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[Solved][1.12.2] Rendering issues with dynamic block model


Pyre540

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Hello :)

I'm currently working on the mod that let players make blocks emit light. To achive this I am swaping original block with a custom one that uses texture of the original block. Original block state is stored in tile entity. I'm also using IBakedModel in conjunction with ModelBakeEvent to dynamically generate a model. It's all working fine but I have encountered some lesser rendering issues that I don't know are possible to fix :)

 

1. SOLVED. Transparent blocks like Ice that are directly behind my block are rendering sides (see picture below). This is probably imposible to fix due to BlockBreakable#shouldSideBeRendered implementation. (Opposite case is fine - fixed in my block's shouldSideBeRendered method).

Spoiler

4WfXJTf.png

 

2. My block is lacking shades (since it's emitting light) and looks "out of place" when next to "normal" blocks, especially when looking from the side . See picture below. 

Spoiler

YgxBIkj.png

 

3. Rendering gliches when in third person.

Spoiler

Fv3VKfc.pngazDa7Yx.png

 

4. SOLVED. I cannot set block particles (like block break particles). I have no access to extendedState in getParticleTexture method in my bakedModel, so I can't get the texture of original block. 

 

The code of my mod is available on GitHub, especially Block and bakedModel.

 

If anyone has an idea how to fix any of above issues I will be really gratefull. Thanks!

Edited by Pyre540
Issue solved
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1. Override doesSideBlockRendering

2. Have ambientOcclusion be true in your model

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Hey, thanks for answer :)

8 hours ago, Cadiboo said:

1. Override doesSideBlockRendering

Thanks, that works great :)

    @Override
    public boolean doesSideBlockRendering(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing face) {
        IBlockState neighbourState = world.getBlockState(pos.offset(face));
        Block neighbourBlock = neighbourState.getBlock();
        Block originalBlock = getOriginalBlock(world, pos);

        if ((originalBlock.getBlockLayer() == BlockRenderLayer.TRANSLUCENT || originalBlock.getBlockLayer() == BlockRenderLayer.CUTOUT)
                && ((neighbourBlock == this && originalBlock == getOriginalBlock(world, pos.offset(face))) || originalBlock == neighbourBlock)) {
            return true;
        }
        return super.doesSideBlockRendering(state, world, pos, face);
    }

 

8 hours ago, Cadiboo said:

2. Have ambientOcclusion be true in your model

That unfortunately didn't help :/

{
  "parent": "block/cube_all",
  "ambientocclusion": true,
  "textures": {
    "all": "minecraft:blocks/glowstone"
  }
}

 

I also fixed the issue with particle textures (issue 4):

Spoiler

    @Override
    public boolean addLandingEffects(IBlockState state, WorldServer world, BlockPos blockPosition, IBlockState iblockstate, EntityLivingBase entity, int numberOfParticles) {
        IBlockState originalState = getTileEntitySafely(world, blockPosition).getOriginalBlockState();
        float f = (float) MathHelper.ceil(entity.fallDistance - 3.0F);
        double d0 = Math.min((double)(0.2F + f / 15.0F), 2.5D);
        int numOfParticles = (int)(150.0D * d0);
        world.spawnParticle(EnumParticleTypes.BLOCK_DUST, entity.posX, entity.posY, entity.posZ, numOfParticles,
                0.0D, 0.0D, 0.0D, 0.15000000596046448D, Block.getStateId(originalState));
        return true;
    }

    @Override
    public boolean addRunningEffects(IBlockState state, World world, BlockPos pos, Entity entity) {
        if (world.isRemote) {
            IBlockState originalState = getTileEntitySafely(world, pos).getOriginalBlockState();
            world.spawnParticle(EnumParticleTypes.BLOCK_CRACK,
                    entity.posX + ((double)world.rand.nextFloat() - 0.5D) * (double)entity.width,
                    entity.getEntityBoundingBox().minY + 0.1D,
                    entity.posZ + ((double)world.rand.nextFloat() - 0.5D) * (double)entity.width,
                    -entity.motionX * 4.0D, 1.5D, -entity.motionZ * 4.0D, Block.getStateId(originalState));
        }
        return true;
    }

    @SideOnly(Side.CLIENT)
    @Override
    public boolean addHitEffects(IBlockState state, World world, RayTraceResult target, ParticleManager manager) {
        BlockPos pos = target.getBlockPos();
        EnumFacing side = target.sideHit;
        IBlockState originalState = getTileEntitySafely(world, pos).getOriginalBlockState();

        int i = pos.getX();
        int j = pos.getY();
        int k = pos.getZ();

