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Register Item Depending on Ore Dictionary


Ellbelly

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4 hours ago, Ellbelly said:

Is it bad to have an item registry event be conditional based on whether or not an ore dictionary item exists?

Yes, don't do that.

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You shouldn’t conditionally register an item ever. If you want to do something like that register the item, then disable it (have it not show up in creative tabs etc).

You could also just provide recipes allowing the item to be crafted into any other equivalent item

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12 hours ago, Ellbelly said:

So when you say disable it there aren't any specific methods for doing this?

If it is disabled remove any recipes from it after they have been added via whatever condition you want, and do the same for removing it from a creative tab.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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