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Increasing player range


endershadow

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do you know where the gamemode classes are? i looked in the entitymp class and the gamemode command class but i cannot find the class that holds the specifics of what teh player can and cannot do when in which gamemode

Use examples, i have aspergers.

Examples make sense to me.

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so how would one combine these two areas of code?

  public float getBlockReachDistance()
    {
        return this.currentGameType.isCreative() ? 5.0F : 4.5F;
    }

 

if(player.getCurrentItemOrArmor(0) != null){
		ItemStack hand = player.getCurrentItemOrArmor(0);
		if(hand.getItem() == ashtonsmod.Pike){

		}
	}

Use examples, i have aspergers.

Examples make sense to me.

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