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[1.12.2]apply offset in item json texture layer


perromercenary00

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i need to Mach two png files in texture for an item json

all this to make a simple animation vanilla bow style

 

lets say i got this json file in whitch i have two textures

i need to fix the layer0 some pixels down

 

normally it looks like this

8wgrow.png

but i need to displace the magazine gradually to make it look like this

2dw6he1.png

 

i have this json

 

	{  "parent": "modmercenario:item/prueba00/parental00",
	  "textures": {
    "layer0": "modmercenario:items/armasdefuego/armas9mm/atss00",
    "layer1": "modmercenario:items/armasdefuego/armas9mm/atlassilver"
  }
	}
	

but really what  i want is somethin like this code

	"textures": {
	    "layer0": {
	    "texture":"modmercenario:items/armasdefuego/armas9mm/atss00", 
	    "translation":[-6,0,0]
	                   },
	    "layer1": {
	    "texture":"modmercenario:items/armasdefuego/armas9mm/atlassilver", 
	    "translation":[0,0,0]
	                   }
	}
	

 

is this posible ??

how can i declare the layer in the item json whit an offset ??

 

or

is posible the get the "parent": "item/generated" json and customize it to make a plain item but whit more complex layers?

 

Thanks fopr reading and sorry for the broken english

 

 

 

 

 

 

 

 

Edited by perromercenary00
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