        AxisAlignedBB axisalignedbb = originalState.getBoundingBox(world, pos);
        double d0 = (double) i + world.rand.nextDouble() * (axisalignedbb.maxX - axisalignedbb.minX - 0.20000000298023224D) + 0.10000000149011612D + axisalignedbb.minX;
        double d1 = (double) j + world.rand.nextDouble() * (axisalignedbb.maxY - axisalignedbb.minY - 0.20000000298023224D) + 0.10000000149011612D + axisalignedbb.minY;
        double d2 = (double) k + world.rand.nextDouble() * (axisalignedbb.maxZ - axisalignedbb.minZ - 0.20000000298023224D) + 0.10000000149011612D + axisalignedbb.minZ;

        switch (side) {
            case DOWN:
                d1 = (double) j + axisalignedbb.minY - 0.10000000149011612D;
                break;
            case UP:
                d1 = (double) j + axisalignedbb.maxY + 0.10000000149011612D;
                break;
            case NORTH:
                d2 = (double) k + axisalignedbb.minZ - 0.10000000149011612D;
                break;
            case SOUTH:
                d2 = (double) k + axisalignedbb.maxZ + 0.10000000149011612D;
                break;
            case WEST:
                d0 = (double) i + axisalignedbb.minX - 0.10000000149011612D;
                break;
            case EAST:
                d0 = (double) i + axisalignedbb.maxX + 0.10000000149011612D;
        }

        ParticleDigging.Factory factory = new ParticleDigging.Factory();
        ParticleDigging particle = (ParticleDigging) factory.createParticle(1, world, d0, d1, d2,
                0.0D, 0.0D, 0.0D, Block.getStateId(originalState));
        particle.setBlockPos(pos).multiplyVelocity(0.2F).multipleParticleScaleBy(0.6F);
        manager.addEffect(particle);

        return true;
    }

    @SideOnly(Side.CLIENT)
    @Override
    public boolean addDestroyEffects(World world, BlockPos pos, ParticleManager manager) {
        IBlockState state = getTileEntitySafely(world, pos).getOriginalBlockState();
        ParticleDigging.Factory factory = new ParticleDigging.Factory();
        for (int j = 0; j < 4; ++j) {
            for (int k = 0; k < 4; ++k) {
                for (int l = 0; l < 4; ++l) {
                    double d0 = ((double) j + 0.5D) / 4.0D;
                    double d1 = ((double) k + 0.5D) / 4.0D;
                    double d2 = ((double) l + 0.5D) / 4.0D;

                    ParticleDigging particle = (ParticleDigging) factory.createParticle(0, world,
                            (double) pos.getX() + d0, (double) pos.getY() + d1, (double) pos.getZ() + d2,
                            d0 - 0.5D, d1 - 0.5D, d2 - 0.5D, Block.getStateId(state));
                    particle.setBlockPos(pos);
                    manager.addEffect(particle);
                }
            }
        }
        return true;
    }

 

 

So 2 down and 2 to go :)

Edited by Pyre540
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Set the game settings smooth lighting to smooth

About Me

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My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

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I'm sorry I should be more specific with my question. I'm trying to do something with issue #2. In BlockModelRenderer#renderModel there is a flag that determines if the block should be rendered "Smooth" or "Flat".

boolean flag = Minecraft.isAmbientOcclusionEnabled() && stateIn.getLightValue(worldIn, posIn) == 0 && modelIn.isAmbientOcclusion(stateIn);


Ambient Occlusion is enabled in the game and in my model. The problem is that my block is emitting light so stateIn.getLightValue(worldIn, posIn) is greater then 0. In my last post I was asking if I could "force" the game to use renderModelSmooth method directly to bypass light value check.


I can achive the effect I want quite easly by doing somthing like that in my block: 

Spoiler

    @Override
    public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
        return getTileEntitySafely(worldIn, pos).getOriginalBlockState();
    }

D3pUWTK.png


But that is obviously bad (at least I think it is) and can probably cause hard to find bugs in the future, so I'm trying to avoid that.


Can I achive this effect in some other way? For example by getting rid of my block's model completly and using TESR/FastTESR to just render "original" block model?

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Ok so I finally got some time to play with FastTESR idea and it ended up pretty well - I achieved the effect I wanted on almost all blocks. The biggest issue with this approach turned out to be transparent blocks. They were really glitchy due to rendering order. So I end up rendering them in the correct order (furthest to nearest) in RenderWorldLastEvent and the rest (solid, cutout...) in FastTESR. At first everything looked very good, but unfortunately I found 2 new issues.


