for (int length = 0; length < 9; length++)
		{
			addSlotToContainer(new Slot(
					inventoryPlayer,
					length + height * 9 + 9,
					getCoordinateInventory(length, true),
					getCoordinateInventory(height, false)
					)
			);
		}
	}

	for (int length = 0; length < 9; length++)
	{
		addSlotToContainer(new Slot(inventoryPlayer, length, getCoordinateInventory(length, true), getCoordinateInventory(3, false)));
	}
}

private int getCoordinateInventory(int i, boolean isLength)
{
	if(isLength)
	{
		return 43 + (i * 18);
	}
	else
	{
		return 146 + (i * 18);
	}

}

public static int getCoordinate(int i, boolean isOutput, boolean isOutputHeight)
{
	if (!isOutput)
	{
			return 5 + (i * 18);
	}
	else
	{
		if(!isOutputHeight)
		{
			return 144 + (i * 18);
		}
		else
		{
			return 25 + (i * 18);
		}
	}
}

 

 

Gui class

 

package common.blocks.freezer;

import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.RenderEngine;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.StatCollector;
import org.lwjgl.opengl.GL11;


public class GuiBlockFreezer extends GuiContainer
{
private TileEntityFreezer FreezerInventory;
public GuiBlockFreezer(InventoryPlayer inventory, TileEntityFreezer Freezer)
{
	super(new ContainerBlockFreezer(inventory, Freezer));
	FreezerInventory = Freezer;
}

protected void drawGuiContainerForegroundLayer(int par1, int par2)
{
	// fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"),
	// 8,
	// (ySize - 96) + 2, 0xffffff);
}

protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
{
	GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
	mc.renderEngine.bindTexture("/mods/TestMod/textures/gui/GuiBlockFreezer.png");
	xSize = 245;//actual gui size
	ySize = 220;//actual gui size
	int j = (width - xSize) / 2;
	int k = (height - ySize) / 2;
	drawTexturedModalRect(j, k, 0, 0, xSize, ySize);
	if (FreezerInventory.isBurning())
	{
		//int burn = FreezerInventory.getBurnTimeRemainingScaled(14);
		//drawTexturedModalRect(j + 73, k + 59, 176, 16, burn, 10);
	}
	//int update = FreezerInventory.getCookProgressScaled(16);
	//drawTexturedModalRect(j + 89, k + 55, 191, 15, -update, -update);

}
}

 

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