Jump to content

Custom Entity Becomes Dark When in Water


Guest

Recommended Posts

Hello,

 

For some reason my custom entity (a custom boat) turns very dark when in water. It has an oak texture but it looks like it's made of dark oak when in water. Does anyone know a solution to this?

 

EntityLongboat.java

import com.google.common.collect.Lists;
import java.util.List;
import javax.annotation.Nullable;
import net.minecraft.block.BlockLiquid;
import net.minecraft.block.BlockPlanks;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.IEntityMultiPart;
import net.minecraft.entity.MoverType;
import net.minecraft.entity.MultiPartEntityPart;
import net.minecraft.entity.item.EntityBoat;
import net.minecraft.entity.passive.EntityAnimal;
import net.minecraft.entity.passive.EntityWaterMob;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.datasync.DataParameter;
import net.minecraft.network.datasync.DataSerializers;
import net.minecraft.network.datasync.EntityDataManager;
import net.minecraft.network.play.client.CPacketSteerBoat;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EntityDamageSourceIndirect;
import net.minecraft.util.EntitySelectors;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

public class EntityLongboat extends EntityBoat {
	
    private static final DataParameter<Integer> TIME_SINCE_HIT = EntityDataManager.<Integer>createKey(EntityLongboat.class, DataSerializers.VARINT);
    private static final DataParameter<Integer> FORWARD_DIRECTION = EntityDataManager.<Integer>createKey(EntityLongboat.class, DataSerializers.VARINT);
    private static final DataParameter<Float> DAMAGE_TAKEN = EntityDataManager.<Float>createKey(EntityLongboat.class, DataSerializers.FLOAT);
    private static final DataParameter<Integer> BOAT_TYPE = EntityDataManager.<Integer>createKey(EntityLongboat.class, DataSerializers.VARINT);
    private static final DataParameter<Boolean>[] DATA_ID_PADDLE = new DataParameter[] {EntityDataManager.createKey(EntityLongboat.class, DataSerializers.BOOLEAN), EntityDataManager.createKey(EntityLongboat.class, DataSerializers.BOOLEAN)};
    private final float[] paddlePositions;
    /** How much of current speed to retain. Value zero to one. */
    private float momentum;
    private float outOfControlTicks;
    private float deltaRotation;
    private int lerpSteps;
    private double lerpX;
    private double lerpY;
    private double lerpZ;
    private double lerpYaw;
    private double lerpPitch;
    private boolean leftInputDown;
    private boolean rightInputDown;
    private boolean forwardInputDown;
    private boolean backInputDown;
    private double waterLevel;
    /**
     * How much the boat should glide given the slippery blocks it's currently gliding over.
     * Halved every tick.
     */
    private float boatGlide;
    private EntityLongboat.Status status;
    private EntityLongboat.Status previousStatus;
    private double lastYd;
    
    
    public EntityLongboat(World worldIn) {
        super(worldIn);
        this.paddlePositions = new float[2];
        this.preventEntitySpawning = true;
        this.setSize(1.375F, 0.3F);
    }

    public EntityLongboat(World worldIn, double x, double y, double z) {
        this(worldIn);
        this.setPosition(x, y, z);
        this.motionX = 0.0D;
        this.motionY = 0.0D;
        this.motionZ = 0.0D;
        this.prevPosX = x;
        this.prevPosY = y;
        this.prevPosZ = z;
    }

    /**
     * returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
     * prevent them from trampling crops
     */
    protected boolean canTriggerWalking()
    {
        return false;
    }

    protected void entityInit()
    {
        this.dataManager.register(TIME_SINCE_HIT, Integer.valueOf(0));
        this.dataManager.register(FORWARD_DIRECTION, Integer.valueOf(1));
        this.dataManager.register(DAMAGE_TAKEN, Float.valueOf(0.0F));
        this.dataManager.register(BOAT_TYPE, Integer.valueOf(EntityLongboat.Type.OAK.ordinal()));

        for (DataParameter<Boolean> dataparameter : DATA_ID_PADDLE)
        {
            this.dataManager.register(dataparameter, Boolean.valueOf(false));
        }
    }

    /**
     * Returns a boundingBox used to collide the entity with other entities and blocks. This enables the entity to be
     * pushable on contact, like boats or minecarts.
     */
    @Nullable
    public AxisAlignedBB getCollisionBox(Entity entityIn)
    {
        return entityIn.canBePushed() ? entityIn.getEntityBoundingBox() : null;
    }

    /**
     * Returns the <b>solid</b> collision bounding box for this entity. Used to make (e.g.) boats solid. Return null if
     * this entity is not solid.
     *  
     * For general purposes, use {@link #width} and {@link #height}.
     *  
     * @see getEntityBoundingBox
     */
    @Nullable
    public AxisAlignedBB getCollisionBoundingBox()
    {
        return this.getEntityBoundingBox();
    }

    /**
     * Returns true if this entity should push and be pushed by other entities when colliding.
     */
    public boolean canBePushed()
    {
        return false;
    }

    /**
     * Returns the Y offset from the entity's position for any entity riding this one.
     */
    public double getMountedYOffset()
    {
        return -0.1D;
    }

    /**
     * Called when the entity is attacked.
     */
    public boolean attackEntityFrom(DamageSource source, float amount)
    {
        if (this.isEntityInvulnerable(source))
        {
            return false;
        }
        else if (!this.world.isRemote && !this.isDead)
        {
            if (source instanceof EntityDamageSourceIndirect && source.getTrueSource() != null && this.isPassenger(source.getTrueSource()))
            {
                return false;
            }
            else
            {
                this.setForwardDirection(-this.getForwardDirection());
                this.setTimeSinceHit(10);
                this.setDamageTaken(this.getDamageTaken() + amount * 10.0F);
                this.markVelocityChanged();
                boolean flag = source.getTrueSource() instanceof EntityPlayer && ((EntityPlayer)source.getTrueSource()).capabilities.isCreativeMode;

                if (flag || this.getDamageTaken() > 40.0F)
                {
                    if (!flag && this.world.getGameRules().getBoolean("doEntityDrops"))
                    {
                        this.dropItemWithOffset(this.getItemBoat(), 1, 0.0F);
                    }

                    this.setDead();
                }

                return true;
            }
        }
        else
        {
            return true;
        }
    }

    /**
     * Applies a velocity to the entities, to push them away from eachother.
     */
    public void applyEntityCollision(Entity entityIn)
    {
        if (entityIn instanceof EntityLongboat)
        {
            if (entityIn.getEntityBoundingBox().minY < this.getEntityBoundingBox().maxY)
            {
                super.applyEntityCollision(entityIn);
            }
        }
        else if (entityIn.getEntityBoundingBox().minY <= this.getEntityBoundingBox().minY)
        {
            super.applyEntityCollision(entityIn);
        }
    }

    public Item getItemBoat()
    {
        switch (this.getBoatType())
        {
            case OAK:
            default:
                return Items.BOAT;
            case SPRUCE:
                return Items.SPRUCE_BOAT;
            case BIRCH:
                return Items.BIRCH_BOAT;
            case JUNGLE:
                return Items.JUNGLE_BOAT;
            case ACACIA:
                return Items.ACACIA_BOAT;
            case DARK_OAK:
                return Items.DARK_OAK_BOAT;
        }
    }

