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[1.12.2] [Solved] RegistryEvent.Register<SoundEvent> Not Firing


FireController1847

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Maybe I'm doing this wrong, but this is what I have right now...

Can I register SoundEvents on CommonProxy or do they need to be in the main file? I don't see why a dedicated server would need to register sound events so this made sense to me.

RegisterSoundEvent.java

public class RegisterSoundEvent {

	@SubscribeEvent
	public void registerSoundEvents(RegistryEvent.Register<SoundEvent> event) {
		System.out.println("SOUND EVENT REGISTER :) ----------------~~~~~~~~~"); // THIS IS NOT FIRING
	}

}


CommonProxy.java
 

public class CommonProxy implements IProxy {

	@Override
	public void preInit() {
		// TODO Auto-generated method stub

	}

	@Override
	public void init() {
		MinecraftForge.EVENT_BUS.register(new RegisterSoundEvent());
		// ...
	}

	@Override
	public void postInit() {
		// TODO Auto-generated method stub

	}

}

MainModFile.java (No, it's not actually called that)
 

public class AdvancedMusic {

	@EventHandler
	public void preInit(FMLPreInitializationEvent event) {
		// ...
		proxy.preInit();
	}

	@EventHandler
	public void init(FMLInitializationEvent event) {
		proxy.init();
	}

	@EventHandler
	public void postInit(FMLPostInitializationEvent event) {
		proxy.postInit();
	}

}

 

Edited by FireController1847

I am on my journey of making a remake of matmos, as explained here.

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