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[1.12.2] Console not working


BerryHeyy

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Hey,

 

I added an access transformer to my mod, and now my console isn't working. I'm in IntelliJ and it says this:

 

[21:14:52] [main/INFO]: Managed to load a deobfuscated Minecraft name- we are in a deobfuscated environment. Skipping runtime deobfuscation
[21:14:52] [main/INFO]: Detected deobfuscated environment, loading log configs for colored console logs.
2019-05-26 21:14:53,231 main ERROR Error processing element LoggerNamePatternSelector ([PatternLayout: null]): CLASS_NOT_FOUND
2019-05-26 21:14:53,232 main ERROR Error processing element TerminalConsole ([Appenders: null]): CLASS_NOT_FOUND
2019-05-26 21:14:53,232 main ERROR Error processing element LoggerNamePatternSelector ([PatternLayout: null]): CLASS_NOT_FOUND
2019-05-26 21:14:53,247 main ERROR Unable to locate appender "Console" for logger config "root"
2019-05-26 21:14:53,449 main ERROR Error processing element LoggerNamePatternSelector ([PatternLayout: null]): CLASS_NOT_FOUND
2019-05-26 21:14:53,451 main ERROR Error processing element TerminalConsole ([Appenders: null]): CLASS_NOT_FOUND
2019-05-26 21:14:53,451 main ERROR Error processing element LoggerNamePatternSelector ([PatternLayout: null]): CLASS_NOT_FOUND
2019-05-26 21:14:53,458 main ERROR Unable to locate appender "Console" for logger config "root"

 

This is my AT file:

public net.minecraft.client.gui.FontRenderer field_78303_s #randomStyle
public net.minecraft.client.gui.FontRenderer field_78299_w #strike
public net.minecraft.client.gui.FontRenderer field_78300_v #underline
public net.minecraft.client.gui.FontRenderer field_78301_u #italic
public net.minecraft.client.gui.FontRenderer field_78302_t #bold
public net.minecraft.client.gui.FontRenderer field_78285_g #colorCode
public net.minecraft.client.gui.FontRenderer field_78291_n #red
public net.minecraft.client.gui.FontRenderer field_78292_o #blue
public net.minecraft.client.gui.FontRenderer field_78305_q #alpha
public net.minecraft.client.gui.FontRenderer field_78306_p #green
public net.minecraft.client.gui.FontRenderer field_78304_r #textColor
public net.minecraft.client.gui.FontRenderer field_78293_l #unicodeFlag
public net.minecraft.client.gui.FontRenderer field_78294_m #bidiFlag
public net.minecraft.client.gui.FontRenderer field_111273_g #locationFontTexture
public net.minecraft.client.gui.FontRenderer field_78298_i #renderEngine
public net.minecraft.server.MinecraftServer field_175591_ab #currentTime
public net.minecraft.world.chunk.Chunk field_76652_q #storageArrays
public net.minecraft.world.chunk.Chunk field_76638_b #precipitationHeightMap
public net.minecraft.client.renderer.ActiveRenderInfo field_178813_c #PROJECTION
public net.minecraft.client.renderer.ActiveRenderInfo field_178812_b #MODELVIEW
public net.minecraft.client.renderer.ActiveRenderInfo field_178814_a #VIEWPORT


public net.minecraft.client.gui.FontRenderer func_78272_b(C)Z #isFormatColor
public net.minecraft.client.gui.FontRenderer func_147647_b(Ljava/lang/String;)Ljava/lang/String; # bidiReorder
public net.minecraft.client.gui.FontRenderer func_78265_b()V # resetStyles
public net.minecraft.client.gui.FontRenderer func_181559_a(CZ)F # renderChar
public net.minecraft.client.gui.inventory.GuiContainer func_146977_a(Lnet/minecraft/inventory/Slot;)V #drawSlot
public net.minecraft.client.gui.inventory.GuiContainer func_146981_a(Lnet/minecraft/inventory/Slot;II)Z #isMouseOverSlot


public net.minecraft.client.gui.FontRenderer func_180455_b(Ljava/lang/String;FFIZ)I #renderString
public net.minecraft.client.gui.FontRenderer func_78259_e(Ljava/lang/String;I)I #sizeStringToWidth
public net.minecraft.client.gui.FontRenderer func_78255_a(Ljava/lang/String;Z)V #renderStringAtPos
public net.minecraft.client.gui.FontRenderer func_78280_d(Ljava/lang/String;I)Ljava/lang/String; #wrapFormattedStringToWidth

 

 

The game just works fine, its just the console. I have already run setupDecompWorkspace at the beginning and did it again just to be sure to no avail. I also tried running the game without the access transformer and then it works just fine. My build.gradle is also set up correctly.

 

 

Did I forget something?

 

Thanks for reading my post.

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