    /**
     * Setups the entity to do the hurt animation. Only used by packets in multiplayer.
     */
    @SideOnly(Side.CLIENT)
    public void performHurtAnimation()
    {
        this.setForwardDirection(-this.getForwardDirection());
        this.setTimeSinceHit(10);
        this.setDamageTaken(this.getDamageTaken() * 11.0F);
    }

    /**
     * Returns true if other Entities should be prevented from moving through this Entity.
     */
    public boolean canBeCollidedWith()
    {
        return !this.isDead;
    }

    /**
     * Set the position and rotation values directly without any clamping.
     */
    @SideOnly(Side.CLIENT)
    public void setPositionAndRotationDirect(double x, double y, double z, float yaw, float pitch, int posRotationIncrements, boolean teleport)
    {
        this.lerpX = x;
        this.lerpY = y;
        this.lerpZ = z;
        this.lerpYaw = (double)yaw;
        this.lerpPitch = (double)pitch;
        this.lerpSteps = 10;
    }

    /**
     * Gets the horizontal facing direction of this Entity, adjusted to take specially-treated entity types into
     * account.
     */
    public EnumFacing getAdjustedHorizontalFacing()
    {
        return this.getHorizontalFacing().rotateY();
    }

    /**
     * Called to update the entity's position/logic.
     */
    public void onUpdate()
    {
        this.previousStatus = this.status;
        this.status = this.getBoatStatus();
        
        if (this.status != EntityLongboat.Status.UNDER_WATER && this.status != EntityLongboat.Status.UNDER_FLOWING_WATER)
        {
            this.outOfControlTicks = 0.0F;
        }
        else
        {
            ++this.outOfControlTicks;
        }

        if (!this.world.isRemote && this.outOfControlTicks >= 60.0F)
        {
            this.removePassengers();
        }

        if (this.getTimeSinceHit() > 0)
        {
            this.setTimeSinceHit(this.getTimeSinceHit() - 1);
        }

        if (this.getDamageTaken() > 0.0F)
        {
            this.setDamageTaken(this.getDamageTaken() - 1.0F);
        }

        this.prevPosX = this.posX;
        this.prevPosY = this.posY;
        this.prevPosZ = this.posZ;
        super.onUpdate();
        this.tickLerp();
        
        
        if (this.canPassengerSteer())
        {
            if (this.getPassengers().isEmpty() || !(this.getPassengers().get(0) instanceof EntityPlayer))
            {
                this.setPaddleState(false, false);
            }

            this.updateMotion();

            if (this.world.isRemote)
            {
                this.controlBoat();
                this.world.sendPacketToServer(new CPacketSteerBoat(this.getPaddleState(0), this.getPaddleState(1)));
            }
            
            this.move(MoverType.SELF, this.motionX, this.motionY, this.motionZ);
        }
        else
        {
            this.motionX = 0.0D;
            this.motionY = 0.0D;
            this.motionZ = 0.0D;
        }

        for (int i = 0; i <= 1; ++i)
        {
            if (this.getPaddleState(i))
            {
                if (!this.isSilent() && (double)(this.paddlePositions[i] % ((float)Math.PI * 2F)) <= (Math.PI / 4D) && ((double)this.paddlePositions[i] + 0.39269909262657166D) % (Math.PI * 2D) >= (Math.PI / 4D))
                {
                    SoundEvent soundevent = this.getPaddleSound();

                    if (soundevent != null)
                    {
                        Vec3d vec3d = this.getLook(1.0F);
                        double d0 = i == 1 ? -vec3d.z : vec3d.z;
                        double d1 = i == 1 ? vec3d.x : -vec3d.x;
                        this.world.playSound((EntityPlayer)null, this.posX + d0, this.posY, this.posZ + d1, soundevent, this.getSoundCategory(), 1.0F, 0.8F + 0.4F * this.rand.nextFloat());
                    }
                }

                this.paddlePositions[i] = (float)((double)this.paddlePositions[i] + 0.39269909262657166D);
            }
            else
            {
                this.paddlePositions[i] = 0.0F;
            }
        }

        this.doBlockCollisions();
        List<Entity> list = this.world.getEntitiesInAABBexcluding(this, this.getEntityBoundingBox().grow(0.20000000298023224D, -0.009999999776482582D, 0.20000000298023224D), EntitySelectors.getTeamCollisionPredicate(this));

        if (!list.isEmpty())
        {
            boolean flag = !this.world.isRemote && !(this.getControllingPassenger() instanceof EntityPlayer);

            for (int j = 0; j < list.size(); ++j)
            {
                Entity entity = list.get(j);

                if (!entity.isPassenger(this))
                {
                    if (flag && this.getPassengers().size() < 2 && !entity.isRiding() && entity.width < this.width && entity instanceof EntityLivingBase && !(entity instanceof EntityWaterMob) && !(entity instanceof EntityPlayer))
                    {
                        entity.startRiding(this);
                    }
                    else
                    {
                        this.applyEntityCollision(entity);
                    }
                }
            }
        }
        
    }

    @Nullable
    protected SoundEvent getPaddleSound()
    {
        switch (this.getBoatStatus())
        {
            case IN_WATER:
            case UNDER_WATER:
            case UNDER_FLOWING_WATER:
                return SoundEvents.ENTITY_BOAT_PADDLE_WATER;
            case ON_LAND:
                return SoundEvents.ENTITY_BOAT_PADDLE_LAND;
            case IN_AIR:
            default:
                return null;
        }
    }

    private void tickLerp()
    {
        if (this.lerpSteps > 0 && !this.canPassengerSteer())
        {
            double d0 = this.posX + (this.lerpX - this.posX) / (double)this.lerpSteps;
            double d1 = this.posY + (this.lerpY - this.posY) / (double)this.lerpSteps;
            double d2 = this.posZ + (this.lerpZ - this.posZ) / (double)this.lerpSteps;
            double d3 = MathHelper.wrapDegrees(this.lerpYaw - (double)this.rotationYaw);
            this.rotationYaw = (float)((double)this.rotationYaw + d3 / (double)this.lerpSteps);
            this.rotationPitch = (float)((double)this.rotationPitch + (this.lerpPitch - (double)this.rotationPitch) / (double)this.lerpSteps);
            --this.lerpSteps;
            this.setPosition(d0, d1, d2);
            this.setRotation(this.rotationYaw, this.rotationPitch);
        }
    }

    public void setPaddleState(boolean left, boolean right)
    {
        this.dataManager.set(DATA_ID_PADDLE[0], Boolean.valueOf(left));
        this.dataManager.set(DATA_ID_PADDLE[1], Boolean.valueOf(right));
    }