1. Transparent blocks look good during the day, but at night or in another dark environment they are too bright.

Spoiler

imZgxC0.png5QQizxV.png


2. Looking at my block through another transparent block, my block has a different color (has ambient acclusion?). I probably can live with this issue but if someone know how to fix this, it would be great :)

Spoiler

tkFdLTd.png

 

My last concern is performance, but I don't think I can do something with it in current approach.

 

My FastTESR:

public class FastTESREnlightenedBlock extends FastTESR<TileEntityEnlightenedBlock> {

    private BlockRendererDispatcher blockRenderer;

    @Override
    public void renderTileEntityFast(TileEntityEnlightenedBlock te, double x, double y, double z, float partialTicks, int destroyStage, float partial, BufferBuilder buffer) {

        IBlockState originalBlockState = te.getOriginalBlockState();

        if (originalBlockState.getBlock().getBlockLayer() == BlockRenderLayer.TRANSLUCENT) {
            return;
        }

        if(blockRenderer == null) {
            blockRenderer = Minecraft.getMinecraft().getBlockRendererDispatcher();
        }

        BlockPos pos = te.getPos();
        World world = te.getWorld();
        IBlockState blockState = world.getBlockState(pos);
        IBakedModel model = blockRenderer.getModelForState(originalBlockState);

        buffer.setTranslation(x - pos.getX(), y - pos.getY(), z - pos.getZ());

        if (Minecraft.isAmbientOcclusionEnabled()) {
            blockRenderer.getBlockModelRenderer().renderModelSmooth(world, model, blockState, pos, buffer, true, MathHelper.getPositionRandom(pos));
        } else {
            blockRenderer.getBlockModelRenderer().renderModelFlat(world, model, blockState, pos, buffer, true, MathHelper.getPositionRandom(pos));
        }
    }
}

 

RenderWorldLastEvent:

    @SubscribeEvent
    public static void onRenderLastEvent(RenderWorldLastEvent event) {
        EntityPlayerSP player = Minecraft.getMinecraft().player;
        WorldClient world = Minecraft.getMinecraft().world;

        List<TileEntity> loadedTileEntityList = world.loadedTileEntityList;
        List<TileEntityEnlightenedBlock> alphas = loadedTileEntityList.stream()
                .filter(te -> te instanceof TileEntityEnlightenedBlock)
                //.filter(te -> canPlayerSeeTile(world, player, te))
                .map(te -> (TileEntityEnlightenedBlock)te)
                .filter(te -> te.getOriginalBlockState().getBlock().getBlockLayer() == BlockRenderLayer.TRANSLUCENT)
                .collect(Collectors.toList());

        if (alphas.isEmpty()) {
            return;
        }

        final double partialTicks = (double)event.getPartialTicks();
        final double playerX = player.prevPosX + (player.posX - player.prevPosX) * partialTicks;
        final double playerY = player.prevPosY + (player.posY - player.prevPosY) * partialTicks;
        final double playerZ = player.prevPosZ + (player.posZ - player.prevPosZ) * partialTicks;

        for (TileEntityEnlightenedBlock alpha : alphas) {
            alpha.setDistanceToPlayer(alpha.getDistanceSq(playerX, playerY, playerZ));
        }

        alphas.sort(Comparator.comparingDouble(TileEntityEnlightenedBlock::getDistanceToPlayer).reversed());

        for (TileEntityEnlightenedBlock alpha : alphas) {
            BlockPos pos = alpha.getPos();
            final double x = (double)pos.getX() - playerX;
            final double y = (double)pos.getY() - playerY;
            final double z = (double)pos.getZ() - playerZ;

            renderTransparentBlock(world, alpha, pos, x, y, z);
        }
    }

    private static void renderTransparentBlock(WorldClient world, TileEntityEnlightenedBlock alpha, BlockPos pos, double x, double y, double z) {
        GlStateManager.pushMatrix();
        RenderHelper.disableStandardItemLighting();
        if (Minecraft.isAmbientOcclusionEnabled()) {
            GlStateManager.shadeModel(GL11.GL_SMOOTH);
        } else {
            GlStateManager.shadeModel(GL11.GL_FLAT);
        }
        GlStateManager.disableLighting();
        GlStateManager.enableCull();
        GlStateManager.enableBlend();
        GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
        GlStateManager.disableAlpha();
        GlStateManager.enableDepth();
        GlStateManager.depthMask(false);

        GlStateManager.translate(x - alpha.getPos().getX(), y - alpha.getPos().getY(), z - alpha.getPos().getZ());

