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[1.12.2] Two questions about modding


H_SerhatY

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3 hours ago, H_SerhatY said:

First one is for 1.11.2 and second one is not for 1.12.2

The first one should still be the same, however for creating crafting recipes that already have enchantments you should create a custom implementation of IRecipeFactory and handle the json data accordingly.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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14 hours ago, Animefan8888 said:

The first one should still be the same, however for creating crafting recipes that already have enchantments you should create a custom implementation of IRecipeFactory and handle the json data accordingly.

@H_SerhatY here’s a solution

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Just now, H_SerhatY said:

Good idea. If you are know what are you making. You can understand me?

I don’t think so, I’ve never done anything with stuff like this. I think someone said you should add the enchantment when your item gets crafted - something like onCraftItem in your items class (If this works it shouldn’t be too hard). Or do what AnimeFan said and make an IRecipe Handler (once again, I haven’t done anything like this before, and I think that only a few people have). If you want your item to have both the unenchanted item and the enchanted item visible in creative tabs I believe you will have to override the getSubItems method in your items class. I tried to stuff similar to this do this once when I first started modding and failed miserably, however I know that many people successfully display multiple sub items in creative tabs & vanilla has its own examples. You could leave the enchanted item until later when your more experienced in modding? Doing stuff with IRecipes is pretty advanced and can be quite complicated. I hope some of this helped!

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Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

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https://github.com/HSerhatY/MoreStrenghtenedToolsMod/tree/master/com/H_SerhatY/MoreStrenghtenedToolsMod

It's only thing I have in 2 days.

7 minutes ago, Cadiboo said:

I don’t think so, I’ve never done anything with stuff like this. I think someone said you should add the enchantment when your item gets crafted - something like onCraftItem in your items class (If this works it shouldn’t be too hard). Or do what AnimeFan said and make an IRecipe Handler (once again, I haven’t done anything like this before, and I think that only a few people have). If you want your item to have both the unenchanted item and the enchanted item visible in creative tabs I believe you will have to override the getSubItems method in your items class. I tried to stuff similar to this do this once when I first started modding and failed miserably, however I know that many people successfully display multiple sub items in creative tabs & vanilla has its own examples. You could leave the enchanted item until later when your more experienced in modding? Doing stuff with IRecipes is pretty advanced and can be quite complicated. I hope some of this helped!

Edited by H_SerhatY

My Mods:

More Strenghtened Tools Mod:

https://www.curseforge.com/minecraft/mc-mods/mstm

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1 minute ago, H_SerhatY said:

What do you mean? You’ve been working on this problem for 2 days? Work on something else for a while (new items or blocks or entities or tile entities or something?).

 

Or keep working on this. If you do continue attacking this problem, 

 

look at onItemCrafted() (or whatever it’s called)

look at a custom IRecipe thing 

look at getSubItems()

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My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

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5 minutes ago, Cadiboo said:

What do you mean? You’ve been working on this problem for 2 days? Work on something else for a while (new items or blocks or entities or tile entities or something?).

 

Or keep working on this. If you do continue attacking this problem, 

 

look at onItemCrafted() (or whatever it’s called)

look at a custom IRecipe thing 

look at getSubItems()

I don't work on that for 2 days. I make all of that in 2 days. And I have NO errors.

Edited by H_SerhatY

My Mods:

More Strenghtened Tools Mod:

https://www.curseforge.com/minecraft/mc-mods/mstm

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Just now, H_SerhatY said:

I don't work on that for 2 days. I make all of that in 2 days.

Well done

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My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

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2 minutes ago, H_SerhatY said:

I have an idea. If I make an random item in MCreator with enchantment, and I look at this item's code, can I apply these codes to Eclipse?

Don't use MCreator.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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The easiest way is not always the best way, if you want to mod, please learn to do it the right way.

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@H_SerhatY What I suggested may be something you currently don't understand, but it isn't hard to learn. And once you do it you can reapply it later.

 

First in your Items class in the constructor call setHasSubtypes(true) this allows getSubItems to be called in your Items Class Which is the next this to do.

 

So Override getSubItems(CreativeTab NonNullList<ItemStack) and create a new ItemStack of your Item and call addEnchantment(Enchantment, int) on the ItemStack that you created. Finally check if the first parameter is the CreativeTab you wish to add it to, then add your ItemStack to the second parameter.

 

This is the more complicated part, but still not that complicated. You need a new class that implements IRecipeFactory. This will provide you one method. This wants you to return an IRecipe and gives you a JsonContext and a JsonObject. These parameters come from a json file, which is the new way to add recipes to the game. This means you can create your own custom format for a recipe. For further understanding on how to read the data from the JsonObject search for tutorials on GSon, though it is relatively similar to nbt.

 

Once you have your custom format which can derive from the already existing formats, you can create a new ShapedRecipe or a new ShapelessRecipe and that will be what you return in the method, but you will need to create a new ItemStack and add the Enchantment the same way you did earlier, and then pass it into the new ShapedRecipe or new ShapelessRecipe as the result.

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VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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I don't understand, you are true. And I thinked that again, I don't need to make a mod. I don't need to be a developer. I don't need this technology. I don't need to use computer. I don't need internet. I only need to work for quiz. Okey. If you are happy, don't reply this. And if you are happy, don't reply this too. @Animefan8888

Edited by H_SerhatY

My Mods:

More Strenghtened Tools Mod:

https://www.curseforge.com/minecraft/mc-mods/mstm

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2 minutes ago, H_SerhatY said:

I don't understand, you are true. And I thinked that again, I don't need to make a mod. I don't need to be a developer. I don't need this technology. I don't need to use computer. I don't need internet. I only need to work for quiz. Okey. If you are happy, don't reply this. And if you are happy, don't reply this too. @Animefan8888

I'm not sure what you want, first you say you don't need to do any of the things and tell us not to reply, but then you tag me.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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2 hours ago, H_SerhatY said:

I don't want anything. I only want, you will be go out from my threads and don't reply to me. Because I'm going to be hate from modding.

We are trying our best to help you, but you don’t seem to be following our advice at all (or even reading it) or understanding stuff basic enough that we can’t teach it to you, like basic basic <s>java</s> programming knowledge.

  • Like 1

About Me

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My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

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