    @SideOnly(Side.CLIENT)
    public float getRowingTime(int side, float limbSwing)
    {
        return this.getPaddleState(side) ? (float)MathHelper.clampedLerp((double)this.paddlePositions[side] - 0.39269909262657166D, (double)this.paddlePositions[side], (double)limbSwing) : 0.0F;
    }

    /**
     * Determines whether the boat is in water, gliding on land, or in air
     */
    private EntityLongboat.Status getBoatStatus()
    {
        EntityLongboat.Status EntityLongboat$status = this.getUnderwaterStatus();

        if (EntityLongboat$status != null)
        {
            this.waterLevel = this.getEntityBoundingBox().maxY;
            return EntityLongboat$status;
        }
        else if (this.checkInWater())
        {
            return EntityLongboat.Status.IN_WATER;
        }
        else
        {
            float f = this.getBoatGlide();

            if (f > 0.0F)
            {
                this.boatGlide = f;
                return EntityLongboat.Status.ON_LAND;
            }
            else
            {
                return EntityLongboat.Status.IN_AIR;
            }
        }
    }

    public float getWaterLevelAbove()
    {
        AxisAlignedBB axisalignedbb = this.getEntityBoundingBox();
        int i = MathHelper.floor(axisalignedbb.minX);
        int j = MathHelper.ceil(axisalignedbb.maxX);
        int k = MathHelper.floor(axisalignedbb.maxY);
        int l = MathHelper.ceil(axisalignedbb.maxY - this.lastYd);
        int i1 = MathHelper.floor(axisalignedbb.minZ);
        int j1 = MathHelper.ceil(axisalignedbb.maxZ);
        BlockPos.PooledMutableBlockPos blockpos$pooledmutableblockpos = BlockPos.PooledMutableBlockPos.retain();

        try
        {
            label108:

            for (int k1 = k; k1 < l; ++k1)
            {
                float f = 0.0F;
                int l1 = i;

                while (true)
                {
                    if (l1 >= j)
                    {
                        if (f < 1.0F)
                        {
                            float f2 = (float)blockpos$pooledmutableblockpos.getY() + f;
                            return f2;
                        }

                        break;
                    }

                    for (int i2 = i1; i2 < j1; ++i2)
                    {
                        blockpos$pooledmutableblockpos.setPos(l1, k1, i2);
                        IBlockState iblockstate = this.world.getBlockState(blockpos$pooledmutableblockpos);

                        if (iblockstate.getMaterial() == Material.WATER)
                        {
                            f = Math.max(f, BlockLiquid.getBlockLiquidHeight(iblockstate, this.world, blockpos$pooledmutableblockpos));
                        }

                        if (f >= 1.0F)
                        {
                            continue label108;
                        }
                    }

                    ++l1;
                }
            }

            float f1 = (float)(l + 1);
            return f1;
        }
        finally
        {
            blockpos$pooledmutableblockpos.release();
        }
    }

    private boolean checkInWater()
    {
        AxisAlignedBB axisalignedbb = this.getEntityBoundingBox();
        int i = MathHelper.floor(axisalignedbb.minX);
        int j = MathHelper.ceil(axisalignedbb.maxX);
        int k = MathHelper.floor(axisalignedbb.minY);
        int l = MathHelper.ceil(axisalignedbb.minY + 0.001D);
        int i1 = MathHelper.floor(axisalignedbb.minZ);
        int j1 = MathHelper.ceil(axisalignedbb.maxZ);
        boolean flag = false;
        this.waterLevel = Double.MIN_VALUE;
        BlockPos.PooledMutableBlockPos blockpos$pooledmutableblockpos = BlockPos.PooledMutableBlockPos.retain();

        try
        {
            for (int k1 = i; k1 < j; ++k1)
            {
                for (int l1 = k; l1 < l; ++l1)
                {
                    for (int i2 = i1; i2 < j1; ++i2)
                    {
                        blockpos$pooledmutableblockpos.setPos(k1, l1, i2);
                        IBlockState iblockstate = this.world.getBlockState(blockpos$pooledmutableblockpos);

                        if (iblockstate.getMaterial() == Material.WATER)
                        {
                            float f = BlockLiquid.getLiquidHeight(iblockstate, this.world, blockpos$pooledmutableblockpos);
                            this.waterLevel = Math.max((double)f, this.waterLevel);
                            flag |= axisalignedbb.minY < (double)f;
                        }
                    }
                }
            }
        }
        finally
        {
            blockpos$pooledmutableblockpos.release();
        }

        return flag;
    }

    /**
     * Decides whether the boat is currently underwater.
     */
    @Nullable
    private EntityLongboat.Status getUnderwaterStatus()
    {
        AxisAlignedBB axisalignedbb = this.getEntityBoundingBox();
        double d0 = axisalignedbb.maxY + 0.001D;
        int i = MathHelper.floor(axisalignedbb.minX);
        int j = MathHelper.ceil(axisalignedbb.maxX);
        int k = MathHelper.floor(axisalignedbb.maxY);
        int l = MathHelper.ceil(d0);
        int i1 = MathHelper.floor(axisalignedbb.minZ);
        int j1 = MathHelper.ceil(axisalignedbb.maxZ);
        boolean flag = false;
        BlockPos.PooledMutableBlockPos blockpos$pooledmutableblockpos = BlockPos.PooledMutableBlockPos.retain();

        try
        {
            for (int k1 = i; k1 < j; ++k1)
            {
                for (int l1 = k; l1 < l; ++l1)
                {
                    for (int i2 = i1; i2 < j1; ++i2)
                    {
                        blockpos$pooledmutableblockpos.setPos(k1, l1, i2);
                        IBlockState iblockstate = this.world.getBlockState(blockpos$pooledmutableblockpos);

                        if (iblockstate.getMaterial() == Material.WATER && d0 < (double)BlockLiquid.getLiquidHeight(iblockstate, this.world, blockpos$pooledmutableblockpos))
                        {
                            if (((Integer)iblockstate.getValue(BlockLiquid.LEVEL)).intValue() != 0)
                            {
                                EntityLongboat.Status EntityLongboat$status = EntityLongboat.Status.UNDER_FLOWING_WATER;
                                return EntityLongboat$status;
                            }

