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When a Gui button clicked save data to player


DarkDragon117

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Hi, what should I do so that when a player clicks a GuiScreen button save to the world data that the player has clicked the button.

My idea is to make a book, and on the first opening it appears another texture with a button, and that button leads to the main page and makes the initial texture doesn't show anymore.

(Sorry for my bad english)

 

Thanks

 

 

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