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How can I get AbstractClientPlayer


MGlolenstine

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7 hours ago, lexy said:

Minecraft.getMinecraft().player is an EntityPlayerSP which is a AbstractClientPlayer (see inheritance hierarchy below). Why do you say it isn't the right one?

entityPlayerSP inheritance hierarchy.PNG

Well... to be honest, I don't think that my assumption that it wasn't the correct one was correct, but when I try it with Minecraft.player, I get NPE. And I'm 100% sure that I call it when it's not null

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1 minute ago, MGlolenstine said:

Well... to be honest, I don't think that my assumption that it wasn't the correct one was correct, but when I try it with Minecraft.player, I get NPE. And I'm 100% sure that I call it when it's not null

 

Post your code and the exception using Gist/Pastebin.

 

What do you need the player for? Why does it need to be an AbstractClientPlayer specifically?

Edited by Choonster
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Ok, so I'm trying to use Minecraft's deadmou5e ears code, so I copy-pasted code from Minecraft's class into my class, and it requires AbstractClientPlayer.

 

public static void renderEars(AbstractClientPlayer entitylivingbaseIn, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale) {
        if (entitylivingbaseIn.hasSkin() && !entitylivingbaseIn.isInvisible()) {
            playerRenderer.bindTexture(entitylivingbaseIn.getLocationSkin());

            for (int i = 0; i < 2; ++i) {
                float f = entitylivingbaseIn.prevRotationYaw + (entitylivingbaseIn.rotationYaw - entitylivingbaseIn.prevRotationYaw) * partialTicks - (entitylivingbaseIn.prevRenderYawOffset + (entitylivingbaseIn.renderYawOffset - entitylivingbaseIn.prevRenderYawOffset) * partialTicks);
                float f1 = entitylivingbaseIn.prevRotationPitch + (entitylivingbaseIn.rotationPitch - entitylivingbaseIn.prevRotationPitch) * partialTicks;
                GlStateManager.pushMatrix();
                GlStateManager.rotate(f, 0.0F, 1.0F, 0.0F);
                GlStateManager.rotate(f1, 1.0F, 0.0F, 0.0F);
                GlStateManager.translate(0.375F * (float)(i * 2 - 1), 0.0F, 0.0F);
                GlStateManager.translate(0.0F, -0.375F, 0.0F);
                GlStateManager.rotate(-f1, 1.0F, 0.0F, 0.0F);
                GlStateManager.rotate(-f, 0.0F, 1.0F, 0.0F);
                float f2 = 1.3333334F;
                GlStateManager.scale(1.3333334F, 1.3333334F, 1.3333334F);
                playerRenderer.getMainModel().renderDeadmau5Head(0.0625F);
                GlStateManager.popMatrix();
            }
        }
    }

 

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1 hour ago, MGlolenstine said:

Ok, so I'm trying to use Minecraft's deadmou5e ears code, so I copy-pasted code from Minecraft's class into my class, and it requires AbstractClientPlayer.

 

Where are you calling this from? Which player are you trying to render the ears for?

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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14 minutes ago, MGlolenstine said:

I only want to render ears for the local player and I'm calling it from 


RenderLivingEvent.Post event

 

Use RenderLivingEvent#getEntity to get the entity being rendered, check if it's the client player (Minecraft#player) and then cast it to AbstractClientPlayer before rendering the ears.

 

Since you're only rendering this for a player, it's probably best to subscribe to RenderPlayerEvent.Post instead of RenderLivingEvent.Post. This is only fired for players rather than every living entity.

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Just now, Choonster said:

 

Use RenderLivingEvent#getEntity to get the entity being rendered, check if it's the client player (Minecraft#player) and then cast it to AbstractClientPlayer before rendering the ears.

 

Since you're only rendering this for a player, it's probably best to subscribe to RenderPlayerEvent.Post instead of RenderLivingEvent.Post. This is only fired for players rather than every living entity.

Thank you!

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mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.19.2-43.3.0/javafmllanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.19.2-43.3.0/lowcodelanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.19.2-43.3.0/mclanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:44] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File: and Mod File: . Using Mod File: [00:02:44] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [00:02:44] [main/INFO] [ne.mi.fm.lo.mo.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection Latest log [29Mar2024 00:02:42.803] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher running: args [--launchTarget, forgeserver, --fml.forgeVersion, 43.3.0, --fml.mcVersion, 1.19.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20220805.130853] [29Mar2024 00:02:42.805] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher 10.0.8+10.0.8+main.0ef7e830 starting: java version 17.0.10 by Eclipse Adoptium; OS Linux arch amd64 version 6.1.0-12-amd64 [29Mar2024 00:02:43.548] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/home/container/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2363!/ Service=ModLauncher Env=SERVER [29Mar2024 00:02:43.876] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/fmlcore/1.19.2-43.3.0/fmlcore-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.19.2-43.3.0/javafmllanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.19.2-43.3.0/lowcodelanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.878] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.19.2-43.3.0/mclanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:44.033] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File: and Mod File: . Using Mod File: [29Mar2024 00:02:44.034] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [29Mar2024 00:02:44.034] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection
    • I am unable to do that. Brigadier is a mojang library that parses commands.
    • Hi, i appreciate the answer. I would love to do that, but we have active players with all their belongings in SSN. Also this mod is really handy and they would be mad if we removed it. Are you really certain that SSN is causing this? It would require lots of work to test it and SSN was not really an issue before we removed Fast Suite. Can it be related somehow? I will provide you with log before removing FS. PasteBin: https://pastebin.com/Y5EpLpNe (crash before removing Fast Suite, which I suspected to be a problem from some crash before)
    • Backup the world and make a test without storagenetwork
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