                            flag = true;
                        }
                    }
                }
            }
        }
        finally
        {
            blockpos$pooledmutableblockpos.release();
        }

        return flag ? EntityLongboat.Status.UNDER_WATER : null;
    }

    /**
     * Update the boat's speed, based on momentum.
     */
    private void updateMotion()
    {
        double d0 = -0.03999999910593033D;
        double d1 = this.hasNoGravity() ? 0.0D : -0.03999999910593033D;
        double d2 = 0.0D;
        this.momentum = 0.05F;

        if (this.previousStatus == EntityLongboat.Status.IN_AIR && this.status != EntityLongboat.Status.IN_AIR && this.status != EntityLongboat.Status.ON_LAND)
        {
            this.waterLevel = this.getEntityBoundingBox().minY + (double)this.height;
            this.setPosition(this.posX, (double)(this.getWaterLevelAbove() - this.height) + 0.101D, this.posZ);
            this.motionY = 0.0D;
            this.lastYd = 0.0D;
            this.status = EntityLongboat.Status.IN_WATER;
        }
        else
        {
            if (this.status == EntityLongboat.Status.IN_WATER)
            {
                d2 = (this.waterLevel - this.getEntityBoundingBox().minY) / (double)this.height;
                this.momentum = 0.9F;
            }
            else if (this.status == EntityLongboat.Status.UNDER_FLOWING_WATER)
            {
                d1 = -7.0E-4D;
                this.momentum = 0.9F;
            }
            else if (this.status == EntityLongboat.Status.UNDER_WATER)
            {
                d2 = 0.009999999776482582D;
                this.momentum = 0.45F;
            }
            else if (this.status == EntityLongboat.Status.IN_AIR)
            {
                this.momentum = 0.9F;
            }
            else if (this.status == EntityLongboat.Status.ON_LAND)
            {
                this.momentum = this.boatGlide;

                if (this.getControllingPassenger() instanceof EntityPlayer)
                {
                    this.boatGlide /= 2.0F;
                }
            }

            this.motionX *= (double)this.momentum;
            this.motionZ *= (double)this.momentum;
            this.deltaRotation *= this.momentum;
            this.motionY += d1;

            if (d2 > 0.0D)
            {
                double d3 = 0.65D;
                this.motionY += d2 * 0.06153846016296973D;
                double d4 = 0.75D;
                this.motionY *= 0.75D;
            }
        }
    }

    private void controlBoat()
    {
        if (this.isBeingRidden())
        {
            float f = 0.0F;
            if (this.leftInputDown)
            {
                this.deltaRotation += -1.0F;
            }

            if (this.rightInputDown)
            {
                ++this.deltaRotation;
            }

            if (this.rightInputDown != this.leftInputDown && !this.forwardInputDown && !this.backInputDown)
            {
                f += 0.005F;
            }

            this.rotationYaw += this.deltaRotation;

            if (this.forwardInputDown)
            {
                f += 0.04F;
            }

            if (this.backInputDown)
            {
                f -= 0.005F;
            }
            
            this.motionZ += (double)(MathHelper.sin((float) (this.rotationYaw * 0.017453292)) * f);
            this.motionX += (double)(MathHelper.cos(-this.rotationYaw * 0.017453292F) * f);
            this.setPaddleState(this.rightInputDown && !this.leftInputDown || this.forwardInputDown || this.backInputDown, this.leftInputDown && !this.rightInputDown || this.forwardInputDown || this.backInputDown);
        }
    }

    public void updatePassenger(Entity passenger)
    {
        if (this.isPassenger(passenger))
        {
            float f = 0.0F;
            float f1 = (float)((this.isDead ? 0.009999999776482582D : this.getMountedYOffset()) + passenger.getYOffset());

            if (this.getPassengers().size() > 1)
            {
                int i = this.getPassengers().indexOf(passenger);

                if (i == 0)
                {
                    f = 0.2F;
                }
                else
                {
                    f = -0.6F;
                }

                if (passenger instanceof EntityAnimal)
                {
                    f = (float)((double)f + 0.2D);
                }
            }
            
            Vec3d vec3d = (new Vec3d((double)f, 0.0D, 0.0D)).rotateYaw(-this.rotationYaw * 0.017453292F - ((float)Math.PI / 2F));
            passenger.setPosition(this.posX + vec3d.x, this.posY + (double)f1, this.posZ + vec3d.z);
            passenger.rotationYaw += this.deltaRotation;
            passenger.setRotationYawHead(passenger.getRotationYawHead() + this.deltaRotation);
            this.applyYawToEntity(passenger);

            if (passenger instanceof EntityAnimal && this.getPassengers().size() > 1)
            {
                int j = passenger.getEntityId() % 2 == 0 ? 90 : 270;
                passenger.setRenderYawOffset(((EntityAnimal)passenger).renderYawOffset + (float)j);
                passenger.setRotationYawHead(passenger.getRotationYawHead() + (float)j);
            }
        }
    }

    /**
     * Applies this boat's yaw to the given entity. Used to update the orientation of its passenger.
     */
    protected void applyYawToEntity(Entity entityToUpdate)
    {
        entityToUpdate.setRenderYawOffset(this.rotationYaw + 90f);
        float f = MathHelper.wrapDegrees(entityToUpdate.rotationYaw - this.rotationYaw);
        float f1 = MathHelper.clamp(f, -105.0F, 105.0F);
        entityToUpdate.prevRotationYaw += f1 - f;
        entityToUpdate.rotationYaw += f1 - f;
        entityToUpdate.setRotationYawHead(entityToUpdate.rotationYaw);
    }

    /**
     * Applies this entity's orientation (pitch/yaw) to another entity. Used to update passenger orientation.
     */
    @SideOnly(Side.CLIENT)
    public void applyOrientationToEntity(Entity entityToUpdate)
    {
        this.applyYawToEntity(entityToUpdate);
    }

    /**
     * (abstract) Protected helper method to write subclass entity data to NBT.
     */
    protected void writeEntityToNBT(NBTTagCompound compound)
    {
        compound.setString("Type", this.getBoatType().getName());
    }

    /**
     * (abstract) Protected helper method to read subclass entity data from NBT.
     */
    protected void readEntityFromNBT(NBTTagCompound compound)
    {
        if (compound.hasKey("Type", 8))
        {
            this.setBoatType(EntityLongboat.Type.getTypeFromString(compound.getString("Type")));
        }
    }

    public boolean processInitialInteract(EntityPlayer player, EnumHand hand)
    {
        if (player.isSneaking())
        {
            return false;
        }
        else
        {
            if (!this.world.isRemote && this.outOfControlTicks < 60.0F)
            {
                player.startRiding(this);
            }

            return true;
        }
    }

    protected void updateFallState(double y, boolean onGroundIn, IBlockState state, BlockPos pos)
    {
        this.lastYd = this.motionY;

        if (!this.isRiding())
        {
            if (onGroundIn)
            {
                if (this.fallDistance > 3.0F)
                {
                    if (this.status != EntityLongboat.Status.ON_LAND)
                    {
                        this.fallDistance = 0.0F;
                        return;
                    }
					
                    this.fall(this.fallDistance, 1.0F);

                    if (!this.world.isRemote && !this.isDead)
                    {
                        this.setDead();