        IBlockState originalBlockState = alpha.getOriginalBlockState();
        IBlockState blockState = world.getBlockState(pos);
        BlockRendererDispatcher renderer = Minecraft.getMinecraft().getBlockRendererDispatcher();
        IBakedModel model = renderer.getModelForState(originalBlockState);

        Tessellator tessellator = Tessellator.getInstance();
        tessellator.getBuffer().begin(GL11.GL_QUADS, DefaultVertexFormats.BLOCK);
        if (Minecraft.isAmbientOcclusionEnabled()) {
            renderer.getBlockModelRenderer().renderModelSmooth(world, model, blockState, pos, tessellator.getBuffer(), true, MathHelper.getPositionRandom(pos));
        } else {
            renderer.getBlockModelRenderer().renderModelFlat(world, model, blockState, pos, tessellator.getBuffer(), true, MathHelper.getPositionRandom(pos));
        }
        tessellator.draw();

        RenderHelper.enableStandardItemLighting();
        GlStateManager.popMatrix();

        GlStateManager.enableLighting();
        GlStateManager.disableCull();
        GlStateManager.disableBlend();
        GlStateManager.enableAlpha();
        GlStateManager.depthMask(true);
    }

 

Full source code is available on GitHub

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You might want to look at how Blocks are rendered in RenderChunk#rebuildChunk

About Me

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My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

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That’s the vanilla code that renders all the blocks for a chunk, translucency works right for it so I was thinking you might want to compare your code to it

About Me

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My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

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I finally solved the issue with block brightness. It turned out to be really easy fix. All I had to do was add two lines of code:

Minecraft.getMinecraft().entityRenderer.enableLightmap();
//Rest of rendering stuff here
Minecraft.getMinecraft().entityRenderer.disableLightmap();

 

I also changed the structure of the code to call the drawing method for the transparent blocks only once. Here's updated code:

    @SubscribeEvent
    public static void onRenderLastEvent(RenderWorldLastEvent event) {
        EntityPlayerSP player = Minecraft.getMinecraft().player;
        WorldClient world = Minecraft.getMinecraft().world;

        List<TileEntity> loadedTileEntityList = world.loadedTileEntityList;
        List<TileEntityEnlightenedBlock> alphas = loadedTileEntityList.stream()
                .filter(te -> te instanceof TileEntityEnlightenedBlock)
                .map(te -> (TileEntityEnlightenedBlock)te)
                .filter(te -> te.getOriginalBlockState().getBlock().getBlockLayer() == BlockRenderLayer.TRANSLUCENT)
                .collect(Collectors.toList());

        if (alphas.isEmpty()) {
            return;
        }

        final double partialTicks = (double)event.getPartialTicks();
        final double playerX = player.prevPosX + (player.posX - player.prevPosX) * partialTicks;
        final double playerY = player.prevPosY + (player.posY - player.prevPosY) * partialTicks;
        final double playerZ = player.prevPosZ + (player.posZ - player.prevPosZ) * partialTicks;

        for (TileEntityEnlightenedBlock alpha : alphas) {
            alpha.setDistanceToPlayer(alpha.getDistanceSq(playerX, playerY, playerZ));
        }
        alphas.sort(Comparator.comparingDouble(TileEntityEnlightenedBlock::getDistanceToPlayer).reversed());

        preRenderTransparentBlocks();

        Tessellator tessellator = Tessellator.getInstance();
        BufferBuilder buffer = tessellator.getBuffer();
        buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.BLOCK);

        for (TileEntityEnlightenedBlock alpha : alphas) {
            BlockPos pos = alpha.getPos();
            final double x = (double)pos.getX() - playerX;
            final double y = (double)pos.getY() - playerY;
            final double z = (double)pos.getZ() - playerZ;

            renderTransparentBlock(world, alpha, pos, x, y, z, buffer);
        }
        buffer.setTranslation(0, 0, 0);
        tessellator.draw();

        postRenderTransparentBlocks();
    }

    private static void preRenderTransparentBlocks() {
        Minecraft.getMinecraft().entityRenderer.enableLightmap();
        GlStateManager.pushMatrix();
        if (Minecraft.isAmbientOcclusionEnabled()) {
            GlStateManager.shadeModel(GL11.GL_SMOOTH);
        } else {
            GlStateManager.shadeModel(GL11.GL_FLAT);
        }
        GlStateManager.disableLighting();
        GlStateManager.enableCull();
        GlStateManager.enableBlend();
        GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
        GlStateManager.disableAlpha();
        GlStateManager.enableDepth();
        GlStateManager.depthMask(false);
    }

    private static void renderTransparentBlock(WorldClient world, TileEntityEnlightenedBlock alpha, BlockPos pos, double x, double y, double z, BufferBuilder buffer) {

        buffer.setTranslation(x - pos.getX(), y - pos.getY(), z - pos.getZ());

