Jump to content

Forge has a disable button that does nothing?


Felina-Lain

Recommended Posts

Asking because after looking around a while, i couldn't find anything

Forge seems to have a "disable" button, when you open the mod list in the game menu. But as far as I can see, clicking it does nothing?

 

Is there a way to make it work? I'd love to be able to enable/disable my mods as I please but so far I can't find anything to do it... (aside from renaming or moving the .jar of my mods which can get tedious)

(and yes, I know the common answer is profile, or multiMc or whatever, but I don't want to use those because using those means having duplicates of your saved worlds and resources packs everywhere and it's just crappy-designed. Forge way to handle mods is actually what everyone should do to handle profiles, but anyway...)

 
0
Link to comment
Share on other sites

Mods needs to tell Forge they can be disabled, however, most of them can’t due to the way they work, anything that is just visual and client-sided should be able to be disabled (eg minimap mod, NEI-like menu) but anything that is required on server and client will not be able to be disabled 

  • Like 2
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.