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OnRightClick


ashtonr12

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    public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int x, int y, int z, int par7, float par8, float par9, float par10)
    {
    	if (par3World.isRemote)
    	{
    		return true;
    	}else{
    	if(par3World.getBlockId(x, y, z) ==  Block.stone.blockID){
    		par3World.setBlock(x, y, z, Block.sand.blockID);
    	}
        return true;
    	}
    }

 

the first 'if' statement is so that the code is ran once. It's required

 

if you want to have it use the item then put this under par3World.setBlock

par1ItemStack.stackSize--;

Bumper Cars!

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Just wanted to add some lines to the isRemote thing :)

world.isRemote - This is true if it's the client side reading the code. while it's false if it's the server.

                        Minecraft has a built inn server, even inn SSP, therefore you need to be aware of this fact even on SSP :)

 

This is at least very important to do when working with Entity's, so you don't spawn one on client side(ghost/fake entity which will only be visible to the client) and another one on the server.

 

If you guys dont get it.. then well ya.. try harder...

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partly unrelated to the above but not too the title so eeh, how do i make this item onrightClick take one damage rather that deleting?

package ashtonsmod.common;

import net.minecraft.block.Block;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityPotion;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.world.World;

public class BStick extends Item
{
    public BStick(int par1)
    {
        super(par1);
        this.maxStackSize = 64;
        this.setMaxDamage(32);
    }
    
    public boolean hitEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving, EntityLiving par3EntityLiving)
    {
  par1ItemStack.damageItem(1, par3EntityLiving);
  par2EntityLiving.setJumping(true);
  return true;
    }
    
    public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
    {
        if (!par3EntityPlayer.capabilities.isCreativeMode)
        {
            --par1ItemStack.stackSize;
        }

        par2World.playSoundAtEntity(par3EntityPlayer, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));

        if (!par2World.isRemote)
        {
            par2World.spawnEntityInWorld(new EntityPotion(par2World, par3EntityPlayer, 24));
            par2World.spawnEntityInWorld(new EntityPotion(par2World, par3EntityPlayer, 10));
        }
        return par1ItemStack ;
    }
    
    @Override
   	public void updateIcons(IconRegister par1IconRegister)
    {
        this.iconIndex = par1IconRegister.registerIcon("ashtonsmod:EvilStaff");
    }}

Use examples, i have aspergers.

Examples make sense to me.

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If you check what methods you have access to on ItemStack objects you should find some for dealing damage to the item.

Just use them and then return the damaged item as the return value of the function :)

If you guys dont get it.. then well ya.. try harder...

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Using Mod File: [00:02:44] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [00:02:44] [main/INFO] [ne.mi.fm.lo.mo.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection Latest log [29Mar2024 00:02:42.803] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher running: args [--launchTarget, forgeserver, --fml.forgeVersion, 43.3.0, --fml.mcVersion, 1.19.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20220805.130853] [29Mar2024 00:02:42.805] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher 10.0.8+10.0.8+main.0ef7e830 starting: java version 17.0.10 by Eclipse Adoptium; OS Linux arch amd64 version 6.1.0-12-amd64 [29Mar2024 00:02:43.548] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/home/container/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2363!/ Service=ModLauncher Env=SERVER [29Mar2024 00:02:43.876] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/fmlcore/1.19.2-43.3.0/fmlcore-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.19.2-43.3.0/javafmllanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.19.2-43.3.0/lowcodelanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.878] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.19.2-43.3.0/mclanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:44.033] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File: and Mod File: . Using Mod File: [29Mar2024 00:02:44.034] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [29Mar2024 00:02:44.034] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection
    • I am unable to do that. Brigadier is a mojang library that parses commands.
    • Hi, i appreciate the answer. I would love to do that, but we have active players with all their belongings in SSN. Also this mod is really handy and they would be mad if we removed it. Are you really certain that SSN is causing this? It would require lots of work to test it and SSN was not really an issue before we removed Fast Suite. Can it be related somehow? I will provide you with log before removing FS. PasteBin: https://pastebin.com/Y5EpLpNe (crash before removing Fast Suite, which I suspected to be a problem from some crash before)
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