                        if (this.world.getGameRules().getBoolean("doEntityDrops"))
                        {
                            for (int i = 0; i < 3; ++i)
                            {
                                this.entityDropItem(new ItemStack(Item.getItemFromBlock(Blocks.PLANKS), 1, this.getBoatType().getMetadata()), 0.0F);
                            }

                            for (int j = 0; j < 2; ++j)
                            {
                                this.dropItemWithOffset(Items.STICK, 1, 0.0F);
                            }
                        }
                    }
                }

                this.fallDistance = 0.0F;
            }
            else if (this.world.getBlockState((new BlockPos(this)).down()).getMaterial() != Material.WATER && y < 0.0D)
            {
                this.fallDistance = (float)((double)this.fallDistance - y);
            }
        }
    }

    public boolean getPaddleState(int side)
    {
        return ((Boolean)this.dataManager.get(DATA_ID_PADDLE[side])).booleanValue() && this.getControllingPassenger() != null;
    }

    /**
     * Sets the damage taken from the last hit.
     */
    public void setDamageTaken(float damageTaken)
    {
        this.dataManager.set(DAMAGE_TAKEN, Float.valueOf(damageTaken));
    }

    /**
     * Gets the damage taken from the last hit.
     */
    public float getDamageTaken()
    {
        return ((Float)this.dataManager.get(DAMAGE_TAKEN)).floatValue();
    }

    /**
     * Sets the time to count down from since the last time entity was hit.
     */
    public void setTimeSinceHit(int timeSinceHit)
    {
        this.dataManager.set(TIME_SINCE_HIT, Integer.valueOf(timeSinceHit));
    }

    /**
     * Gets the time since the last hit.
     */
    public int getTimeSinceHit()
    {
        return ((Integer)this.dataManager.get(TIME_SINCE_HIT)).intValue();
    }

    /**
     * Sets the forward direction of the entity.
     */
    public void setForwardDirection(int forwardDirection)
    {
        this.dataManager.set(FORWARD_DIRECTION, Integer.valueOf(forwardDirection));
    }

    /**
     * Gets the forward direction of the entity.
     */
    public int getForwardDirection()
    {
        return ((Integer)this.dataManager.get(FORWARD_DIRECTION)).intValue();
    }

    public void setBoatType(EntityLongboat.Type boatType)
    {
        this.dataManager.set(BOAT_TYPE, Integer.valueOf(boatType.ordinal()));
    }

    public net.minecraft.entity.item.EntityBoat.Type getBoatType()
    {
        return EntityBoat.Type.OAK;
    }

    protected boolean canFitPassenger(Entity passenger)
    {
        return this.getPassengers().size() < 2;
    }

    /**
     * For vehicles, the first passenger is generally considered the controller and "drives" the vehicle. For example,
     * Pigs, Horses, and Boats are generally "steered" by the controlling passenger.
     */
    @Nullable
    public Entity getControllingPassenger()
    {
        List<Entity> list = this.getPassengers();
        return list.isEmpty() ? null : (Entity)list.get(0);
    }

    @SideOnly(Side.CLIENT)
    public void updateInputs(boolean p_184442_1_, boolean p_184442_2_, boolean p_184442_3_, boolean p_184442_4_)
    {
        this.leftInputDown = p_184442_1_;
        this.rightInputDown = p_184442_2_;
        this.forwardInputDown = p_184442_3_;
        this.backInputDown = p_184442_4_;
        
    }
    
    @Override
    public boolean shouldRiderSit() {
    	return true;
    }

    public static enum Status
    {
        IN_WATER,
        UNDER_WATER,
        UNDER_FLOWING_WATER,
        ON_LAND,
        IN_AIR;
    }

    public static enum Type
    {
        OAK(BlockPlanks.EnumType.OAK.getMetadata(), "oak"),
        SPRUCE(BlockPlanks.EnumType.SPRUCE.getMetadata(), "spruce"),
        BIRCH(BlockPlanks.EnumType.BIRCH.getMetadata(), "birch"),
        JUNGLE(BlockPlanks.EnumType.JUNGLE.getMetadata(), "jungle"),
        ACACIA(BlockPlanks.EnumType.ACACIA.getMetadata(), "acacia"),
        DARK_OAK(BlockPlanks.EnumType.DARK_OAK.getMetadata(), "dark_oak");

        private final String name;
        private final int metadata;

        private Type(int metadataIn, String nameIn)
        {
            this.name = nameIn;
            this.metadata = metadataIn;
        }

        public String getName()
        {
            return this.name;
        }

        public int getMetadata()
        {
            return this.metadata;
        }

        public String toString()
        {
            return this.name;
        }

        /**
         * Get a boat type by it's enum ordinal
         */
        public static EntityLongboat.Type byId(int id)
        {
            if (id < 0 || id >= values().length)
            {
                id = 0;
            }

            return values()[id];
        }

        public static EntityLongboat.Type getTypeFromString(String nameIn)
        {
            for (int i = 0; i < values().length; ++i)
            {
                if (values()[i].getName().equals(nameIn))
                {
                    return values()[i];
                }
            }

            return values()[0];
        }
    }

    // Forge: Fix MC-119811 by instantly completing lerp on board
    @Override
    protected void addPassenger(Entity passenger)
    {
        super.addPassenger(passenger);
        if(this.canPassengerSteer() && this.lerpSteps > 0)
        {
            this.lerpSteps = 0;
            this.posX = this.lerpX;
            this.posY = this.lerpY;
            this.posZ = this.lerpZ;
            this.rotationYaw = (float)this.lerpYaw;
            this.rotationPitch = (float)this.lerpPitch;
        }
    }
}

 

Edited by Guest
Link to comment
Share on other sites

This is probably related to your rendering code. Can you please post it? (Preferably as a GitHub repository)

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

Link to comment
Share on other sites

Why did you copy the entire boat class like that?

You shouldn't need to override all those functions (like setDamageTaken) and then do the exact same thing as EntityBoat.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

3 hours ago, Draco18s said:

Why did you copy the entire boat class like that?

You shouldn't need to override all those functions (like setDamageTaken) and then do the exact same thing as EntityBoat.

That was left over from when I had originally just copied the whole class rather than using inheritance. I'll remove the unnecessary parts.

 

15 hours ago, Cadiboo said:

This is probably related to your rendering code. Can you please post it? (Preferably as a GitHub repository)

Yes. Sorry, I don't have GitHub.

