Jump to content

Multi texture blocks (With meta data) 1.5


AzureusNation123

Recommended Posts

ok so ive got a rough idea how to do it but am in on the right track and how do i finish it?

 

Code

 

 

public class blockAsphalt extends Block

{

private Icon[][] iconBuffer;

 

public blockAsphalt(int ID, Material material)

{

super(ID, material); //The ID and material

}

 

public int damageDropped(int i) //Tells it what block it drops and also for creative mode pick block

{

return i;

}

 

@SideOnly(Side.CLIENT)

public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) //Adds the metadata blocks to the creative inventory

{

for (int var4 = 0; var4 < 9; ++var4)

{

par3List.add(new ItemStack(par1, 1, var4));

}

}

 

@Override

public void func_94332_a(IconRegister par1IconRegister)

{

iconBuffer = new Icon[9][6];

 

iconBuffer[0][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[0][1] = par1IconRegister.func_94245_a("Class3:Asphalt"); // top

        iconBuffer[0][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[0][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[0][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[0][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

       

        iconBuffer[1][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[1][1] = par1IconRegister.func_94245_a("Class3:YellowLine1"); // top

        iconBuffer[1][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[1][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[1][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[1][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

       

        iconBuffer[2][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[2][1] = par1IconRegister.func_94245_a("Class3:YellowLine2"); // top

        iconBuffer[2][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[2][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[2][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[2][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

       

        iconBuffer[3][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[3][1] = par1IconRegister.func_94245_a("Class3:WhiteCorner1"); // top

        iconBuffer[3][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[3][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[3][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[3][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

       

        iconBuffer[4][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[4][1] = par1IconRegister.func_94245_a("Class3:WhiteCorner2"); // top

        iconBuffer[4][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[4][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[4][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[4][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

       

        iconBuffer[5][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[5][1] = par1IconRegister.func_94245_a("Class3:WhiteCorner3"); // top

        iconBuffer[5][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[5][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[5][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[5][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

       

        iconBuffer[6][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[6][1] = par1IconRegister.func_94245_a("Class3:WhiteCorner4"); // top

        iconBuffer[6][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[6][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[6][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[6][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

       

        iconBuffer[7][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[7][1] = par1IconRegister.func_94245_a("Class3:WhiteLine1"); // top

        iconBuffer[7][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[7][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[7][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[7][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

       

        iconBuffer[8][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[8][1] = par1IconRegister.func_94245_a("Class3:WhiteLine2"); // top

        iconBuffer[8][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[8][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[8][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[8][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

}

}

 

Link to comment
Share on other sites

world.setBlockMetadataWithNotify(x, y, z, VALUE, TYPE);

 

I've just answered a question on this, it's on the front page in this forum dude so look into it for what the "TYPE" is and the value is the new meta data value, if it's the same as the old one it won't do anything (notify systems).

Link to comment
Share on other sites

ok so i added in whats hilighted with red but theres 2 erros on the meta and side, help?

 

 

 

public class blockAsphalt extends Block

{

private Icon[][] iconBuffer;

 

public blockAsphalt(int ID, Material material)

{

super(ID, material); //The ID and material

}

 

public int damageDropped(int i) //Tells it what block it drops and also for creative mode pick block

{

return i;

}

 

@SideOnly(Side.CLIENT)

public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) //Adds the metadata blocks to the creative inventory

{

for (int var4 = 0; var4 < 9; ++var4)

{

par3List.add(new ItemStack(par1, 1, var4));

}

}

 

@Override

public void func_94332_a(IconRegister par1IconRegister)

{

iconBuffer = new Icon[9][6];

 

iconBuffer[0][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[0][1] = par1IconRegister.func_94245_a("Class3:Asphalt"); // top

        iconBuffer[0][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[0][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[0][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[0][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

       

        iconBuffer[1][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[1][1] = par1IconRegister.func_94245_a("Class3:YellowLine1"); // top

        iconBuffer[1][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[1][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[1][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[1][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