        IBlockState originalBlockState = alpha.getOriginalBlockState();
        IBlockState blockState = world.getBlockState(pos);
        BlockRendererDispatcher renderer = Minecraft.getMinecraft().getBlockRendererDispatcher();
        IBakedModel model = renderer.getModelForState(originalBlockState);

        if (Minecraft.isAmbientOcclusionEnabled()) {
            renderer.getBlockModelRenderer().renderModelSmooth(world, model, blockState, pos, buffer, true, MathHelper.getPositionRandom(pos));
        } else {
            renderer.getBlockModelRenderer().renderModelFlat(world, model, blockState, pos, buffer, true, MathHelper.getPositionRandom(pos));
        }
    }

    private static void postRenderTransparentBlocks() {
        GlStateManager.popMatrix();
        GlStateManager.enableLighting();
        GlStateManager.disableCull();
        GlStateManager.disableBlend();
        GlStateManager.enableAlpha();
        GlStateManager.depthMask(true);
        Minecraft.getMinecraft().entityRenderer.disableLightmap();
    }

 

That being said, I think this topic can be considered solved. The only issue left is the issue with looking at my block through another transparent block, but as I said, this is not a big deal and I can live with that :)

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    • it crashed again     What the console says : [00:02:03] [Server thread/INFO] [Easy NPC/]: [EntityManager] Server started! [00:02:03] [Server thread/INFO] [co.gi.al.ic.IceAndFire/]: {iceandfire:fire_dragon_roost=true, iceandfire:fire_lily=true, iceandfire:spawn_dragon_skeleton_fire=true, iceandfire:lightning_dragon_roost=true, iceandfire:spawn_dragon_skeleton_lightning=true, iceandfire:ice_dragon_roost=true, iceandfire:ice_dragon_cave=true, iceandfire:lightning_dragon_cave=true, iceandfire:cyclops_cave=true, iceandfire:spawn_wandering_cyclops=true, iceandfire:spawn_sea_serpent=true, iceandfire:frost_lily=true, iceandfire:hydra_cave=true, iceandfire:lightning_lily=true, iceandfireixie_village=true, iceandfire:myrmex_hive_jungle=true, iceandfire:myrmex_hive_desert=true, iceandfire:silver_ore=true, iceandfire:siren_island=true, iceandfire:spawn_dragon_skeleton_ice=true, iceandfire:spawn_stymphalian_bird=true, iceandfire:fire_dragon_cave=true, iceandfire:sapphire_ore=true, iceandfire:spawn_hippocampus=true, iceandfire:spawn_death_worm=true} [00:02:03] [Server thread/INFO] [co.gi.al.ic.IceAndFire/]: {TROLL_S=true, HIPPOGRYPH=true, AMPHITHERE=true, COCKATRICE=true, TROLL_M=true, DREAD_LICH=true, TROLL_F=true} [00:02:03] [Server thread/INFO] [ne.be.lo.WeaponRegistry/]: Encoded Weapon Attribute registry size (with package overhead): 41976 bytes (in 5 string chunks with the size of 10000) [00:02:03] [Server thread/INFO] [patchouli/]: Sending reload packet to clients [00:02:03] [Server thread/WARN] [voicechat/]: [voicechat] Running in offline mode - Voice chat encryption is not secure! [00:02:03] [VoiceChatServerThread/INFO] [voicechat/]: [voicechat] Using server-ip as bind address: 0.0.0.0 [00:02:03] [Server thread/WARN] [ModernFix/]: Dedicated server took 22.521 seconds to load [00:02:03] [VoiceChatServerThread/INFO] [voicechat/]: [voicechat] Voice chat server started at 0.0.0.0:25565 [00:02:03] [Server thread/WARN] [minecraft/SynchedEntityData]: defineId called for: class net.minecraft.world.entity.player.Player from class tschipp.carryon.common.carry.CarryOnDataManager [00:02:03] [Server thread/INFO] [ne.mi.co.AdvancementLoadFix/]: Using new advancement loading for net.minecraft.server.PlayerAdvancements@2941ffd5 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 0 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 1 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 2 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 3 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 4 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 5 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 6 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 7 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 8 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 9 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 10 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 