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calclavia

1.3

By calclavia, July 6, 2012 in General Discussion

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calclavia    81

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Posted July 6, 2012

Just saw in the Minecraft forum they announced MC 1.3 for August 1st and they will release a week before that a preview version for mods to have some time to update themselves. I'm not a long term modder so I would like to know how Forge upgrade to new version of Minecraft. Is it immediate? Or taking a few weeks? Also what would the major changes mods will have to make for this update?

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LexManos    1519

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Posted July 6, 2012

1.3 will be a major change.

It compleetly re-write the entirity of how MC functions by adding in the local SMP for single player.

So it'll take some time.

No garentees but I'll work on it as best I can.

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calclavia    81

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Posted July 6, 2012

1.3 will be a major change.

It compleetly re-write the entirity of how MC functions by adding in the local SMP for single player.

So it'll take some time.

No garentees but I'll work on it as best I can.

 

Thanks lex. :)

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hotrods20    8

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Posted July 6, 2012

Really hope it doesn't affect it to much.  Will be good since our mods will technically not need a server release of it.

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jjw123    5

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Posted July 6, 2012

its more like you wont need a client version lol

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LexManos    1519

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Posted July 6, 2012

If your mods add in-game content, it NEEDS a server side in 1.3

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DarkGuardsman    61

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Posted July 6, 2012

If your mods add in-game content, it NEEDS a server side in 1.3

would this mean server and client will have the same code? As in nolonger needing to have a seperate download for each.

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LexManos    1519

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Posted July 6, 2012

Depends on how you make it.

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calclavia    81

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Posted July 7, 2012

I think they will still make a server version of it. How would you host servers without a Minecraft server jar? Bukkit?

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OvermindDL1    329

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Posted July 7, 2012

Depends on how the obfuscation is done.

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calclavia    81

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Posted July 7, 2012

Depends on how the obfuscation is done.

Depends on how you make it.

 

I guess everything is dependent on how 1.3 turns out. Can't really predict the future. Thanks for the notify.

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OvermindDL1    329

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Posted July 7, 2012

Think of it this way.  It will be easier to port your multiplayer capable mod, then it will be a single player only mod (since you will have to make it support the multiplayer code, whether multiplayer or not).  ;)

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calclavia    81

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Posted July 7, 2012

Think of it this way.  It will be easier to port your multiplayer capable mod, then it will be a single player only mod (since you will have to make it support the multiplayer code, whether multiplayer or not).  ;)

 

In other words, making my mod multiplayer now will make the transition to 1.3 easier? If so I might do so, but on the last minute. I always feel that multiplayer slows my development speed down.

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OvermindDL1    329

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Posted July 7, 2012

Think of it this way.  It will be easier to port your multiplayer capable mod, then it will be a single player only mod (since you will have to make it support the multiplayer code, whether multiplayer or not).  ;)

 

In other words, making my mod multiplayer now will make the transition to 1.3 easier? If so I might do so, but on the last minute. I always feel that multiplayer slows my development speed down.

In that case, do not make a single player, just make multiplayer.  ;)

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calclavia    81

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Posted July 7, 2012

Think of it this way.  It will be easier to port your multiplayer capable mod, then it will be a single player only mod (since you will have to make it support the multiplayer code, whether multiplayer or not).  ;)

 

In other words, making my mod multiplayer now will make the transition to 1.3 easier? If so I might do so, but on the last minute. I always feel that multiplayer slows my development speed down.

In that case, do not make a single player, just make multiplayer.  ;)

 

Won't be able to debug lol... I'm glad that there won't be this variable called World.isRemote anymore.... :)

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OvermindDL1    329

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Posted July 7, 2012

Think of it this way.  It will be easier to port your multiplayer capable mod, then it will be a single player only mod (since you will have to make it support the multiplayer code, whether multiplayer or not).  ;)

 

In other words, making my mod multiplayer now will make the transition to 1.3 easier? If so I might do so, but on the last minute. I always feel that multiplayer slows my development speed down.

In that case, do not make a single player, just make multiplayer.  ;)

 

Won't be able to debug lol... I'm glad that there won't be this variable called World.isRemote anymore.... :)

Debugging is easy still.  :P

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calclavia    81

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Posted July 7, 2012

You win.

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Posted July 10, 2012

Although they aren't releasing the official API in 1.3, it seems that mojang is working on it.  When the API get's released, what does that mean for forge?  What I've been getting from a few modders is that it will become obsolete.  Figured I'd come to the source to get clarification on the role that forge will play after the official Minecraft API get's released.

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LexManos    1519

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Posted July 10, 2012

Not repeating something ive stated a few hundred times because you're to lazy to search or use common sense.

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