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[1.12] Block with layered textures?


Kinniken

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Hi all,

 

I'm trying to have a block that renders with two textures on each side, a background layer and an overlay that's a partly-transparent PNG.

 

From what i read online I figured this should work:

 

Base model:

 

{
	"parent": "block/block",
	"textures": {
		"overlay": "millenaire:blocks/source_overlay",
		"particle": "#block"
	},
	"elements": [
		{
			"from": [ 0, 0, 0 ],
			"to": [ 16, 16, 16 ],
			"faces": {
				"down":  { "texture": "#sourceblock", "cullface": "down" },
				"up":    { "texture": "#sourceblock", "cullface": "up" },
				"north": { "texture": "#sourceblock", "cullface": "north" },
				"south": { "texture": "#sourceblock", "cullface": "south" },
				"west":  { "texture": "#sourceblock", "cullface": "west" },
				"east":  { "texture": "#sourceblock", "cullface": "east" }
			}
		},
		{
			"from": [ 0, 0, 0 ],
			"to": [ 16, 16, 16 ],
			"faces": {
				"down":  { "texture": "#overlay", "cullface": "down" },
				"up":    { "texture": "#overlay", "cullface": "up" },
				"north": { "texture": "#overlay", "cullface": "north" },
				"south": { "texture": "#overlay", "cullface": "south" },
				"west":  { "texture": "#overlay", "cullface": "west" },
				"east":  { "texture": "#overlay", "cullface": "east" }
			}
		}
	]
}

 

And the actual model:

 

{
  "parent": "millenaire:block/source",
  "textures": {
    "sourceblock": "minecraft:blocks/stone_granite"
  }
}

 

(The intention being that the overlay is always the same, but the background texture can change for different blocks)

 

In practice all that shows my overlay on a white background, despite it being a PNG with a transparent background.

 

Any ideas? Thanks!

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Minecraft renders blocks with transparency disabled by default, you need to tell it to render your block in a different layer to use transparent textures.

 

Do this by overriding Block#getBlockLayer to return CUTOUT, CUTOUT_MIPPED, or TRANSLUCENT as appropriate. The Grey Ghost explains the difference between the layers here.

 

Grass (BlockGrass) uses a model like this with CUTOUT_MIPPED.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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1 minute ago, Kinniken said:

Thanks, that works!

 

However, that means that blocks rendered that way have the performance cost of partly-transparent blocks even if they are actually totally opaque?

 

I believe so, yes. I'm not sure if it makes much difference, Minecraft uses Grass everywhere and the game still manages to run.

 

You can also use a multi-layer model (forge:multi-layer) that renders a model with the opaque base texture in the SOLID layer and another model with the transparent overlay texture in the CUTOUT_MIPPED layer; but this is probably overkill for a simple model like this. This requires overriding Block#canRenderInLayer to return true for the layers that the block can render in.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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Good point about grass...

 

Another small thing, I have it in place and it works fine, however I'm running a 64x texture pack. For some blocks, it's taking the texture from the pack, for some, it's taking the Minecraft one.

 

For example, this one uses the 16x texture:

 

{
  "parent": "millenaire:block/source",
  "textures": {
    "sourceblock": "minecraft:blocks/stone"
  }
}

 

And this one the 64x one:

 

{
  "parent": "millenaire:block/source",
  "textures": {
    "sourceblock": "minecraft:blocks/gravel"
  }
}

 

Whether the overlay is 16x or 64x from a custom resource pack doesn't seem to make any difference.

 

 

2018-03-17_18.11.36.png

Edited by Kinniken
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11 minutes ago, Kinniken said:

I guess I should have posted this instead ;)

 

That doesn't answer my question completely. It's possible that the resource pack replaces the minecraft:stone blockstates file or the  minecraft:block/stone and minecraft:block/stone_mirrored models with models that use a different texture name rather than replacing the minecraft:blocks/stone texture.

