
[Solved] [1.12] Tile entity inventory not syncing from server to client
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IceMetalPunk, in Modder Support
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No need to mess with MCP. Simply download the 1.14 mdk and copy the src from 1.12 to 1.14. Then fix all the mapping changes and other changes with your IDE.
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By DaemonUmbra · Posted
At this time I have to say McJty's tutorial is the least bad. If you have an MCP folder you're doing something wrong because MCP is not longer really a thing -
I'm updating code from 1.12.2 to 1.14.4 and learning the joys of trying to keep up with the changes. If I was a master at JDK 7, then these adjustments would come much quicker. But since I completed my first Java training series a week ago, I'm a bit to the noobier side. I just solved the problem of trying to get 5 different pieces of software to cooperate after your push for me to abandon 1.7.10. (Turns out that allowing IntelliJ to auto-update causes Gradle.build to cease functioning properly.) Nobody helped with that one. I figured it out by trial and error and dissecting the files until eliminating the problem. I have the MCP folder because a video tutorial recommended it. If you have a better video tutorial series I'll happily watch it and learn accordingly.
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By Professional Derp · Posted
Hello. I am running a 1.12.2 forge server on google compute engine with 3 GB of ram and the server frequently crashes. The crashes are not frequent enough to stop us from playing but they are just annoying. I'd say they happen once every day or two if there is people on, if no one is logged in it can stay running forever. Here is the latest.log: https://pastebin.com/KgVvkmAw Here is the list of mods: https://pastebin.com/sJbNWd1N I am assuming the crashes are due to lack of memory since they only happen when someone is on but the interesting thing is we don't get any lag right before it crashes. Any help would be appreciated. Thanks.
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