Kantaga Posted June 13, 2019 Share Posted June 13, 2019 For a feature in my mod, I need to loop through a (trapped) chest, and count the total number of items in the inventory. For some reason, it will always result to 0, even if there are items in the inventory. When using the debugger, and look at the inventory inside the capability, all slots show "1xtile.air@0" This is my code for the function. Outside the function I already ensure that there is a chest at the position. private int countChest(BlockPos pos) { TileEntityChest chest = (TileEntityChest) world.getTileEntity(pos); IItemHandler capability = chest.getSingleChestHandler(); int val = 0; for(int i = 0; i < capability.getSlots(); i++) { val += capability.getStackInSlot(i).getCount(); } return val; } Quote Link to comment Share on other sites More sharing options...
Draco18s Posted June 13, 2019 Share Posted June 13, 2019 Are you doing this client side or server side? Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given. Link to comment Share on other sites More sharing options...
Kantaga Posted June 13, 2019 Author Share Posted June 13, 2019 Currently it executes after a press on a GUI button, so it's client side. Quote Link to comment Share on other sites More sharing options...
Draco18s Posted June 13, 2019 Share Posted June 13, 2019 The client doesn't know what is in a chest unless that chest is opened. Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given. Link to comment Share on other sites More sharing options...
Kantaga Posted June 14, 2019 Author Share Posted June 14, 2019 So that would mean I either have to execute the program on the server-side, or I have to somehow retrieve the contents of the chest from the server. How would I go by doing that? Quote Link to comment Share on other sites More sharing options...
Cadiboo Posted June 14, 2019 Share Posted June 14, 2019 How would you go about doing which one? Quote About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme) Link to comment Share on other sites More sharing options...
Kantaga Posted June 17, 2019 Author Share Posted June 17, 2019 I've used the documentation on SimpleImpl to send it to the server-side, and it is now fixed. Thank you for helping me. Quote Link to comment Share on other sites More sharing options...
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