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By thedarkcolour · Posted
I got it to work by not calling getWorld() and using IWorldGenerationReader#setBlockState, thanks! -
By plugsmustard · Posted
buf.writeBlockPos(pos); <- this pos isn't right is it? it looks like other examples i've seen, but it's telling me to access it in a static way, which fucks with the other pos. any advice? -
protected void setEquipmentBasedOnDifficult(DifficultyInstance difficulty) { this.setItemStackToSlot(EntityEquipmentSlot.MAINHAND, new ItemStack(ModItems.BARBARIAN_SWORD)); }
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By thedarkcolour · Posted
Am I able to setBlockState with IWorldGenerationReader? -
No, it will outright crash the dedicated server. You can't do this at all. You want to send a message to a player you need to send a message to a player.
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