 

RenderLongboat.java

package com.wolftopia.communityrevampmod.entity.render;

import com.wolftopia.communityrevampmod.entity.EntityLongboat;
import com.wolftopia.communityrevampmod.entity.EntityTurkey;
import com.wolftopia.communityrevampmod.entity.model.ModelLongboat;
import com.wolftopia.communityrevampmod.entity.model.ModelTurkey;
import com.wolftopia.communityrevampmod.util.Reference;

import net.minecraft.client.model.IMultipassModel;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;

public class RenderLongboat extends Render<EntityLongboat>
{
	public static final ResourceLocation TEXTURES = new ResourceLocation(Reference.MOD_ID + ":textures/entity/longboat/longboat_oak.png");
    protected ModelBase modelLongboat = new ModelLongboat();
	
	public RenderLongboat(RenderManager rendermanagerIn) {
		
		super(rendermanagerIn);
		this.shadowSize = 0F;
	}


	@Override
	protected ResourceLocation getEntityTexture(EntityLongboat entity) {

		return TEXTURES;
	}
	@Override
	   public void doRender(EntityLongboat entity, double x, double y, double z, float entityYaw, float partialTicks)
	    {
	        GlStateManager.pushMatrix();
	        this.setupTranslation(x, y, z);
	        this.setupRotation(entity, entityYaw, partialTicks);
	        this.bindEntityTexture(entity);

	        if (this.renderOutlines)
	        {
	            GlStateManager.enableColorMaterial();
	            GlStateManager.enableOutlineMode(this.getTeamColor(entity));
	        }

	        this.modelLongboat.render(entity, partialTicks, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);

	        if (this.renderOutlines)
	        {
	            GlStateManager.disableOutlineMode();
	            GlStateManager.disableColorMaterial();
	        }

	        GlStateManager.popMatrix();
	        super.doRender(entity, x, y, z, entityYaw, partialTicks);
		
		
	    }
		
	    public void setupRotation(EntityLongboat p_188311_1_, float p_188311_2_, float p_188311_3_)
	    {
	        GlStateManager.rotate(180.0F - p_188311_2_, 0.0F, 1.0F, 0.0F);
	        float f = (float)p_188311_1_.getTimeSinceHit() - p_188311_3_;
	        float f1 = p_188311_1_.getDamageTaken() - p_188311_3_;

	        if (f1 < 0.0F)
	        {
	            f1 = 0.0F;
	        }

	        if (f > 0.0F)
	        {
	            GlStateManager.rotate(MathHelper.sin(f) * f * f1 / 10.0F * (float)p_188311_1_.getForwardDirection(), 1.0F, 0.0F, 0.0F);
	        }

	        GlStateManager.scale(-1.0F, -1.0F, 1.0F);
	    }
	    
	    public void setupTranslation(double p_188309_1_, double p_188309_3_, double p_188309_5_)
	    {
	        GlStateManager.translate((float)p_188309_1_, (float)p_188309_3_ + 0.375F, (float)p_188309_5_);
	    }
	    
	    @Override
	    public boolean isMultipass()
	    {
	        return true;
	    }
	    
	    @Override
	    public void renderMultipass(EntityLongboat p_188300_1_, double p_188300_2_, double p_188300_4_, double p_188300_6_, float p_188300_8_, float p_188300_9_)
	    {
	        GlStateManager.pushMatrix();
	        this.setupTranslation(p_188300_2_, p_188300_4_, p_188300_6_);
	        this.setupRotation(p_188300_1_, p_188300_8_, p_188300_9_);
	        this.bindEntityTexture(p_188300_1_);
	        ((IMultipassModel)this.modelLongboat).renderMultipass(p_188300_1_, p_188300_9_, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
	        GlStateManager.popMatrix();
	    }
	
}

 

Link to comment
Share on other sites

  • 3 months later...

If you create an exact copy of the boat with an exact copy of the renderer, does this issue still occur?