Edited by Choonster

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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GottschCore-mc1.12.2-f14.23.5.2859-v1.15.1.jar        | None                                     |     | LC    | hardcorerevival    | 1.2.0                   | HardcoreRevival_1.12.2-1.2.0.jar                      | None                                     |     | LC    | waila              | 1.8.26                  | Hwyla-1.8.26-B41_1.12.2.jar                           | None                                     |     | LE    | imsm               | 1.12                    | Instant Massive Structures Mod 1.12.2.jar             | None                                     |     | L     | journeymap         | 1.12.2-5.7.1p2          | journeymap-1.12.2-5.7.1p2.jar                         | None                                     |     | L     | mobsunscreen       | @version@               | mobsunscreen-1.12.2-3.1.5.jar                         | None                                     |     | L     | morpheus           | 1.12.2-3.5.106          | Morpheus-1.12.2-3.5.106.jar                           | None                                     |     | L     | llibrary           | 1.7.20                  | llibrary-1.7.20-1.12.2.jar                            | None                                     |     | L     | mowziesmobs        | 1.5.8                   | mowziesmobs-1.5.8.jar                                 | None                                     |     | L     | nocubessrparmory   | 3.0.0                   | NoCubes_SRP_Combat_Addon_3.0.0.jar                    | None                                     |     | L     | nocubessrpnests    | 3.0.0                   | NoCubes_SRP_Nests_Addon_3.0.0.jar                     | None                                     |     | L     | nocubessrpsurvival | 3.0.0                   | NoCubes_SRP_Survival_Addon_3.0.0.jar                  | None                                     |     | L     | nocubesrptweaks    | V4.1                    | nocubesrptweaks-V4.1.jar                              | None                                     |     | L     | patchouli          | 1.0-23.6                | Patchouli-1.0-23.6.jar                                | None                                     |     | L     | artifacts          | 1.1.2                   | RLArtifacts-1.1.2.jar                                 | None                                     |     | L     | rsgauges           | 1.2.8                   | rsgauges-1.12.2-1.2.8.jar                             | None                                     |     | L     | rustic             | 1.1.7                   | rustic-1.1.7.jar                                      | None                                     |     | L     | silentlib          | 3.0.13                  | SilentLib-1.12.2-3.0.14+168.jar                       | None                                     |     | L     | scalinghealth      | 1.3.37                  | ScalingHealth-1.12.2-1.3.42+147.jar                   | None                                     |     | L     | lteleporters       | 1.12.2-3.0.2            | simpleteleporters-1.12.2-3.0.2.jar                    | None                                     |     | L     | spartanshields     | 1.5.5                   | SpartanShields-1.12.2-1.5.5.jar                       | None                                     |     | L     | spartanweaponry    | 1.5.3                   | SpartanWeaponry-1.12.2-1.5.3.jar                      | None                                     |     | L     | srparasites        | 1.9.18                  | SRParasites-1.12.2v1.9.18.jar                         | None                                     |     | L     | treasure2          | 2.2.0                   | Treasure2-mc1.12.2-f14.23.5.2859-v2.2.1.jar           | None                                     |     | L     | treeharvester      | 4.0                     | treeharvester_1.12.2-4.0.jar                          | None                                     |     | L     | twilightforest     | 3.11.1021               | twilightforest-1.12.2-3.11.1021-universal.jar         | None                                     |     | L     | variedcommodities  | 1.12.2                  | VariedCommodities_1.12.2-(31Mar23).jar                | None                                     |     | L     | voicechat          | 1.12.2-2.4.32           | voicechat-forge-1.12.2-2.4.32.jar                     | None                                     |     | L     | wolfarmor          | 3.8.0                   | WolfArmorAndStorage-1.12.2-3.8.0-universal-signed.jar | None                                     |     | L     | worldborder        | 2.3                     | worldborder_1.12.2-2.3.jar                            | None                                     |     | L     | midnight           | 0.3.5                   | themidnight-0.3.5.jar                                 | None                                     |     | L     | structurize        | 1.12.2-0.10.277-RELEASE | structurize-1.12.2-0.10.277-RELEASE.jar               | None                                     |     Loaded coremods (and transformers):  llibrary (llibrary-core-1.0.11-1.12.2.jar)   net.ilexiconn.llibrary.server.core.plugin.LLibraryTransformer   net.ilexiconn.llibrary.server.core.patcher.LLibraryRuntimePatcher WolfArmorCore (WolfArmorAndStorage-1.12.2-3.8.0-universal-signed.jar)    AstralCore (astralsorcery-1.12.2-1.10.27.jar)    CreativePatchingLoader (CreativeCore_v1.10.71_mc1.12.2.jar)    SecurityCraftLoadingPlugin ([1.12.2] SecurityCraft v1.9.8.jar)    ForgelinPlugin (Forgelin-1.8.4.jar)    midnight (themidnight-0.3.5.jar)   com.mushroom.midnight.core.transformer.MidnightClassTransformer FutureMC (Future-MC-0.2.19.jar)   thedarkcolour.futuremc.asm.CoreTransformer SpartanWeaponry-MixinLoader (SpartanWeaponry-1.12.2-1.5.3.jar)    Backpacked (backpacked-1.4.3-1.12.2.jar)   com.mrcrayfish.backpacked.asm.BackpackedTransformer LoadingPlugin (Reskillable-1.12.2-1.13.0.jar)   codersafterdark.reskillable.base.asm.ClassTransformer LoadingPlugin (Bloodmoon-MC1.12.2-1.5.3.jar)   lumien.bloodmoon.asm.ClassTransformer     Profiler Position: N/A (disabled)     Is Modded: Definitely; Server brand changed to 'fml,forge'     Type: Dedicated Server (map_server.txt)
    • When i add mods like falling leaves, visuality and kappas shaders, even if i restart Minecraft they dont show up in the mods menu and they dont work
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