WildHeart Posted November 28, 2017 Share Posted November 28, 2017 On older versions it was possible to load the model via AdvancedLoader(or something like this), but now everything has changed and the download goes through json, besides the added materials. How to upload your model using the "new" bootloader? Quote Link to comment Share on other sites More sharing options...
Draco18s Posted November 28, 2017 Share Posted November 28, 2017 There is no "download" and "upload" here. JSON models are just resource assets (same as textures). You put them in the appropriate folders. For blocks, the blockstate is loaded automatically, for items you need to call ModelLoader.setCustomModelResourceLocation. Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given. Link to comment Share on other sites More sharing options...
WildHeart Posted November 28, 2017 Author Share Posted November 28, 2017 Just now, Draco18s said: There is no "download" and "upload" here. JSON models are just resource assets (same as textures). You put them in the appropriate folders. For blocks, the blockstate is loaded automatically, for items you need to call ModelLoader.setCustomModelResourceLocation. It's work, thanks. Quote Link to comment Share on other sites More sharing options...
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