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • it crashed again     What the console says : [00:02:03] [Server thread/INFO] [Easy NPC/]: [EntityManager] Server started! [00:02:03] [Server thread/INFO] [co.gi.al.ic.IceAndFire/]: {iceandfire:fire_dragon_roost=true, iceandfire:fire_lily=true, iceandfire:spawn_dragon_skeleton_fire=true, iceandfire:lightning_dragon_roost=true, iceandfire:spawn_dragon_skeleton_lightning=true, iceandfire:ice_dragon_roost=true, iceandfire:ice_dragon_cave=true, iceandfire:lightning_dragon_cave=true, iceandfire:cyclops_cave=true, iceandfire:spawn_wandering_cyclops=true, iceandfire:spawn_sea_serpent=true, iceandfire:frost_lily=true, iceandfire:hydra_cave=true, iceandfire:lightning_lily=true, iceandfireixie_village=true, iceandfire:myrmex_hive_jungle=true, iceandfire:myrmex_hive_desert=true, iceandfire:silver_ore=true, iceandfire:siren_island=true, iceandfire:spawn_dragon_skeleton_ice=true, iceandfire:spawn_stymphalian_bird=true, iceandfire:fire_dragon_cave=true, iceandfire:sapphire_ore=true, iceandfire:spawn_hippocampus=true, iceandfire:spawn_death_worm=true} [00:02:03] [Server thread/INFO] [co.gi.al.ic.IceAndFire/]: {TROLL_S=true, HIPPOGRYPH=true, AMPHITHERE=true, COCKATRICE=true, TROLL_M=true, DREAD_LICH=true, TROLL_F=true} [00:02:03] [Server thread/INFO] [ne.be.lo.WeaponRegistry/]: Encoded Weapon Attribute registry size (with package overhead): 41976 bytes (in 5 string chunks with the size of 10000) [00:02:03] [Server thread/INFO] [patchouli/]: Sending reload packet to clients [00:02:03] [Server thread/WARN] [voicechat/]: [voicechat] Running in offline mode - Voice chat encryption is not secure! [00:02:03] [VoiceChatServerThread/INFO] [voicechat/]: [voicechat] Using server-ip as bind address: 0.0.0.0 [00:02:03] [Server thread/WARN] [ModernFix/]: Dedicated server took 22.521 seconds to load [00:02:03] [VoiceChatServerThread/INFO] [voicechat/]: [voicechat] Voice chat server started at 0.0.0.0:25565 [00:02:03] [Server thread/WARN] [minecraft/SynchedEntityData]: defineId called for: class net.minecraft.world.entity.player.Player from class tschipp.carryon.common.carry.CarryOnDataManager [00:02:03] [Server thread/INFO] [ne.mi.co.AdvancementLoadFix/]: Using new advancement loading for net.minecraft.server.PlayerAdvancements@2941ffd5 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 0 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 1 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 2 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 3 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 4 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 5 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 6 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 7 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 8 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 9 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 10 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 11 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 12 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 13 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 14 [00:02:19] [Server thread/INFO] [ne.mi.co.AdvancementLoadFix/]: Using new advancement loading for net.minecraft.server.PlayerAdvancements@ebc7ef2 [00:02:19] [Server thread/INFO] [minecraft/PlayerList]: ZacAdos[/90.2.17.162:49242] logged in with entity id 1062 at (-1848.6727005281205, 221.0, -3054.2468255848935) [00:02:19] [Server thread/ERROR] [ModernFix/]: Skipping entity ID sync for com.talhanation.smallships.world.entity.ship.Ship: java.lang.NoClassDefFoundError: net/minecraft/client/CameraType [00:02:19] [Server thread/INFO] [minecraft/MinecraftServer]: - Gloop - ZacAdos joined the game [00:02:19] [Server thread/INFO] [xa.pa.OpenPartiesAndClaims/]: Updating all forceload tickets for cc56befd-d376-3526-a760-340713c478bd [00:02:19] [Server thread/INFO] [se.mi.te.da.DataManager/]: Sending data to client: ZacAdos [00:02:19] [Server thread/INFO] [voicechat/]: [voicechat] Received secret request of - Gloop - ZacAdos (17) [00:02:19] [Server thread/INFO] [voicechat/]: [voicechat] Sent secret to - Gloop - ZacAdos [00:02:21] [VoiceChatPacketProcessingThread/INFO] [voicechat/]: [voicechat] Successfully authenticated player cc56befd-d376-3526-a760-340713c478bd [00:02:22] [VoiceChatPacketProcessingThread/INFO] [voicechat/]: [voicechat] Successfully validated connection of player cc56befd-d376-3526-a760-340713c478bd [00:02:22] [VoiceChatPacketProcessingThread/INFO] [voicechat/]: [voicechat] Player - Gloop - ZacAdos (cc56befd-d376-3526-a760-340713c478bd) successfully connected to voice chat stop [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Stopping the server [00:02:34] [Server thread/INFO] [mo.pl.ar.ArmourersWorkshop/]: stop local service [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Stopping server [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Saving players [00:02:34] [Server thread/INFO] [minecraft/ServerGamePacketListenerImpl]: ZacAdos lost connection: Server closed [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: - Gloop - ZacAdos left the game [00:02:34] [Server thread/INFO] [xa.pa.OpenPartiesAndClaims/]: Updating all forceload tickets for cc56befd-d376-3526-a760-340713c478bd [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Saving worlds [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Saving chunks for level 'ServerLevel[world]'/minecraft:overworld [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Saving chunks for level 'ServerLevel[world]'/minecraft:the_end [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Saving chunks for level 'ServerLevel[world]'/minecraft:the_nether [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: ThreadedAnvilChunkStorage (world): All chunks are saved [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: ThreadedAnvilChunkStorage (DIM1): All chunks are saved [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: ThreadedAnvilChunkStorage (DIM-1): All chunks are saved [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: ThreadedAnvilChunkStorage: All dimensions are saved [00:02:34] [Server thread/INFO] [xa.pa.OpenPartiesAndClaims/]: Stopping IO worker... [00:02:34] [Server thread/INFO] [xa.pa.OpenPartiesAndClaims/]: Stopped IO worker! [00:02:34] [Server thread/INFO] [Calio/]: Removing Dynamic Registries for: net.minecraft.server.dedicated.DedicatedServer@7dc879e1 [MineStrator Daemon]: Checking server disk space usage, this could take a few seconds... [MineStrator Daemon]: Updating process configuration files... [MineStrator Daemon]: Ensuring file permissions are set correctly, this could take a few seconds... [MineStrator Daemon]: Pulling Docker container image, this could take a few minutes to complete... [MineStrator Daemon]: Finished pulling Docker container image container@pterodactyl~ java -version openjdk version "17.0.10" 2024-01-16 OpenJDK Runtime Environment Temurin-17.0.10+7 (build 17.0.10+7) OpenJDK 64-Bit Server VM Temurin-17.0.10+7 (build 17.0.10+7, mixed mode, sharing) container@pterodactyl~ java -Xms128M -Xmx6302M -Dterminal.jline=false -Dterminal.ansi=true -Djline.terminal=jline.UnsupportedTerminal -p libraries/cpw/mods/bootstraplauncher/1.1.2/bootstraplauncher-1.1.2.jar:libraries/cpw/mods/securejarhandler/2.1.4/securejarhandler-2.1.4.jar:libraries/org/ow2/asm/asm-commons/9.5/asm-commons-9.5.jar:libraries/org/ow2/asm/asm-util/9.5/asm-util-9.5.jar:libraries/org/ow2/asm/asm-analysis/9.5/asm-analysis-9.5.jar:libraries/org/ow2/asm/asm-tree/9.5/asm-tree-9.5.jar:libraries/org/ow2/asm/asm/9.5/asm-9.5.jar:libraries/net/minecraftforge/JarJarFileSystems/0.3.16/JarJarFileSystems-0.3.16.jar --add-modules ALL-MODULE-PATH --add-opens java.base/java.util.jar=cpw.mods.securejarhandler --add-opens