Jump to content

Full movement control while passenger on vanilla entity


hiotewdew

Recommended Posts

I have a flying mob that is supposed to grab on to an entity (ride the entity) and lift it upwards and drop it. I have the drop/lift fully set up but the only problem is the bird can't actually control movement while riding something. Is there something I can override to allow it to move while a passenger (and take the ridden entity with it)?

Link to comment
Share on other sites

15 minutes ago, hiotewdew said:

I have a flying mob that is supposed to grab on to an entity (ride the entity) and lift it upwards and drop it. I have the drop/lift fully set up but the only problem is the bird can't actually control movement while riding something. Is there something I can override to allow it to move while a passenger (and take the ridden entity with it)?

Switch to using the caught entitiy's velocity instead of the riding entity's.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Link to comment
Share on other sites

1 minute ago, Animefan8888 said:

Switch to using the caught entitiy's velocity instead of the riding entity's.

Yes, but how?

Link to comment
Share on other sites

2 minutes ago, hiotewdew said:

Yes, but how?

Entity#getRidingEntity will return the entity that is being ridden.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Link to comment
Share on other sites

1 minute ago, Animefan8888 said:

Entity#getRidingEntity will return the entity that is being ridden.

The velocity won't change on the grabber if it's riding something, so I can't apply its velocity

Link to comment
Share on other sites

1 minute ago, hiotewdew said:

The velocity won't change on the grabber if it's riding something, so I can't apply its velocity

Entity Grabber


 

public void update() {

    if (isRiding()) {

        getRidingEntity().setVelocity(/** Apply correct velocity from AI. **/)

    } else {

        // Normal code.

    }

}

 

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Link to comment
Share on other sites

3 minutes ago, Animefan8888 said:

Entity Grabber


 


public void update() {

    if (isRiding()) {

        getRidingEntity().setVelocity(/** Apply correct velocity from AI. **/)

    } else {

        // Normal code.

    }

}

 

Sorry, this won't work for me. However, I found a solution. Instead of riding the attacked entity, it sets the attacked to ride IT and then overrides the updatePassenger method and sets the position of the attacked to below it.

@Override
	public void updatePassenger(Entity passenger)
    {
        if (this.isPassenger(passenger))
        {
            float f1 = (float)((this.isDead ? 0.009999999776482582D : this.getMountedYOffset()) + passenger.getYOffset());
          
            passenger.setPosition(this.posX, this.posY - passenger.height - 0.05, this.posZ);
            this.applyOrientationToEntity(passenger);
        }
    }

 

Link to comment
Share on other sites

Could you also force the grabbed entity to ride the flying entity with a negative ridingYOffset?

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

Link to comment
Share on other sites

On 8/28/2018 at 4:37 PM, hiotewdew said:

Sorry, this won't work for me. However, I found a solution. Instead of riding the attacked entity, it sets the attacked to ride IT

 

Yeah, that is what I was going to respond and say -- logically the carried entity is "riding" the flying entity.

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.