11 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 12 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 13 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 14 [00:02:19] [Server thread/INFO] [ne.mi.co.AdvancementLoadFix/]: Using new advancement loading for net.minecraft.server.PlayerAdvancements@ebc7ef2 [00:02:19] [Server thread/INFO] [minecraft/PlayerList]: ZacAdos[/90.2.17.162:49242] logged in with entity id 1062 at (-1848.6727005281205, 221.0, -3054.2468255848935) [00:02:19] [Server thread/ERROR] [ModernFix/]: Skipping entity ID sync for com.talhanation.smallships.world.entity.ship.Ship: java.lang.NoClassDefFoundError: net/minecraft/client/CameraType [00:02:19] [Server thread/INFO] [minecraft/MinecraftServer]: - Gloop - ZacAdos joined the game [00:02:19] [Server thread/INFO] [xa.pa.OpenPartiesAndClaims/]: Updating all forceload tickets for cc56befd-d376-3526-a760-340713c478bd [00:02:19] [Server thread/INFO] [se.mi.te.da.DataManager/]: Sending data to client: ZacAdos [00:02:19] [Server thread/INFO] [voicechat/]: [voicechat] Received secret request of - Gloop - ZacAdos (17) [00:02:19] [Server thread/INFO] [voicechat/]: [voicechat] Sent secret to - Gloop - ZacAdos [00:02:21] [VoiceChatPacketProcessingThread/INFO] [voicechat/]: [voicechat] Successfully authenticated player cc56befd-d376-3526-a760-340713c478bd [00:02:22] [VoiceChatPacketProcessingThread/INFO] [voicechat/]: [voicechat] Successfully validated connection of player cc56befd-d376-3526-a760-340713c478bd [00:02:22] [VoiceChatPacketProcessingThread/INFO] [voicechat/]: [voicechat] Player - Gloop - ZacAdos (cc56befd-d376-3526-a760-340713c478bd) successfully connected to voice chat stop [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Stopping the server [00:02:34] [Server thread/INFO] [mo.pl.ar.ArmourersWorkshop/]: stop local service [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Stopping server [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Saving players [00:02:34] [Server thread/INFO] [minecraft/ServerGamePacketListenerImpl]: ZacAdos lost connection: Server closed [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: - Gloop - ZacAdos left the game [00:02:34] [Server thread/INFO] [xa.pa.OpenPartiesAndClaims/]: Updating all forceload tickets for cc56befd-d376-3526-a760-340713c478bd [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Saving worlds [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Saving chunks for level 'ServerLevel[world]'/minecraft:overworld [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Saving chunks for level 'ServerLevel[world]'/minecraft:the_end [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Saving chunks for level 'ServerLevel[world]'/minecraft:the_nether [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: ThreadedAnvilChunkStorage (world): All chunks are saved [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: ThreadedAnvilChunkStorage (DIM1): All chunks are saved [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: ThreadedAnvilChunkStorage (DIM-1): All chunks are saved [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: ThreadedAnvilChunkStorage: All dimensions are saved [00:02:34] [Server thread/INFO] [xa.pa.OpenPartiesAndClaims/]: Stopping IO worker... [00:02:34] [Server thread/INFO] [xa.pa.OpenPartiesAndClaims/]: Stopped IO worker! [00:02:34] [Server thread/INFO] [Calio/]: Removing Dynamic Registries for: net.minecraft.server.dedicated.DedicatedServer@7dc879e1 [MineStrator Daemon]: Checking server disk space usage, this could take a few seconds... [MineStrator Daemon]: Updating process configuration files... [MineStrator Daemon]: Ensuring file permissions are set correctly, this could take a few seconds... [MineStrator Daemon]: Pulling Docker container image, this could take a few minutes to complete... [MineStrator Daemon]: Finished pulling Docker container image container@pterodactyl~ java -version openjdk version "17.0.10" 2024-01-16 OpenJDK Runtime Environment Temurin-17.0.10+7 (build 17.0.10+7) OpenJDK 64-Bit Server VM Temurin-17.0.10+7 (build 17.0.10+7, mixed mode, sharing) container@pterodactyl~ java -Xms128M -Xmx6302M -Dterminal.jline=false -Dterminal.ansi=true -Djline.terminal=jline.UnsupportedTerminal -p libraries/cpw/mods/bootstraplauncher/1.1.2/bootstraplauncher-1.1.2.jar:libraries/cpw/mods/securejarhandler/2.1.4/securejarhandler-2.1.4.jar:libraries/org/ow2/asm/asm-commons/9.5/asm-commons-9.5.jar:libraries/org/ow2/asm/asm-util/9.5/asm-util-9.5.jar:libraries/org/ow2/asm/asm-analysis/9.5/asm-analysis-9.5.jar:libraries/org/ow2/asm/asm-tree/9.5/asm-tree-9.5.jar:libraries/org/ow2/asm/asm/9.5/asm-9.5.jar:libraries/net/minecraftforge/JarJarFileSystems/0.3.16/JarJarFileSystems-0.3.16.jar --add-modules ALL-MODULE-PATH --add-opens java.base/java.util.jar=cpw.mods.securejarhandler --add-opens java.base/java.lang.invoke=cpw.mods.securejarhandler --add-exports java.base/sun.security.util=cpw.mods.securejarhandler --add-exports jdk.naming.dns/com.sun.jndi.dns=java.naming -Djava.net.preferIPv6Addresses=system -DignoreList=bootstraplauncher-1.1.2.jar,securejarhandler-2.1.4.jar,asm-commons-9.5.jar,asm-util-9.5.jar,asm-analysis-9.5.jar,asm-tree-9.5.jar,asm-9.5.jar,JarJarFileSystems-0.3.16.jar -DlibraryDirectory=libraries -DlegacyClassPath=libraries/cpw/mods/securejarhandler/2.1.4/securejarhandler-2.1.4.jar:libraries/org/ow2/asm/asm/9.5/asm-9.5.jar:libraries/org/ow2/asm/asm-commons/9.5/asm-commons-9.5.jar:libraries/org/ow2/asm/asm-tree/9.5/asm-tree-9.5.jar:libraries/org/ow2/asm/asm-util/9.5/asm-util-9.5.jar:libraries/org/ow2/asm/asm-analysis/9.5/asm-analysis-9.5.jar:libraries/net/minecraftforge/accesstransformers/8.0.4/accesstransformers-8.0.4.jar:libraries/org/antlr/antlr4-runtime/4.9.1/antlr4-runtime-4.9.1.jar:libraries/net/minecraftforge/eventbus/6.0.3/eventbus-6.0.3.jar:libraries/net/minecraftforge/forgespi/6.0.0/forgespi-6.0.0.jar:libraries/net/minecraftforge/coremods/5.0.1/coremods-5.0.1.jar:libraries/cpw/mods/modlauncher/10.0.8/modlauncher-10.0.8.jar:libraries/net/minecraftforge/unsafe/0.2.0/unsafe-0.2.0.jar:libraries/com/electronwill/night-config/core/3.6.4/core-3.6.4.jar:libraries/com/electronwill/night-config/toml/3.6.4/toml-3.6.4.jar:libraries/org/apache/maven/maven-artifact/3.8.5/maven-artifact-3.8.5.jar:libraries/net/jodah/typetools/0.8.3/typetools-0.8.3.jar:libraries/net/minecrell/terminalconsoleappender/1.2.0/terminalconsoleappender-1.2.0.jar:libraries/org/jline/jline-reader/3.12.1/jline-reader-3.12.1.jar:libraries/org/jline/jline-terminal/3.12.1/jline-terminal-3.12.1.jar:libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar:libraries/org/openjdk/nashorn/nashorn-core/15.3/nashorn-core-15.3.jar:libraries/net/minecraftforge/JarJarSelector/0.3.16/JarJarSelector-0.3.16.jar:libraries/net/minecraftforge/JarJarMetadata/0.3.16/JarJarMetadata-0.3.16.jar:libraries/net/minecraftforge/fmlloader/1.19.2-43.3.0/fmlloader-1.19.2-43.3.0.jar:libraries/net/minecraft/server/1.19.2-20220805.130853/server-1.19.2-20220805.130853-extra.jar:libraries/com/github/oshi/oshi-core/5.8.5/oshi-core-5.8.5.jar:libraries/com/google/code/gson/gson/2.8.9/gson-2.8.9.jar:libraries/com/google/guava/failureaccess/1.0.1/failureaccess-1.0.1.jar:libraries/com/google/guava/guava/31.0.1-jre/guava-31.0.1-jre.jar:libraries/com/mojang/authlib/3.11.49/authlib-3.11.49.jar:libraries/com/mojang/brigadier/1.0.18/brigadier-1.0.18.jar:libraries/com/mojang/datafixerupper/5.0.28/datafixerupper-5.0.28.jar:libraries/com/mojang/javabridge/1.2.24/javabridge-1.2.24.jar:libraries/com/mojang/logging/1.0.0/logging-1.0.0.jar:libraries/commons-io/commons-io/2.11.0/commons-io-2.11.0.jar:libraries/io/netty/netty-buffer/4.1.77.Final/netty-buffer-4.1.77.Final.jar:libraries/io/netty/netty-codec/4.1.77.Final/netty-codec-4.1.77.Final.jar:libraries/io/netty/netty-common/4.1.77.Final/netty-common-4.1.77.Final.jar:libraries/io/netty/netty-handler/4.1.77.Final/netty-handler-4.1.77.Final.jar:libraries/io/netty/netty-resolver/4.1.77.Final/netty-resolver-4.1.77.Final.jar:libraries/io/netty/netty-transport/4.1.77.Final/netty-transport-4.1.77.Final.jar:libraries/io/netty/netty-transport-classes-epoll/4.1.77.Final/netty-transport-classes-epoll-4.1.77.Final.jar:libraries/io/netty/netty-transport-native-epoll/4.1.77.Final/netty-transport-native-epoll-4.1.77.Final-linux-x86_64.jar:libraries/io/netty/netty-transport-native-epoll/4.1.77.Final/netty-transport-native-epoll-4.1.77.Final-linux-aarch_64.jar:libraries/io/netty/netty-transport-native-unix-common/4.1.77.Final/netty-transport-native-unix-common-4.1.77.Final.jar:libraries/it/unimi/dsi/fastutil/8.5.6/fastutil-8.5.6.jar:libraries/net/java/dev/jna/jna/5.10.0/jna-5.10.0.jar:libraries/net/java/dev/jna/jna-platform/5.10.0/jna-platform-5.10.0.jar:libraries/net/sf/jopt-simple/jopt-simple/5.0.4/jopt-simple-5.0.4.jar:libraries/org/apache/commons/commons-lang3/3.12.0/commons-lang3-3.12.0.jar:libraries/org/apache/logging/log4j/log4j-api/2.17.0/log4j-api-2.17.0.jar:libraries/org/apache/logging/log4j/log4j-core/2.17.0/log4j-core-2.17.0.jar:libraries/org/apache/logging/log4j/log4j-slf4j18-impl/2.17.0/log4j-slf4j18-impl-2.17.0.jar:libraries/org/slf4j/slf4j-api/1.8.0-beta4/slf4j-api-1.8.0-beta4.jar cpw.mods.bootstraplauncher.BootstrapLauncher --launchTarget forgeserver --fml.forgeVersion 43.3.0 --fml.mcVersion 1.19.2 --fml.forgeGroup net.minecraftforge --fml.mcpVersion 20220805.130853 [00:02:42] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher running: args [--launchTarget, forgeserver, --fml.forgeVersion, 43.3.0, --fml.mcVersion, 1.19.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20220805.130853] [00:02:42] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher 10.0.8+10.0.8+main.0ef7e830 starting: java version 17.0.10 by Eclipse Adoptium; OS Linux arch amd64 version 6.1.0-12-amd64 [00:02:43] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/home/container/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2363!/ Service=ModLauncher Env=SERVER [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/fmlcore/1.19.2-43.3.0/fmlcore-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.19.2-43.3.0/javafmllanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.19.2-43.3.0/lowcodelanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.19.2-43.3.0/mclanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:44] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File: and Mod File: . Using Mod File: [00:02:44] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [00:02:44] [main/INFO] [ne.mi.fm.lo.mo.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection Latest log [29Mar2024 00:02:42.803] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher running: args [--launchTarget, forgeserver, --fml.forgeVersion, 43.3.0, --fml.mcVersion, 1.19.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20220805.130853] [29Mar2024 00:02:42.805] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher 10.0.8+10.0.8+main.0ef7e830 starting: java version 17.0.10 by Eclipse Adoptium; OS Linux arch amd64 version 6.1.0-12-amd64 [29Mar2024 00:02:43.548] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/home/container/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2363!/ Service=ModLauncher Env=SERVER [29Mar2024 00:02:43.876] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/fmlcore/1.19.2-43.3.0/fmlcore-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.19.2-43.3.0/javafmllanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.19.2-43.3.0/lowcodelanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.878] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.19.2-43.3.0/mclanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:44.033] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File: and Mod File: . Using Mod File: [29Mar2024 00:02:44.034] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [29Mar2024 00:02:44.034] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection
    • I am unable to do that. Brigadier is a mojang library that parses commands.
    • Hi, i appreciate the answer. I would love to do that, but we have active players with all their belongings in SSN. Also this mod is really handy and they would be mad if we removed it. Are you really certain that SSN is causing this? It would require lots of work to test it and SSN was not really an issue before we removed Fast Suite. Can it be related somehow? I will provide you with log before removing FS. PasteBin: https://pastebin.com/Y5EpLpNe (crash before removing Fast Suite, which I suspected to be a problem from some crash before)
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