java.base/java.lang.invoke=cpw.mods.securejarhandler --add-exports java.base/sun.security.util=cpw.mods.securejarhandler --add-exports jdk.naming.dns/com.sun.jndi.dns=java.naming -Djava.net.preferIPv6Addresses=system -DignoreList=bootstraplauncher-1.1.2.jar,securejarhandler-2.1.4.jar,asm-commons-9.5.jar,asm-util-9.5.jar,asm-analysis-9.5.jar,asm-tree-9.5.jar,asm-9.5.jar,JarJarFileSystems-0.3.16.jar -DlibraryDirectory=libraries -DlegacyClassPath=libraries/cpw/mods/securejarhandler/2.1.4/securejarhandler-2.1.4.jar:libraries/org/ow2/asm/asm/9.5/asm-9.5.jar:libraries/org/ow2/asm/asm-commons/9.5/asm-commons-9.5.jar:libraries/org/ow2/asm/asm-tree/9.5/asm-tree-9.5.jar:libraries/org/ow2/asm/asm-util/9.5/asm-util-9.5.jar:libraries/org/ow2/asm/asm-analysis/9.5/asm-analysis-9.5.jar:libraries/net/minecraftforge/accesstransformers/8.0.4/accesstransformers-8.0.4.jar:libraries/org/antlr/antlr4-runtime/4.9.1/antlr4-runtime-4.9.1.jar:libraries/net/minecraftforge/eventbus/6.0.3/eventbus-6.0.3.jar:libraries/net/minecraftforge/forgespi/6.0.0/forgespi-6.0.0.jar:libraries/net/minecraftforge/coremods/5.0.1/coremods-5.0.1.jar:libraries/cpw/mods/modlauncher/10.0.8/modlauncher-10.0.8.jar:libraries/net/minecraftforge/unsafe/0.2.0/unsafe-0.2.0.jar:libraries/com/electronwill/night-config/core/3.6.4/core-3.6.4.jar:libraries/com/electronwill/night-config/toml/3.6.4/toml-3.6.4.jar:libraries/org/apache/maven/maven-artifact/3.8.5/maven-artifact-3.8.5.jar:libraries/net/jodah/typetools/0.8.3/typetools-0.8.3.jar:libraries/net/minecrell/terminalconsoleappender/1.2.0/terminalconsoleappender-1.2.0.jar:libraries/org/jline/jline-reader/3.12.1/jline-reader-3.12.1.jar:libraries/org/jline/jline-terminal/3.12.1/jline-terminal-3.12.1.jar:libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar:libraries/org/openjdk/nashorn/nashorn-core/15.3/nashorn-core-15.3.jar:libraries/net/minecraftforge/JarJarSelector/0.3.16/JarJarSelector-0.3.16.jar:libraries/net/minecraftforge/JarJarMetadata/0.3.16/JarJarMetadata-0.3.16.jar:libraries/net/minecraftforge/fmlloader/1.19.2-43.3.0/fmlloader-1.19.2-43.3.0.jar:libraries/net/minecraft/server/1.19.2-20220805.130853/server-1.19.2-20220805.130853-extra.jar:libraries/com/github/oshi/oshi-core/5.8.5/oshi-core-5.8.5.jar:libraries/com/google/code/gson/gson/2.8.9/gson-2.8.9.jar:libraries/com/google/guava/failureaccess/1.0.1/failureaccess-1.0.1.jar:libraries/com/google/guava/guava/31.0.1-jre/guava-31.0.1-jre.jar:libraries/com/mojang/authlib/3.11.49/authlib-3.11.49.jar:libraries/com/mojang/brigadier/1.0.18/brigadier-1.0.18.jar:libraries/com/mojang/datafixerupper/5.0.28/datafixerupper-5.0.28.jar:libraries/com/mojang/javabridge/1.2.24/javabridge-1.2.24.jar:libraries/com/mojang/logging/1.0.0/logging-1.0.0.jar:libraries/commons-io/commons-io/2.11.0/commons-io-2.11.0.jar:libraries/io/netty/netty-buffer/4.1.77.Final/netty-buffer-4.1.77.Final.jar:libraries/io/netty/netty-codec/4.1.77.Final/netty-codec-4.1.77.Final.jar:libraries/io/netty/netty-common/4.1.77.Final/netty-common-4.1.77.Final.jar:libraries/io/netty/netty-handler/4.1.77.Final/netty-handler-4.1.77.Final.jar:libraries/io/netty/netty-resolver/4.1.77.Final/netty-resolver-4.1.77.Final.jar:libraries/io/netty/netty-transport/4.1.77.Final/netty-transport-4.1.77.Final.jar:libraries/io/netty/netty-transport-classes-epoll/4.1.77.Final/netty-transport-classes-epoll-4.1.77.Final.jar:libraries/io/netty/netty-transport-native-epoll/4.1.77.Final/netty-transport-native-epoll-4.1.77.Final-linux-x86_64.jar:libraries/io/netty/netty-transport-native-epoll/4.1.77.Final/netty-transport-native-epoll-4.1.77.Final-linux-aarch_64.jar:libraries/io/netty/netty-transport-native-unix-common/4.1.77.Final/netty-transport-native-unix-common-4.1.77.Final.jar:libraries/it/unimi/dsi/fastutil/8.5.6/fastutil-8.5.6.jar:libraries/net/java/dev/jna/jna/5.10.0/jna-5.10.0.jar:libraries/net/java/dev/jna/jna-platform/5.10.0/jna-platform-5.10.0.jar:libraries/net/sf/jopt-simple/jopt-simple/5.0.4/jopt-simple-5.0.4.jar:libraries/org/apache/commons/commons-lang3/3.12.0/commons-lang3-3.12.0.jar:libraries/org/apache/logging/log4j/log4j-api/2.17.0/log4j-api-2.17.0.jar:libraries/org/apache/logging/log4j/log4j-core/2.17.0/log4j-core-2.17.0.jar:libraries/org/apache/logging/log4j/log4j-slf4j18-impl/2.17.0/log4j-slf4j18-impl-2.17.0.jar:libraries/org/slf4j/slf4j-api/1.8.0-beta4/slf4j-api-1.8.0-beta4.jar cpw.mods.bootstraplauncher.BootstrapLauncher --launchTarget forgeserver --fml.forgeVersion 43.3.0 --fml.mcVersion 1.19.2 --fml.forgeGroup net.minecraftforge --fml.mcpVersion 20220805.130853 [00:02:42] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher running: args [--launchTarget, forgeserver, --fml.forgeVersion, 43.3.0, --fml.mcVersion, 1.19.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20220805.130853] [00:02:42] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher 10.0.8+10.0.8+main.0ef7e830 starting: java version 17.0.10 by Eclipse Adoptium; OS Linux arch amd64 version 6.1.0-12-amd64 [00:02:43] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/home/container/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2363!/ Service=ModLauncher Env=SERVER [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/fmlcore/1.19.2-43.3.0/fmlcore-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.19.2-43.3.0/javafmllanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.19.2-43.3.0/lowcodelanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.19.2-43.3.0/mclanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:44] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File: and Mod File: . Using Mod File: [00:02:44] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [00:02:44] [main/INFO] [ne.mi.fm.lo.mo.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection Latest log [29Mar2024 00:02:42.803] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher running: args [--launchTarget, forgeserver, --fml.forgeVersion, 43.3.0, --fml.mcVersion, 1.19.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20220805.130853] [29Mar2024 00:02:42.805] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher 10.0.8+10.0.8+main.0ef7e830 starting: java version 17.0.10 by Eclipse Adoptium; OS Linux arch amd64 version 6.1.0-12-amd64 [29Mar2024 00:02:43.548] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/home/container/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2363!/ Service=ModLauncher Env=SERVER [29Mar2024 00:02:43.876] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/fmlcore/1.19.2-43.3.0/fmlcore-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.19.2-43.3.0/javafmllanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.19.2-43.3.0/lowcodelanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.878] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.19.2-43.3.0/mclanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:44.033] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File: and Mod File: . Using Mod File: [29Mar2024 00:02:44.034] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [29Mar2024 00:02:44.034] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection
    • I am unable to do that. Brigadier is a mojang library that parses commands.
    • Hi, i appreciate the answer. I would love to do that, but we have active players with all their belongings in SSN. Also this mod is really handy and they would be mad if we removed it. Are you really certain that SSN is causing this? It would require lots of work to test it and SSN was not really an issue before we removed Fast Suite. Can it be related somehow? I will provide you with log before removing FS. PasteBin: https://pastebin.com/Y5EpLpNe (crash before removing Fast Suite, which I suspected to be a problem from some crash before)
    • Backup the world and make a test without storagenetwork
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.