       

        iconBuffer[2][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[2][1] = par1IconRegister.func_94245_a("Class3:YellowLine2"); // top

        iconBuffer[2][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[2][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[2][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[2][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

       

        iconBuffer[3][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[3][1] = par1IconRegister.func_94245_a("Class3:WhiteCorner1"); // top

        iconBuffer[3][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[3][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[3][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[3][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

       

        iconBuffer[4][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[4][1] = par1IconRegister.func_94245_a("Class3:WhiteCorner2"); // top

        iconBuffer[4][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[4][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[4][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[4][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

       

        iconBuffer[5][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[5][1] = par1IconRegister.func_94245_a("Class3:WhiteCorner3"); // top

        iconBuffer[5][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[5][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[5][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[5][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

       

        iconBuffer[6][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[6][1] = par1IconRegister.func_94245_a("Class3:WhiteCorner4"); // top

        iconBuffer[6][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[6][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[6][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[6][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

       

        iconBuffer[7][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[7][1] = par1IconRegister.func_94245_a("Class3:WhiteLine1"); // top

        iconBuffer[7][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[7][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[7][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[7][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

       

        iconBuffer[8][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[8][1] = par1IconRegister.func_94245_a("Class3:WhiteLine2"); // top

        iconBuffer[8][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[8][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[8][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[8][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

}

 

public Icon getBlockfromsideandmetadata()

{

return iconBuffer[meta][side];

}

}

 

Link to comment
Share on other sites

ok you dont have to be a dick about it. so now i crash when i click on my block tab:

 

 

2013-03-21 14:12:47 [iNFO] [Minecraft-Server] Player702[/127.0.0.1:0] logged in with entity id 79 at (340.37729664954117, 66.86512829970259, -184.50583606079942)

2013-03-21 14:12:53 [iNFO] [sTDERR] net.minecraft.util.ReportedException: Rendering screen

2013-03-21 14:12:53 [iNFO] [sTDERR] at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1030)

2013-03-21 14:12:53 [iNFO] [sTDERR] at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:866)

2013-03-21 14:12:53 [iNFO] [sTDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:755)

2013-03-21 14:12:53 [iNFO] [sTDERR] at java.lang.Thread.run(Unknown Source)

2013-03-21 14:12:53 [iNFO] [sTDERR] Caused by: java.lang.ArrayIndexOutOfBoundsException: 6

2013-03-21 14:12:53 [iNFO] [sTDERR] at herz.class3.block.blockAsphalt.getBlockTextureFromSideAndMetadata(blockAsphalt.java:111)

2013-03-21 14:12:53 [iNFO] [sTDERR] at net.minecraft.client.renderer.RenderBlocks.func_94165_a(RenderBlocks.java:7495)

2013-03-21 14:12:53 [iNFO] [sTDERR] at net.minecraft.client.renderer.RenderBlocks.renderBlockAsItem(RenderBlocks.java:7420)

2013-03-21 14:12:53 [iNFO] [sTDERR] at net.minecraft.client.renderer.entity.RenderItem.renderItemIntoGUI(RenderItem.java:368)

2013-03-21 14:12:53 [iNFO] [sTDERR] at net.minecraft.client.renderer.entity.RenderItem.renderItemAndEffectIntoGUI(RenderItem.java:444)

2013-03-21 14:12:53 [iNFO] [sTDERR] at net.minecraft.client.gui.inventory.GuiContainer.drawSlotInventory(GuiContainer.java:413)

2013-03-21 14:12:53 [iNFO] [sTDERR] at net.minecraft.client.gui.inventory.GuiContainer.drawScreen(GuiContainer.java:126)

2013-03-21 14:12:53 [iNFO] [sTDERR] at net.minecraft.client.renderer.InventoryEffectRenderer.drawScreen(InventoryEffectRenderer.java:43)

2013-03-21 14:12:53 [iNFO] [sTDERR] at net.minecraft.client.gui.inventory.GuiContainerCreative.drawScreen(GuiContainerCreative.java:664)

