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Help Pleeeeaaaaseeee :(


AssassinHero

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I am making a mod and i have a lot of errors in the main class file

This is the code for the main class

 

@NetworkMod(clientSideRequired=true, serverSideRequired= true,
clientPacketHandlerSpec = @SidedPacketHandler(channels = {"ParallelWorlds"} , packetHandler = ParallelWorldsClientPacketHandler.class),
serverPacketHandlerSpec = @SidedPacketHandler(channels = {"ParallelWorlds"} , packetHandler = ParallelWorldsServerPacketHandler.class))

@Mod(modid="Parallel Worlds", name = "ParallelWorlds",version = "1.0.0")


public class ParallelWorlds {

@cpw.mods.fml.common.Mod.Instance("ParallelWorlds")
public static ParallelWorlds Instance = new ParallelWorlds();

	@SidedProxy(clientSide = "assassinhero.parallelworlds.client.ParallelWorldsClientProxy", serverSide = "assassinhero.parallelworlds.common.ParallelWorldsCommonProxy")
	public static ParallelWorldsCommonProxy proxy;

	public static Block NightStone;

	@cpw.mods.fml.common.Mod.PreInit
	public void PreInit(FMLInitializationEvent event){
		NightStone = new BlockNightStoneBlock(3658).setUnlocalizedName("Night Stone");

	}

	@Init
	public void InitParallelWorlds(FMLInitializationEvent event){
		NetworkRegistry.instance().registerGuiHandler(this, proxy);

		proxy.registerBlocks();

	}

}

 

The parts that have errors are:

@SidedPacketHandler(channels

 

packetHandler = ParallelWorldsClientPacketHandler.class),

[codePacketHandlerSpec = @SidedPacketHandler(channels][/code]   
packetHandler = ParallelWorldsServerPacketHandler.class))

d(modid="Parallel Worlds", name =

 

I understand that some of the errors are there because a class file doesn't exist

 

Here is the code for the other class files i have at the moment

ParallelWorldsCommonProxy

public class ParallelWorldsCommonProxy implements IGuiHandler{

public void registerRenderInformation(){

}

@Override
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z){
	return null;
}

@Override
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z){
	return null;
}

public void registerTiles(){

}

public void registerBlocks(){

GameRegistry.registerBlock(ParallelWorlds.NightStone, "Night Stone");
LanguageRegistry.addName(ParallelWorlds.NightStone, "Night Stone");

}

public void registerItems(){

}

}

 

BlockNightStoneBlock

public class BlockNightStoneBlock extends Block{
public BlockNightStoneBlock(int ID){
	super(ID,Material.iron);

}

@Override
public void func_94332_a(IconRegister par1IconRegister){
	this.field_94336_cN = par1IconRegister.func_94245_a("ParallelWorlds:NightStone");
}

}

 

Please help

 

Any fixes are appreciated!

 

Thanks in advance! :D

 

 

EDIT: @SidedPacketHandler is fixed....

The rest is still error though

STOP CRUCIFYING NEW MODDERS!!!!

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