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[1.13.2] Custom gui?


Krevik

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Hello there! How do I properly set up gui for 1.13.2 minecraft versions? I already have gui class and gui handler, but I do not know how to handle 

IInteractionObject

argument, when calling

player.displayGui()

Thanks in advance!

Edited by Krevik
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Open a GUI with NetworkHooks.openGui

Register a GUI with ModLoadingContext#registerExtensionPoint (I think)

IIRC you can either create an InteractionObject or make your TE implement IInteractionObject, idk which one is recommended.

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17 minutes ago, Cadiboo said:

Open a GUI with NetworkHooks.openGui

Register a GUI with ModLoadingContext#registerExtensionPoint (I think)

IIRC you can either create an InteractionObject or make your TE implement IInteractionObject, idk which one is recommended.

Thanks master ! :D However I am actually not using tile entity. I am updating Old Man gui :D

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