2013-03-21 14:12:53 [iNFO] [sTDERR] at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1021)

2013-03-21 14:12:53 [iNFO] [sTDERR] ... 3 more

 

 

hand here's my code:

 

public class blockAsphalt extends Block

{

  private Icon[][] iconBuffer;

 

  public blockAsphalt(int ID, Material material)

  {

      super(ID, material); //The ID and material

  }

 

  public int damageDropped(int i) //Tells it what block it drops and also for creative mode pick block

  {

      return i;

  }

 

  @SideOnly(Side.CLIENT)

  public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) //Adds the metadata blocks to the creative inventory

  {

      for (int var4 = 0; var4 < 9; ++var4)

      {

        par3List.add(new ItemStack(par1, 1, var4));

      }

  }

 

  @Override

  public void func_94332_a(IconRegister par1IconRegister)

  {

      iconBuffer = new Icon[9][6];

     

      iconBuffer[0][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[0][1] = par1IconRegister.func_94245_a("Class3:Asphalt"); // top

        iconBuffer[0][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[0][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[0][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[0][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

       

        iconBuffer[1][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[1][1] = par1IconRegister.func_94245_a("Class3:YellowLine1"); // top

        iconBuffer[1][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[1][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[1][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[1][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

       

        iconBuffer[2][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[2][1] = par1IconRegister.func_94245_a("Class3:YellowLine2"); // top

        iconBuffer[2][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[2][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[2][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[2][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

       

        iconBuffer[3][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[3][1] = par1IconRegister.func_94245_a("Class3:WhiteCorner1"); // top

        iconBuffer[3][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[3][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[3][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[3][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

       

        iconBuffer[4][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[4][1] = par1IconRegister.func_94245_a("Class3:WhiteCorner2"); // top

        iconBuffer[4][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[4][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[4][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[4][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

       

        iconBuffer[5][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[5][1] = par1IconRegister.func_94245_a("Class3:WhiteCorner3"); // top

        iconBuffer[5][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[5][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[5][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[5][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

       

        iconBuffer[6][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[6][1] = par1IconRegister.func_94245_a("Class3:WhiteCorner4"); // top

        iconBuffer[6][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[6][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[6][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[6][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

       

        iconBuffer[7][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[7][1] = par1IconRegister.func_94245_a("Class3:WhiteLine1"); // top

        iconBuffer[7][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[7][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[7][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[7][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

       

        iconBuffer[8][0] = par1IconRegister.func_94245_a("Class3:Asphalt"); // bottom

        iconBuffer[8][1] = par1IconRegister.func_94245_a("Class3:WhiteLine2"); // top

        iconBuffer[8][2] = par1IconRegister.func_94245_a("Class3:Asphalt"); // north

        iconBuffer[8][3] = par1IconRegister.func_94245_a("Class3:Asphalt"); // east

        iconBuffer[8][4] = par1IconRegister.func_94245_a("Class3:Asphalt"); // south

        iconBuffer[8][5] = par1IconRegister.func_94245_a("Class3:Asphalt"); // west

  }

 

  public Icon getBlockTextureFromSideAndMetadata(int par1, int par2)

  {

      return iconBuffer[par1][par2];

