moonlyer Posted June 22, 2018 Share Posted June 22, 2018 Hi, modders. I'm making a hero class system or sort of, and I want to increase swim speed for one of my hero types. I know that there is a Depth Strider enchantment, but my goal is to make this as an innate ability (without the need of any items). I tried straight increasing movement speed (with attribute modifiers), but it seems that EntityLivingBase.travel() completely ignores any movement speed bonuses, if there is no Depth strider enchantment present. So, my questions are: Is there a way to make minecraft think that player has Depth Strider enchantment without any items equipped? if not, how could I increase player swim speed apart from depth strider enchantment (maybe somehow modify motion vector)? Quote Link to comment Share on other sites More sharing options...
Major Tuvok Posted June 23, 2018 Share Posted June 23, 2018 I just remembered, that there currently is a PR addressing that... Quote Link to comment Share on other sites More sharing options...
moonlyer Posted June 23, 2018 Author Share Posted June 23, 2018 Yeah, I think I'll just wait. In 1.13 will also be Dolphis grace effect, which also solves the problem. Quote Link to comment Share on other sites More sharing options...
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