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[1.10.2] Check if player is OP?


AnZaNaMa

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Hello, I'm working on porting a mod and I've noticed that MinecraftServer.getServer().getConfigurationManager() no longer exists. I have found looking around that I can use FMLCommonHandler.instance().getServer() will give an instance of MinecraftServer, but the server doesn't have a getConfigurationManager(). In 1.7.10, this could be used via ConfigurationManager#func_152596_g() to check if a player is operator. How can I accomplish this in 1.10.2?

- Just because things are the way they are doesn't mean they can't be the way you want them to be. Unless they're aspen trees. You can tell they're aspens 'cause the way they are.

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  • 2 months later...

Hi , I would like to confirm if this works for 1.12.2 too as I'm porting a 1.7.10 mod to 1.12.2.

 

and is the full correct syntax is??
 

FMLCommonHandler.instance().getMinecraftServerInstance().?????????????????????(player.canCommandSenderUseCommand(2, ""))

 

 

My Try (IDK if this is correct)

  public static boolean isPlayerOpped( EntityPlayer player )
    {
            return FMLCommonHandler.instance().getMinecraftServerInstance().player.canCommandSenderUseCommand(2, "");
    }

:

Edited by nayfaan
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