  }

}

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Baba  Serege [[+27-73 590 8989]] has experience of 27 years in helping and guiding many people from all over the world. His psychic abilities may help you answer and resolve many unanswered questions. He specialize in helping women and men from all walks of life.. 1) – Bring back lost lover. even if lost for a long time. 2) – My lover is abusing alcohol, partying and cheating on me I urgently need help” 3) – Divorce or court issues. 4) – Is your love falling apart? 5) – Do you want your love to grow stronger? 6) – Is your partner losing interest in you? 7) – Do you want to catch your partner cheating on you? – We help to keep your partner faithful and loyal to you. 9) – We recover love and happiness when relationship breaks down. 10) – Making your partner loves you alone. 11) – We create loyalty and everlasting love between couples. 12) – Get a divorce settlement quickly from your ex-partner. 13) – We create everlasting love between couples. 14) – We help you look for the best suitable partner. 15) – We bring back lost lover even if lost for a long time. 16) – We strengthen bonds in all love relationship and marriages 17) – Are you an herbalist who wants to get more powers? 18) – Buy a house or car of your dream. 19) – Unfinished jobs by other doctors come to me. 20) – I help those seeking employment. 21) – Pensioners free treatment. 22) – Win business tenders and contracts. 23) – Do you need to recover your lost property? 24) – Promotion at work and better pay. 25) – Do you want to be protected from bad spirits and nightmares? 26) – Financial problems. 27) – Why you can’t keep money or lovers? 28) – Why you have a lot of enemies? 29) – Why you are fired regularly on jobs? 30) – Speed up money claim spell, delayed payments, pension and accident funds 31) – I help students pass their exams/interviews. 33) – Removal of bad luck and debts. 34) – Are struggling to sleep because of a spiritual wife or husband. 35- ) Recover stolen property
    • OLXTOTO adalah situs bandar togel online resmi terbesar dan terpercaya di Indonesia. Bergabunglah dengan OLXTOTO dan nikmati pengalaman bermain togel yang aman dan terjamin. Koleksi toto 4D dan togel toto terlengkap di OLXTOTO membuat para member memiliki pilihan taruhan yang lebih banyak. Sebagai situs togel terpercaya, OLXTOTO menjaga keamanan dan kenyamanan para membernya dengan sistem keamanan terbaik dan enkripsi data. Transaksi yang cepat, aman, dan terpercaya merupakan jaminan dari OLXTOTO. Nikmati layanan situs toto terbaik dari OLXTOTO dengan tampilan yang user-friendly dan mudah digunakan. Layanan pelanggan tersedia 24/7 untuk membantu para member. Bergabunglah dengan OLXTOTO sekarang untuk merasakan pengalaman bermain togel yang menyenangkan dan menguntungkan.
    • Baba  Serege [[+27-73 590 8989]] has experience of 27 years in helping and guiding many people from all over the world. His psychic abilities may help you answer and resolve many unanswered questions. He specialize in helping women and men from all walks of life.. 1) – Bring back lost lover. even if lost for a long time. 2) – My lover is abusing alcohol, partying and cheating on me I urgently need help” 3) – Divorce or court issues. 4) – Is your love falling apart? 5) – Do you want your love to grow stronger? 6) – Is your partner losing interest in you? 7) – Do you want to catch your partner cheating on you? – We help to keep your partner faithful and loyal to you. 9) – We recover love and happiness when relationship breaks down. 10) – Making your partner loves you alone. 11) – We create loyalty and everlasting love between couples. 12) – Get a divorce settlement quickly from your ex-partner. 13) – We create everlasting love between couples. 14) – We help you look for the best suitable partner. 15) – We bring back lost lover even if lost for a long time. 16) – We strengthen bonds in all love relationship and marriages 17) – Are you an herbalist who wants to get more powers? 18) – Buy a house or car of your dream. 19) – Unfinished jobs by other doctors come to me. 20) – I help those seeking employment. 21) – Pensioners free treatment. 22) – Win business tenders and contracts. 23) – Do you need to recover your lost property? 24) – Promotion at work and better pay. 25) – Do you want to be protected from bad spirits and nightmares? 26) – Financial problems. 27) – Why you can’t keep money or lovers? 28) – Why you have a lot of enemies? 29) – Why you are fired regularly on jobs? 30) – Speed up money claim spell, delayed payments, pension and accident funds 31) – I help students pass their exams/interviews. 33) – Removal of bad luck and debts. 34) – Are struggling to sleep because of a spiritual wife or husband. 35- ) Recover stolen property
    • BD303 merupakan salah satu situs slot mudah scatter paling populer dan digemari oleh kalangan slot online di tahun 2024 mainkan sekarang dengan kesempatan yang mudah menang jackpot jutaan rupiah.
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.